#include <W3DModelDraw.h>
Definition at line 96 of file W3DModelDraw.h.
◆ W3DAnimationInfo() [1/2]
| W3DAnimationInfo::W3DAnimationInfo |
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const AsciiString & | name, |
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Bool | isIdle, |
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Real | distanceCovered ) |
◆ W3DAnimationInfo() [2/2]
◆ ~W3DAnimationInfo()
| W3DAnimationInfo::~W3DAnimationInfo |
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◆ getAnimHandle()
| HAnimClass * W3DAnimationInfo::getAnimHandle |
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const |
◆ getDistanceCovered()
| Real W3DAnimationInfo::getDistanceCovered |
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const |
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inline |
◆ getName()
| const AsciiString & W3DAnimationInfo::getName |
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const |
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inline |
◆ getNaturalDurationInMsec()
| Real W3DAnimationInfo::getNaturalDurationInMsec |
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const |
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inline |
◆ isIdleAnim()
| Bool W3DAnimationInfo::isIdleAnim |
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const |
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inline |
◆ operator=()
The documentation for this class was generated from the following files:
- Code/GameEngineDevice/Include/W3DDevice/GameClient/Module/W3DModelDraw.h
- Code/GameEngineDevice/Source/W3DDevice/GameClient/Drawable/Draw/W3DModelDraw.cpp