#include <projector.h>
Inherited by DecalGeneratorClass, and TexProjectClass.
ProjectorClass This is a class which encapsulates the data needed to describe a projection. It isn't really useful by itself but it is a common base class between TexProjectClass and DecalGeneratorClass.
Definition at line 58 of file projector.h.
◆ ProjectorClass()
| ProjectorClass::ProjectorClass |
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void | | ) |
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◆ ~ProjectorClass()
| ProjectorClass::~ProjectorClass |
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void | | ) |
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virtual |
◆ Compute_Texture_Coordinate()
| void ProjectorClass::Compute_Texture_Coordinate |
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const Vector3 & | point, |
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Vector3 * | set_stq ) |
◆ Get_Bounding_Volume()
| const OBBoxClass & ProjectorClass::Get_Bounding_Volume |
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void | | ) |
const |
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inline |
◆ Get_Transform()
| const Matrix3D & ProjectorClass::Get_Transform |
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void | | ) |
const |
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virtual |
◆ Peek_Mapper()
◆ Set_Ortho_Projection()
| void ProjectorClass::Set_Ortho_Projection |
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float | xmin, |
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float | xmax, |
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float | ymin, |
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float | ymax, |
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float | znear, |
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float | zfar ) |
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virtual |
◆ Set_Perspective_Projection()
| void ProjectorClass::Set_Perspective_Projection |
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float | hfov, |
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float | vfov, |
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float | znear, |
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float | zfar ) |
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virtual |
◆ Set_Transform()
| void ProjectorClass::Set_Transform |
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const Matrix3D & | tm | ) |
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virtual |
◆ Update_WS_Bounding_Volume()
| void ProjectorClass::Update_WS_Bounding_Volume |
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void | | ) |
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protectedvirtual |
◆ LocalBoundingVolume
◆ Mapper
◆ Projection
◆ Transform
◆ WorldBoundingVolume
The documentation for this class was generated from the following files: