#include <proxy.h>
Definition at line 53 of file proxy.h.
◆ ProxyClass() [1/2]
| ProxyClass::ProxyClass |
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void | | ) |
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inline |
◆ ProxyClass() [2/2]
| ProxyClass::ProxyClass |
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const char * | name, |
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const Matrix3D & | tm ) |
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inline |
◆ Get_Name()
| const char * ProxyClass::Get_Name |
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void | | ) |
const |
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inline |
◆ Get_Transform()
| const Matrix3D & ProxyClass::Get_Transform |
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void | | ) |
const |
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inline |
◆ operator!=()
◆ operator==()
◆ Set_Name()
| void ProxyClass::Set_Name |
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const char * | name | ) |
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inline |
◆ Set_Transform()
| void ProxyClass::Set_Transform |
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const Matrix3D & | tm | ) |
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inline |
The documentation for this class was generated from the following file:
- Code/Libraries/Source/WWVegas/WW3D2/proxy.h