#include <LoadScreen.h>
Inherits LoadScreen.
Public Member Functions | |
| GameSpyLoadScreen (void) | |
| virtual | ~GameSpyLoadScreen (void) |
| virtual void | init (GameInfo *game) |
| Init the loadscreen. | |
| virtual void | reset (void) |
| Reset the system. | |
| virtual void | update (void) |
| Update the state of the slider bars. | |
| virtual void | update (Int percent) |
| Update the state of the progress bar. | |
| void | processProgress (Int playerId, Int percentage) |
| virtual void | setProgressRange (Int min, Int max) |
Public Member Functions inherited from LoadScreen | |
| LoadScreen (void) | |
| virtual | ~LoadScreen (void) |
Additional Inherited Members | |
Protected Member Functions inherited from LoadScreen | |
| void | setLoadScreen (GameWindow *g) |
Protected Attributes inherited from LoadScreen | |
| GameWindow * | m_loadScreen |
| The GameWindow that is our loadscreen. | |
Definition at line 261 of file LoadScreen.h.
| GameSpyLoadScreen::GameSpyLoadScreen | ( | void | ) |
Definition at line 1544 of file LoadScreen.cpp.
|
virtual |
Definition at line 1573 of file LoadScreen.cpp.
|
virtual |
Implements LoadScreen.
Definition at line 1891 of file LoadScreen.cpp.
|
virtual |
Implements LoadScreen.
Definition at line 275 of file LoadScreen.h.
|
virtual |
Update the state of the progress bar.
Reimplemented from LoadScreen.
Definition at line 1877 of file LoadScreen.cpp.
|
inlinevirtual |
Update the state of the slider bars.
Implements LoadScreen.
Definition at line 269 of file LoadScreen.h.