#include <hcanim.h>
Inherits HAnimClass.
Definition at line 73 of file hcanim.h.
◆ anonymous enum
◆ HCompressedAnimClass()
| HCompressedAnimClass::HCompressedAnimClass |
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void | | ) |
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◆ ~HCompressedAnimClass()
| HCompressedAnimClass::~HCompressedAnimClass |
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void | | ) |
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◆ Get_Flavor()
| int HCompressedAnimClass::Get_Flavor |
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| ) |
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inline |
◆ Get_Frame_Rate()
| float HCompressedAnimClass::Get_Frame_Rate |
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| ) |
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inlinevirtual |
◆ Get_HName()
| const char * HCompressedAnimClass::Get_HName |
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void | | ) |
const |
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inlinevirtual |
◆ Get_Name()
| const char * HCompressedAnimClass::Get_Name |
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void | | ) |
const |
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inlinevirtual |
◆ Get_Num_Frames()
| int HCompressedAnimClass::Get_Num_Frames |
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void | | ) |
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inlinevirtual |
◆ Get_Num_Pivots()
| int HCompressedAnimClass::Get_Num_Pivots |
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void | | ) |
const |
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inlinevirtual |
◆ Get_Orientation()
| void HCompressedAnimClass::Get_Orientation |
( |
Quaternion & | orientation, |
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int | pividx, |
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float | frame ) const |
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virtual |
◆ Get_Total_Time()
| float HCompressedAnimClass::Get_Total_Time |
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| ) |
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inlinevirtual |
◆ Get_Transform()
| void HCompressedAnimClass::Get_Transform |
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Matrix3D & | transform, |
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int | pividx, |
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float | frame ) const |
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virtual |
◆ Get_Translation()
| void HCompressedAnimClass::Get_Translation |
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Vector3 & | translation, |
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int | pividx, |
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float | frame ) const |
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virtual |
◆ Get_Visibility()
| bool HCompressedAnimClass::Get_Visibility |
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int | pividx, |
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float | frame ) |
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virtual |
◆ Has_Rotation()
| bool HCompressedAnimClass::Has_Rotation |
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int | pividx | ) |
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virtual |
◆ Has_Visibility()
| bool HCompressedAnimClass::Has_Visibility |
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int | pividx | ) |
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virtual |
◆ Has_X_Translation()
| bool HCompressedAnimClass::Has_X_Translation |
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int | pividx | ) |
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virtual |
◆ Has_Y_Translation()
| bool HCompressedAnimClass::Has_Y_Translation |
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int | pividx | ) |
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virtual |
◆ Has_Z_Translation()
| bool HCompressedAnimClass::Has_Z_Translation |
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int | pividx | ) |
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virtual |
◆ Is_Node_Motion_Present()
| bool HCompressedAnimClass::Is_Node_Motion_Present |
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int | pividx | ) |
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virtual |
◆ Load_W3D()
The documentation for this class was generated from the following files:
- Code/Libraries/Source/WWVegas/WW3D2/hcanim.h
- Code/Libraries/Source/WWVegas/WW3D2/hcanim.cpp