78 const char *
Get_Name (
void)
const {
return Name; }
79 void Set_Name (
const char *name) { Name = name; }
100 return ((Name == src.Name) && (Transform == src.Transform));
110 return ((Name != src.Name) || (Transform != src.Transform));
bool operator!=(const ProxyClass &src)
void Set_Transform(const Matrix3D &tm)
const char * Get_Name(void) const
void Set_Name(const char *name)
ProxyClass(const char *name, const Matrix3D &tm)
bool operator==(const ProxyClass &src)
const Matrix3D & Get_Transform(void) const