#include <aabtree.h>
Inherits W3DMPO, and RefCountClass.
Definition at line 88 of file aabtree.h.
◆ AABTreeClass() [1/3]
| AABTreeClass::AABTreeClass |
( |
void | | ) |
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◆ AABTreeClass() [2/3]
◆ AABTreeClass() [3/3]
◆ ~AABTreeClass()
| AABTreeClass::~AABTreeClass |
( |
void | | ) |
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◆ Cast_AABox()
◆ Cast_OBBox()
◆ Cast_Ray()
◆ Cast_Semi_Infinite_Axis_Aligned_Ray()
| int AABTreeClass::Cast_Semi_Infinite_Axis_Aligned_Ray |
( |
const Vector3 & | start_point, |
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int | axis_dir, |
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unsigned char & | flags ) |
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inline |
◆ Compute_Ram_Size()
| int AABTreeClass::Compute_Ram_Size |
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void | | ) |
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inline |
◆ Generate_APT() [1/2]
◆ Generate_APT() [2/2]
◆ Get_Node_Count()
| int AABTreeClass::Get_Node_Count |
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void | | ) |
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inline |
◆ Get_Poly_Count()
| int AABTreeClass::Get_Poly_Count |
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void | | ) |
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inline |
◆ Intersect_OBBox()
◆ Load_W3D()
◆ Scale()
| void AABTreeClass::Scale |
( |
float | scale | ) |
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◆ Set_Mesh()
◆ AABTreeBuilderClass
◆ AuxMeshDataClass
| friend class AuxMeshDataClass |
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friend |
◆ MeshClass
◆ MeshGeometryClass
The documentation for this class was generated from the following files: