#include <euler.h>
Definition at line 107 of file euler.h.
◆ EulerAnglesClass() [1/4]
| EulerAnglesClass::EulerAnglesClass |
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void | | ) |
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inline |
◆ EulerAnglesClass() [2/4]
| EulerAnglesClass::EulerAnglesClass |
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const Matrix3D & | from, |
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int | order ) |
◆ EulerAnglesClass() [3/4]
| EulerAnglesClass::EulerAnglesClass |
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void | | ) |
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inline |
◆ EulerAnglesClass() [4/4]
| EulerAnglesClass::EulerAnglesClass |
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const Matrix3 & | from, |
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int | order ) |
◆ From_Matrix() [1/2]
| void EulerAnglesClass::From_Matrix |
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const Matrix3 & | from, |
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int | order ) |
◆ From_Matrix() [2/2]
| void EulerAnglesClass::From_Matrix |
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const Matrix3D & | from, |
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int | order ) |
◆ Get_Angle() [1/2]
| double EulerAnglesClass::Get_Angle |
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int | i | ) |
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◆ Get_Angle() [2/2]
| double EulerAnglesClass::Get_Angle |
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int | i | ) |
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◆ To_Matrix() [1/2]
| void EulerAnglesClass::To_Matrix |
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Matrix3 & | M | ) |
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◆ To_Matrix() [2/2]
| void EulerAnglesClass::To_Matrix |
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Matrix3D & | M | ) |
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The documentation for this class was generated from the following files: