#include <GlobalData.h>
Inherits SubsystemInterface.
Classes | |
| struct | TerrainLighting |
Public Types | |
| enum | { MAX_WATER_GRID_SETTINGS = 4 } |
Public Member Functions | |
| GlobalData () | |
| virtual | ~GlobalData () |
| void | init () |
| void | reset () |
| void | update () |
| Bool | setTimeOfDay (TimeOfDay tod) |
| Use this function to set the Time of day;. | |
| const AsciiString & | getPath_UserData () const |
Public Member Functions inherited from SubsystemInterface | |
| SubsystemInterface () | |
| virtual | ~SubsystemInterface () |
| virtual void | postProcessLoad () |
| virtual void | draw (void) |
| void | UPDATE (void) |
| void | DRAW (void) |
| AsciiString | getName (void) |
| void | setName (AsciiString name) |
Static Public Member Functions | |
| static void | parseGameDataDefinition (INI *ini) |
Additional Inherited Members | |
Protected Attributes inherited from SubsystemInterface | |
| AsciiString | m_name |
Global data container class Defines all global game data used by the system
Definition at line 65 of file GlobalData.h.
| anonymous enum |
| Enumerator | |
|---|---|
| MAX_WATER_GRID_SETTINGS | |
Definition at line 144 of file GlobalData.h.
| GlobalData::GlobalData | ( | ) |
how colorful should the selection flash be? 0-4
skip the house color and just use white.
<forces running of CPU detection benchmark, even on known cpu's.
Definition at line 532 of file GlobalData.cpp.
|
virtual |
Definition at line 1091 of file GlobalData.cpp.
|
inline |
Definition at line 519 of file GlobalData.h.
|
virtual |
Implements SubsystemInterface.
Definition at line 1153 of file GlobalData.cpp.
|
static |
Parse GameData entry
Definition at line 1196 of file GlobalData.cpp.
|
virtual |
Reset, remove any override data instances and return to just the initial one
Implements SubsystemInterface.
Definition at line 1162 of file GlobalData.cpp.
Use this function to set the Time of day;.
Definition at line 1107 of file GlobalData.cpp.
|
inlinevirtual |
Implements SubsystemInterface.
Definition at line 75 of file GlobalData.h.
| Bool GlobalData::m_3DSoundPref |
Whether user wants to use 3DSound or not.
Definition at line 351 of file GlobalData.h.
| Bool GlobalData::m_adjustCliffTextures |
Definition at line 113 of file GlobalData.h.
| Bool GlobalData::m_afterIntro |
we need to tell the game our intro is done
Definition at line 340 of file GlobalData.h.
| Real GlobalData::m_allowedHeightVariationForBuilding |
how "flat" is still flat enough to build on
Definition at line 310 of file GlobalData.h.
| Bool GlobalData::m_allowExitOutOfMovies |
flag to allow exit out of movies only after the Intro has played
Definition at line 341 of file GlobalData.h.
| Real GlobalData::m_ammoPipScaleFactor |
Definition at line 188 of file GlobalData.h.
| Coord2D GlobalData::m_ammoPipScreenOffset |
Definition at line 186 of file GlobalData.h.
| Coord3D GlobalData::m_ammoPipWorldOffset |
Definition at line 184 of file GlobalData.h.
| Bool GlobalData::m_animateWindows |
Should we animate window transitions?
Definition at line 353 of file GlobalData.h.
| Int GlobalData::m_antiAliasBoxValue |
value of selected antialias from combo box in options menu
if you take all the selected units and calculate the smallest possible rectangle that contains them all, and click within that, all the selected units will break formation and gather at the point the user clicked (if the value is 1.0). If it's 0.0, units will always keep their formation. If it's <1.0, then the user must click a smaller area within the rectangle to order the gather.
Definition at line 377 of file GlobalData.h.
| Bool GlobalData::m_audioOn |
Definition at line 239 of file GlobalData.h.
| Int GlobalData::m_autoAflameParticleMax |
Definition at line 295 of file GlobalData.h.
| AsciiString GlobalData::m_autoAflameParticlePrefix |
Definition at line 293 of file GlobalData.h.
| AsciiString GlobalData::m_autoAflameParticleSystem |
Definition at line 294 of file GlobalData.h.
| Int GlobalData::m_autoFireParticleLargeMax |
Definition at line 283 of file GlobalData.h.
| AsciiString GlobalData::m_autoFireParticleLargePrefix |
Definition at line 281 of file GlobalData.h.
| AsciiString GlobalData::m_autoFireParticleLargeSystem |
Definition at line 282 of file GlobalData.h.
| Int GlobalData::m_autoFireParticleMediumMax |
Definition at line 280 of file GlobalData.h.
| AsciiString GlobalData::m_autoFireParticleMediumPrefix |
Definition at line 278 of file GlobalData.h.
| AsciiString GlobalData::m_autoFireParticleMediumSystem |
Definition at line 279 of file GlobalData.h.
| Int GlobalData::m_autoFireParticleSmallMax |
Definition at line 277 of file GlobalData.h.
| AsciiString GlobalData::m_autoFireParticleSmallPrefix |
Definition at line 275 of file GlobalData.h.
| AsciiString GlobalData::m_autoFireParticleSmallSystem |
Definition at line 276 of file GlobalData.h.
| Int GlobalData::m_autoSmokeParticleLargeMax |
Definition at line 292 of file GlobalData.h.
| AsciiString GlobalData::m_autoSmokeParticleLargePrefix |
Definition at line 290 of file GlobalData.h.
| AsciiString GlobalData::m_autoSmokeParticleLargeSystem |
Definition at line 291 of file GlobalData.h.
| Int GlobalData::m_autoSmokeParticleMediumMax |
Definition at line 289 of file GlobalData.h.
| AsciiString GlobalData::m_autoSmokeParticleMediumPrefix |
Definition at line 287 of file GlobalData.h.
| AsciiString GlobalData::m_autoSmokeParticleMediumSystem |
Definition at line 288 of file GlobalData.h.
| Int GlobalData::m_autoSmokeParticleSmallMax |
Definition at line 286 of file GlobalData.h.
| AsciiString GlobalData::m_autoSmokeParticleSmallPrefix |
Definition at line 284 of file GlobalData.h.
| AsciiString GlobalData::m_autoSmokeParticleSmallSystem |
Definition at line 285 of file GlobalData.h.
| UnsignedInt GlobalData::m_baseRegenDelay |
delay in frames we must be damage free before we can auto heal
Definition at line 396 of file GlobalData.h.
| Real GlobalData::m_baseRegenHealthPercentPerSecond |
auto healing for bases
Definition at line 395 of file GlobalData.h.
| Int GlobalData::m_baseValuePerSupplyBox |
Definition at line 306 of file GlobalData.h.
| Bool GlobalData::m_bilinearTerrainTex |
Definition at line 110 of file GlobalData.h.
| Bool GlobalData::m_breakTheMovie |
The user has hit escape!
Definition at line 510 of file GlobalData.h.
| Bool GlobalData::m_buildMapCache |
Definition at line 326 of file GlobalData.h.
| Real GlobalData::m_BuildSpeed |
Definition at line 307 of file GlobalData.h.
| Real GlobalData::m_cameraAdjustSpeed |
Rate at which we adjust camera height.
Definition at line 324 of file GlobalData.h.
| Real GlobalData::m_cameraAudibleRadius |
skip the house color and just use white.
If the camera is being used as the position of audio, then how far can we hear?
Definition at line 370 of file GlobalData.h.
| Real GlobalData::m_cameraHeight |
Definition at line 166 of file GlobalData.h.
| Real GlobalData::m_cameraPitch |
Definition at line 164 of file GlobalData.h.
| Real GlobalData::m_cameraYaw |
Definition at line 165 of file GlobalData.h.
| Int GlobalData::m_chipSetType |
See W3DShaderManager::ChipsetType for options.
Definition at line 102 of file GlobalData.h.
| UnsignedByte GlobalData::m_clearAlpha |
255 means perfect visibility
Definition at line 434 of file GlobalData.h.
| Bool GlobalData::m_clientRetaliationModeEnabled |
Definition at line 122 of file GlobalData.h.
| Real GlobalData::m_commandCenterHealAmount |
health per logic frame close by things are healed
Definition at line 318 of file GlobalData.h.
| Real GlobalData::m_commandCenterHealRange |
radius in which close by ally things are healed
Definition at line 317 of file GlobalData.h.
| Bool GlobalData::m_constantDebugUpdate |
should we update the debug stats constantly, vs every 2 seconds?
Definition at line 260 of file GlobalData.h.
| Real GlobalData::m_containerPipScaleFactor |
Definition at line 189 of file GlobalData.h.
| Coord2D GlobalData::m_containerPipScreenOffset |
Definition at line 187 of file GlobalData.h.
| Coord3D GlobalData::m_containerPipWorldOffset |
Definition at line 185 of file GlobalData.h.
| AIDebugOptions GlobalData::m_debugAI |
Used to display AI debug information.
Definition at line 252 of file GlobalData.h.
| Bool GlobalData::m_debugAIObstacles |
Used to display AI obstacle debug information.
Definition at line 254 of file GlobalData.h.
| Bool GlobalData::m_debugShowGraphicalFramerate |
Whether or not to show the graphical framerate bar.
Definition at line 419 of file GlobalData.h.
| Bool GlobalData::m_debugSupplyCenterPlacement |
Dumps to log everywhere it thinks about placing a supply center.
Definition at line 253 of file GlobalData.h.
| UnsignedInt GlobalData::m_defaultIP |
preferred IP address for LAN
Definition at line 300 of file GlobalData.h.
| UnsignedInt GlobalData::m_defaultOcclusionDelay |
time to delay building occlusion after object is created.
Definition at line 176 of file GlobalData.h.
| Money GlobalData::m_defaultStartingCash |
The amount of cash a player starts with by default.
Definition at line 417 of file GlobalData.h.
| Real GlobalData::m_defaultStructureRubbleHeight |
for rubbled structures, compress height to this if none specified
Definition at line 334 of file GlobalData.h.
| Bool GlobalData::m_disableCameraMovement |
Definition at line 245 of file GlobalData.h.
| Bool GlobalData::m_disableRender |
if true, no rendering!
Definition at line 380 of file GlobalData.h.
| Bool GlobalData::m_displayDebug |
Used to display display debug info.
Definition at line 258 of file GlobalData.h.
| Real GlobalData::m_displayGamma |
display gamma that's adjusted with "brightness" control on options screen.
Definition at line 424 of file GlobalData.h.
| Bool GlobalData::m_doubleClickAttackMove |
Definition at line 123 of file GlobalData.h.
| UnsignedInt GlobalData::m_doubleClickTimeMS |
for us to generate a double click message?
What is the maximum amount of time that can seperate two clicks in order
Definition at line 430 of file GlobalData.h.
| Real GlobalData::m_downwindAngle |
Definition at line 160 of file GlobalData.h.
| Bool GlobalData::m_drawEntireTerrain |
Definition at line 116 of file GlobalData.h.
| Real GlobalData::m_drawSkyBox |
Definition at line 162 of file GlobalData.h.
| Bool GlobalData::m_dumpAssetUsage |
Definition at line 100 of file GlobalData.h.
| Bool GlobalData::m_enableBehindBuildingMarkers |
Definition at line 130 of file GlobalData.h.
| Bool GlobalData::m_enableDynamicLOD |
Definition at line 118 of file GlobalData.h.
| Bool GlobalData::m_enableStaticLOD |
Definition at line 119 of file GlobalData.h.
| Bool GlobalData::m_enforceMaxCameraHeight |
Enfoce max camera height while scrolling?
Definition at line 325 of file GlobalData.h.
| UnsignedInt GlobalData::m_exeCRC |
CRC of the executable.
Definition at line 358 of file GlobalData.h.
| Int GlobalData::m_featherWater |
Definition at line 141 of file GlobalData.h.
| UnsignedInt GlobalData::m_firewallBehavior |
Last detected firewall behavior.
Definition at line 301 of file GlobalData.h.
| Short GlobalData::m_firewallPortAllocationDelta |
the port allocation delta last detected.
Definition at line 304 of file GlobalData.h.
| UnsignedInt GlobalData::m_firewallPortOverride |
User-specified port to be used.
Definition at line 303 of file GlobalData.h.
| Bool GlobalData::m_firewallSendDelay |
Use send delay for firewall connection negotiations.
Definition at line 302 of file GlobalData.h.
| Int GlobalData::m_fixedSeed |
fixed random seed for game logic (less than 0 to disable)
Definition at line 271 of file GlobalData.h.
| UnsignedByte GlobalData::m_fogAlpha |
127 means fog is half as obscuring as shroud
Definition at line 435 of file GlobalData.h.
| Bool GlobalData::m_forceBenchmark |
forces running of CPU detection benchmark, even on known cpu's.
Definition at line 269 of file GlobalData.h.
| Bool GlobalData::m_forceModelsToFollowTimeOfDay |
Definition at line 211 of file GlobalData.h.
| Bool GlobalData::m_forceModelsToFollowWeather |
Definition at line 212 of file GlobalData.h.
| Int GlobalData::m_framesPerSecondLimit |
Definition at line 101 of file GlobalData.h.
| Real GlobalData::m_getHealedAnimationDisplayTimeInSeconds |
time to play animation for
Definition at line 204 of file GlobalData.h.
| AsciiString GlobalData::m_getHealedAnimationName |
The animation to play when emergency repair does its thing.
Definition at line 203 of file GlobalData.h.
| Real GlobalData::m_getHealedAnimationZRisePerSecond |
rise animation up while playing
Definition at line 205 of file GlobalData.h.
| Real GlobalData::m_gravity |
Definition at line 174 of file GlobalData.h.
| Real GlobalData::m_groundStiffness |
Definition at line 172 of file GlobalData.h.
| Real GlobalData::m_groupMoveClickToGatherFactor |
Definition at line 371 of file GlobalData.h.
| Int GlobalData::m_groupSelectMinSelectSize |
Definition at line 362 of file GlobalData.h.
| Real GlobalData::m_groupSelectVolumeBase |
Definition at line 363 of file GlobalData.h.
| Real GlobalData::m_groupSelectVolumeIncrement |
Definition at line 364 of file GlobalData.h.
| Real GlobalData::m_healthBonus[LEVEL_COUNT] |
global bonuses to health for veterancy.
Definition at line 333 of file GlobalData.h.
| Bool GlobalData::m_hideGarrisonFlags |
Definition at line 210 of file GlobalData.h.
| UnsignedInt GlobalData::m_historicDamageLimit |
Definition at line 191 of file GlobalData.h.
| Real GlobalData::m_horizontalScrollSpeedFactor |
Factor applied to the game screen scrolling speed.
Definition at line 321 of file GlobalData.h.
| Color GlobalData::m_hotKeyTextColor |
standard color for all hotkeys.
Definition at line 403 of file GlobalData.h.
| Bool GlobalData::m_incrementalAGPBuf |
Definition at line 355 of file GlobalData.h.
| Real GlobalData::m_infantryLightScale[TIME_OF_DAY_COUNT] |
Definition at line 222 of file GlobalData.h.
| UnsignedInt GlobalData::m_iniCRC |
Definition at line 357 of file GlobalData.h.
| AsciiString GlobalData::m_initialFile |
If this is specified, load a specific map/replay from the command-line.
Definition at line 327 of file GlobalData.h.
| Bool GlobalData::m_isBreakableMovie |
if we enter a breakable movie, set this flag
Definition at line 509 of file GlobalData.h.
| Bool GlobalData::m_isWorldBuilder |
Definition at line 139 of file GlobalData.h.
| Real GlobalData::m_keyboardCameraRotateSpeed |
How fast the camera rotates when rotated via keyboard controls.
Definition at line 449 of file GlobalData.h.
| Real GlobalData::m_keyboardDefaultScrollFactor |
Factor applied to game scrolling speed via keyboard scrolling.
Definition at line 346 of file GlobalData.h.
| Real GlobalData::m_keyboardScrollFactor |
Factor applied to game scrolling speed via keyboard scrolling.
Definition at line 345 of file GlobalData.h.
| Bool GlobalData::m_languageFilterPref |
Bool if user wants to filter language.
Definition at line 378 of file GlobalData.h.
| Real GlobalData::m_levelGainAnimationDisplayTimeInSeconds |
time to play animation for
Definition at line 200 of file GlobalData.h.
| AsciiString GlobalData::m_levelGainAnimationName |
The animation to play when a level is gained.
Definition at line 199 of file GlobalData.h.
| Real GlobalData::m_levelGainAnimationZRisePerSecond |
rise animation up while playing
Definition at line 201 of file GlobalData.h.
| Bool GlobalData::m_loadScreenDemo |
Bool if true, run the loadscreen demo movie.
Definition at line 379 of file GlobalData.h.
| Bool GlobalData::m_loadScreenRender |
flag to disallow rendering of almost everything during a loadscreen
Definition at line 343 of file GlobalData.h.
| Real GlobalData::m_LowEnergyPenaltyModifier |
Definition at line 313 of file GlobalData.h.
| Bool GlobalData::m_makeTrackMarks |
Definition at line 209 of file GlobalData.h.
| AsciiString GlobalData::m_mapName |
hack for now, this whole this is going away
Definition at line 93 of file GlobalData.h.
| Real GlobalData::m_maxCameraHeight |
Definition at line 167 of file GlobalData.h.
| Int GlobalData::m_maxFieldParticleCount |
maximum number of field-type particles that can exist (roughly)
Definition at line 331 of file GlobalData.h.
| Int GlobalData::m_maxLineBuildObjects |
line style builds can be no longer than this
Definition at line 319 of file GlobalData.h.
| Real GlobalData::m_MaxLowEnergyProductionSpeed |
Definition at line 312 of file GlobalData.h.
| Int GlobalData::m_maxParticleCount |
maximum number of particles that can exist
Definition at line 330 of file GlobalData.h.
| Int GlobalData::m_maxRoadIndex |
Definition at line 236 of file GlobalData.h.
| Int GlobalData::m_maxRoadSegments |
Definition at line 234 of file GlobalData.h.
| Int GlobalData::m_maxRoadTypes |
Definition at line 237 of file GlobalData.h.
| Int GlobalData::m_maxRoadVertex |
Definition at line 235 of file GlobalData.h.
| Real GlobalData::m_maxShakeIntensity |
The maximum shake intensity we can have.
Definition at line 391 of file GlobalData.h.
| Real GlobalData::m_maxShakeRange |
The maximum shake range we can have.
Definition at line 392 of file GlobalData.h.
| Int GlobalData::m_maxShellScreens |
this many shells layouts can be loaded at once
Definition at line 106 of file GlobalData.h.
| Int GlobalData::m_maxTankTrackEdges |
maximum length of tank track
Definition at line 195 of file GlobalData.h.
| Int GlobalData::m_maxTankTrackFadeDelay |
maximum amount of time a tank track segment remains visible.
Definition at line 197 of file GlobalData.h.
| Int GlobalData::m_maxTankTrackOpaqueEdges |
maximum length of tank track before it starts fading.
Definition at line 196 of file GlobalData.h.
| Int GlobalData::m_maxTerrainTracks |
maximum number of objects allowed to generate tracks.
Definition at line 194 of file GlobalData.h.
| Int GlobalData::m_maxTunnelCapacity |
Max people in Player's tunnel network.
Definition at line 320 of file GlobalData.h.
| Int GlobalData::m_maxUnitSelectSounds |
Definition at line 365 of file GlobalData.h.
| Int GlobalData::m_maxVisibleNonOccluderOrOccludeeObjects |
Definition at line 230 of file GlobalData.h.
| Int GlobalData::m_maxVisibleOccludeeObjects |
Definition at line 229 of file GlobalData.h.
| Int GlobalData::m_maxVisibleOccluderObjects |
Definition at line 228 of file GlobalData.h.
| Int GlobalData::m_maxVisibleTranslucentObjects |
Definition at line 227 of file GlobalData.h.
| Real GlobalData::m_minCameraHeight |
Definition at line 168 of file GlobalData.h.
| Real GlobalData::m_MinDistFromEdgeOfMapForBuild |
Definition at line 308 of file GlobalData.h.
| Real GlobalData::m_MinLowEnergyProductionSpeed |
Definition at line 311 of file GlobalData.h.
| AsciiString GlobalData::m_modBIG |
Definition at line 512 of file GlobalData.h.
| AsciiString GlobalData::m_modDir |
Definition at line 511 of file GlobalData.h.
| AsciiString GlobalData::m_moveHintName |
Definition at line 94 of file GlobalData.h.
| BodyDamageType GlobalData::m_movementPenaltyDamageState |
at this body damage state, we have movement penalties
Definition at line 360 of file GlobalData.h.
| Bool GlobalData::m_multiPassTerrain |
Definition at line 112 of file GlobalData.h.
| Real GlobalData::m_MultipleFactory |
Definition at line 314 of file GlobalData.h.
| Bool GlobalData::m_musicOn |
Definition at line 240 of file GlobalData.h.
| Real GlobalData::m_musicVolumeFactor |
Factor applied to loudness of music volume.
Definition at line 348 of file GlobalData.h.
| Int GlobalData::m_netMinPlayers |
Min players needed to start a net game.
Definition at line 298 of file GlobalData.h.
| UnsignedInt GlobalData::m_networkCushionHistoryLength |
The number of cushion values to keep.
Definition at line 441 of file GlobalData.h.
| UnsignedInt GlobalData::m_networkDisconnectScreenNotifyTime |
The number of milliseconds between when the disconnect screen comes up and when the other players are notified that we are on the disconnect screen.
Definition at line 447 of file GlobalData.h.
| UnsignedInt GlobalData::m_networkDisconnectTime |
The number of milliseconds between when the game gets stuck on a frame for a network stall and when the disconnect dialog comes up.
Definition at line 445 of file GlobalData.h.
| UnsignedInt GlobalData::m_networkFPSHistoryLength |
The number of fps history entries.
Definition at line 439 of file GlobalData.h.
| UnsignedInt GlobalData::m_networkKeepAliveDelay |
The number of seconds between when the connections to each player send a keep-alive packet.
Definition at line 443 of file GlobalData.h.
| UnsignedInt GlobalData::m_networkLatencyHistoryLength |
The number of ping history entries.
Definition at line 440 of file GlobalData.h.
| UnsignedInt GlobalData::m_networkPlayerTimeoutTime |
The number of milliseconds between when a player's last keep alive command was recieved and when they are considered disconnected from the game.
Definition at line 446 of file GlobalData.h.
| UnsignedInt GlobalData::m_networkRunAheadMetricsTime |
The number of miliseconds between run ahead metrics things.
Definition at line 442 of file GlobalData.h.
| UnsignedInt GlobalData::m_networkRunAheadSlack |
The amount of slack in the run ahead value. This is the percentage of the calculated run ahead that is added.
Definition at line 444 of file GlobalData.h.
| UnsignedInt GlobalData::m_noDraw |
Used to disable drawing, to profile game logic code.
Definition at line 251 of file GlobalData.h.
| Int GlobalData::m_numGlobalLights |
Definition at line 233 of file GlobalData.h.
| Real GlobalData::m_occludedLuminanceScale |
Definition at line 231 of file GlobalData.h.
| Bool GlobalData::m_particleEdit |
Should we attempt to load the particle editor (.DLL)
Definition at line 257 of file GlobalData.h.
| Real GlobalData::m_particleScale |
Global size modifier for particle effects.
Definition at line 273 of file GlobalData.h.
| Real GlobalData::m_partitionCellSize |
Definition at line 182 of file GlobalData.h.
| AsciiString GlobalData::m_pendingFile |
If this is specified, use this map at the next game start.
Definition at line 328 of file GlobalData.h.
| Bool GlobalData::m_playIntro |
Flag to say if we're to play the intro or not.
Definition at line 338 of file GlobalData.h.
| Bool GlobalData::m_playSizzle |
Flag to say whether we play the sizzle movie after the logo movie.
Definition at line 339 of file GlobalData.h.
| Int GlobalData::m_playStats |
Int whether we want to log play stats or not, if <= 0 then we don't log.
Definition at line 450 of file GlobalData.h.
| Int GlobalData::m_powerBarBase |
Logrithmic base for the power bar scale.
Definition at line 421 of file GlobalData.h.
| Real GlobalData::m_powerBarIntervals |
how many logrithmic intervals the width will be divided into
Definition at line 422 of file GlobalData.h.
| Int GlobalData::m_powerBarYellowRange |
Red if consumption exceeds production, yellow if consumption this close but under, green if further under.
Definition at line 423 of file GlobalData.h.
| Bool GlobalData::m_preloadAssets |
Definition at line 178 of file GlobalData.h.
| Bool GlobalData::m_preloadEverything |
Preload everything, everywhere (for debugging only)
Definition at line 179 of file GlobalData.h.
| Bool GlobalData::m_preloadReport |
dump a log of all W3D assets that are being preloaded.
Definition at line 180 of file GlobalData.h.
| Real GlobalData::m_RefundPercent |
Definition at line 315 of file GlobalData.h.
| Bool GlobalData::m_rightMouseAlwaysScrolls |
Definition at line 124 of file GlobalData.h.
| Bool GlobalData::m_saveCameraInReplay |
Definition at line 382 of file GlobalData.h.
| Bool GlobalData::m_scriptDebug |
Should we attempt to load the script debugger window (.DLL)
Definition at line 256 of file GlobalData.h.
| Real GlobalData::m_scriptOverrideInfantryLightScale |
Definition at line 223 of file GlobalData.h.
| Real GlobalData::m_scrollAmountCutoff |
Scroll speed to not adjust camera height.
Definition at line 323 of file GlobalData.h.
| Bool GlobalData::m_selectionFlashHouseColor |
how colorful should the selection flash be? 0-4
Definition at line 368 of file GlobalData.h.
| Real GlobalData::m_selectionFlashSaturationFactor |
Definition at line 367 of file GlobalData.h.
| Real GlobalData::m_sellPercentage |
when objects are sold, you get this much of the cost it would take to build it back
Definition at line 394 of file GlobalData.h.
| Real GlobalData::m_SFXVolumeFactor |
Factor applied to loudness of SFX volume.
Definition at line 349 of file GlobalData.h.
| Real GlobalData::m_shakeCineExtremeIntensity |
Intensity for shaking a camera with SHAKE_CINE_EXTREME.
Definition at line 389 of file GlobalData.h.
| Real GlobalData::m_shakeCineInsaneIntensity |
Intensity for shaking a camera with SHAKE_CINE_INSANE.
Definition at line 390 of file GlobalData.h.
| Real GlobalData::m_shakeNormalIntensity |
Intensity for shaking a camera with SHAKE_NORMAL.
Definition at line 386 of file GlobalData.h.
| Real GlobalData::m_shakeSevereIntensity |
Intensity for shaking a camera with SHAKE_SEVERE.
Definition at line 388 of file GlobalData.h.
| Real GlobalData::m_shakeStrongIntensity |
Intensity for shaking a camera with SHAKE_STRONG.
Definition at line 387 of file GlobalData.h.
| Real GlobalData::m_shakeSubtleIntensity |
Intensity for shaking a camera with SHAKE_SUBTLE.
Definition at line 385 of file GlobalData.h.
| AsciiString GlobalData::m_shellMapName |
Holds the shell map name.
Definition at line 336 of file GlobalData.h.
| Bool GlobalData::m_shellMapOn |
User can set the shell map not to load.
Definition at line 337 of file GlobalData.h.
| Bool GlobalData::m_shouldUpdateTGAToDDS |
Should we attempt to update old TGAs to DDS stuff on loadup?
Definition at line 428 of file GlobalData.h.
| Bool GlobalData::m_showClientPhysics |
Definition at line 248 of file GlobalData.h.
| Bool GlobalData::m_showMetrics |
whether or not to show the metrics.
Definition at line 416 of file GlobalData.h.
| Bool GlobalData::m_showObjectHealth |
debug display object health
Definition at line 255 of file GlobalData.h.
| Bool GlobalData::m_showSoftWaterEdge |
Definition at line 137 of file GlobalData.h.
| Bool GlobalData::m_showTeamDot |
Shows the little colored team dot representing which team you are controlling.
Definition at line 261 of file GlobalData.h.
| Bool GlobalData::m_showTerrainNormals |
Definition at line 249 of file GlobalData.h.
| UnsignedByte GlobalData::m_shroudAlpha |
0 makes this opaque, but they may get fancy
Definition at line 436 of file GlobalData.h.
| RGBColor GlobalData::m_shroudColor |
What color should the shroud be? Remember, this is a lighting multiply, not an add.
Definition at line 433 of file GlobalData.h.
| Real GlobalData::m_skyBoxPositionZ |
Definition at line 161 of file GlobalData.h.
| Real GlobalData::m_skyBoxScale |
Definition at line 163 of file GlobalData.h.
| Real GlobalData::m_soloPlayerHealthBonusForDifficulty[PLAYERTYPE_COUNT][DIFFICULTY_COUNT] |
Definition at line 225 of file GlobalData.h.
| Bool GlobalData::m_sounds3DOn |
Definition at line 242 of file GlobalData.h.
| Bool GlobalData::m_soundsOn |
Definition at line 241 of file GlobalData.h.
| AsciiString GlobalData::m_specialPowerViewObjectName |
Created when certain special powers are fired so players can watch.
Definition at line 408 of file GlobalData.h.
| Bool GlobalData::m_speechOn |
Definition at line 243 of file GlobalData.h.
| Real GlobalData::m_standardMinefieldDensity |
Definition at line 412 of file GlobalData.h.
| Real GlobalData::m_standardMinefieldDistance |
Definition at line 413 of file GlobalData.h.
| std::vector<AsciiString> GlobalData::m_standardPublicBones |
Definition at line 410 of file GlobalData.h.
| Real GlobalData::m_stealthFriendlyOpacity |
Definition at line 175 of file GlobalData.h.
| Bool GlobalData::m_stretchTerrain |
Definition at line 114 of file GlobalData.h.
| Real GlobalData::m_structureStiffness |
Definition at line 173 of file GlobalData.h.
| Real GlobalData::m_SupplyBuildBorder |
Definition at line 309 of file GlobalData.h.
| RGBColor GlobalData::m_terrainAmbient[MAX_GLOBAL_LIGHTS] |
Definition at line 218 of file GlobalData.h.
| RGBColor GlobalData::m_terrainDiffuse[MAX_GLOBAL_LIGHTS] |
Definition at line 219 of file GlobalData.h.
| Real GlobalData::m_terrainHeightAtEdgeOfMap |
Definition at line 169 of file GlobalData.h.
| TerrainLighting GlobalData::m_terrainLighting[TIME_OF_DAY_COUNT][MAX_GLOBAL_LIGHTS] |
Definition at line 214 of file GlobalData.h.
| Coord3D GlobalData::m_terrainLightPos[MAX_GLOBAL_LIGHTS] |
Definition at line 220 of file GlobalData.h.
| _TerrainLOD GlobalData::m_terrainLOD |
Definition at line 117 of file GlobalData.h.
| Int GlobalData::m_terrainLODTargetTimeMS |
Definition at line 120 of file GlobalData.h.
| TerrainLighting GlobalData::m_terrainObjectsLighting[TIME_OF_DAY_COUNT][MAX_GLOBAL_LIGHTS] |
Definition at line 215 of file GlobalData.h.
| Int GlobalData::m_textureReductionFactor |
Definition at line 129 of file GlobalData.h.
| TimeOfDay GlobalData::m_timeOfDay |
Definition at line 207 of file GlobalData.h.
| Bool GlobalData::m_TiVOFastMode |
When true, the client speeds up the framerate... set by HOTKEY!
Definition at line 455 of file GlobalData.h.
| Bool GlobalData::m_trilinearTerrainTex |
Definition at line 111 of file GlobalData.h.
| Real GlobalData::m_unitDamagedThresh |
Definition at line 170 of file GlobalData.h.
| Real GlobalData::m_unitReallyDamagedThresh |
Definition at line 171 of file GlobalData.h.
| UnsignedInt GlobalData::m_unlookPersistDuration |
How long after unlook until the sighting info executes the undo.
Definition at line 426 of file GlobalData.h.
| Int GlobalData::m_use3WayTerrainBlends |
0 is none, 1 is normal, 2 is debug.
Definition at line 108 of file GlobalData.h.
| Bool GlobalData::m_useAlternateMouse |
Definition at line 121 of file GlobalData.h.
| Bool GlobalData::m_useCameraInReplay |
Definition at line 383 of file GlobalData.h.
| Bool GlobalData::m_useCloudMap |
Definition at line 107 of file GlobalData.h.
| Bool GlobalData::m_useCloudPlane |
Definition at line 126 of file GlobalData.h.
| Bool GlobalData::m_useDrawModuleLOD |
Definition at line 97 of file GlobalData.h.
| Bool GlobalData::m_useFpsLimit |
Definition at line 99 of file GlobalData.h.
| Bool GlobalData::m_useFX |
If false, don't render effects.
Definition at line 247 of file GlobalData.h.
| Bool GlobalData::m_useHalfHeightMap |
Definition at line 115 of file GlobalData.h.
| Bool GlobalData::m_useHeatEffects |
Definition at line 98 of file GlobalData.h.
| Bool GlobalData::m_useLightMap |
Definition at line 109 of file GlobalData.h.
| Bool GlobalData::m_useShadowDecals |
Definition at line 128 of file GlobalData.h.
| Bool GlobalData::m_useShadowVolumes |
Definition at line 127 of file GlobalData.h.
| Bool GlobalData::m_useTrees |
Definition at line 95 of file GlobalData.h.
| Bool GlobalData::m_useTreeSway |
Definition at line 96 of file GlobalData.h.
| Bool GlobalData::m_useWaterPlane |
Definition at line 125 of file GlobalData.h.
| Bool GlobalData::m_usingWaterTrackEditor |
Definition at line 138 of file GlobalData.h.
| Real GlobalData::m_vertexWaterAngle[MAX_WATER_GRID_SETTINGS] |
Definition at line 148 of file GlobalData.h.
| Real GlobalData::m_vertexWaterAttenuationA[MAX_WATER_GRID_SETTINGS] |
Definition at line 155 of file GlobalData.h.
| Real GlobalData::m_vertexWaterAttenuationB[MAX_WATER_GRID_SETTINGS] |
Definition at line 156 of file GlobalData.h.
| Real GlobalData::m_vertexWaterAttenuationC[MAX_WATER_GRID_SETTINGS] |
Definition at line 157 of file GlobalData.h.
| Real GlobalData::m_vertexWaterAttenuationRange[MAX_WATER_GRID_SETTINGS] |
Definition at line 158 of file GlobalData.h.
| AsciiString GlobalData::m_vertexWaterAvailableMaps[MAX_WATER_GRID_SETTINGS] |
Definition at line 145 of file GlobalData.h.
| Real GlobalData::m_vertexWaterGridSize[MAX_WATER_GRID_SETTINGS] |
Definition at line 154 of file GlobalData.h.
| Real GlobalData::m_vertexWaterHeightClampHi[MAX_WATER_GRID_SETTINGS] |
Definition at line 147 of file GlobalData.h.
| Real GlobalData::m_vertexWaterHeightClampLow[MAX_WATER_GRID_SETTINGS] |
Definition at line 146 of file GlobalData.h.
| Int GlobalData::m_vertexWaterXGridCells[MAX_WATER_GRID_SETTINGS] |
Definition at line 152 of file GlobalData.h.
| Real GlobalData::m_vertexWaterXPosition[MAX_WATER_GRID_SETTINGS] |
Definition at line 149 of file GlobalData.h.
| Int GlobalData::m_vertexWaterYGridCells[MAX_WATER_GRID_SETTINGS] |
Definition at line 153 of file GlobalData.h.
| Real GlobalData::m_vertexWaterYPosition[MAX_WATER_GRID_SETTINGS] |
Definition at line 150 of file GlobalData.h.
| Real GlobalData::m_vertexWaterZPosition[MAX_WATER_GRID_SETTINGS] |
Definition at line 151 of file GlobalData.h.
| Real GlobalData::m_verticalScrollSpeedFactor |
Seperated because of our aspect ratio.
Definition at line 322 of file GlobalData.h.
| Bool GlobalData::m_videoOn |
Definition at line 244 of file GlobalData.h.
| Real GlobalData::m_voiceVolumeFactor |
Factor applied to loudness of voice volume.
Definition at line 350 of file GlobalData.h.
| Real GlobalData::m_waterExtentX |
Definition at line 134 of file GlobalData.h.
| Real GlobalData::m_waterExtentY |
Definition at line 135 of file GlobalData.h.
| Real GlobalData::m_waterPositionX |
Definition at line 131 of file GlobalData.h.
| Real GlobalData::m_waterPositionY |
Definition at line 132 of file GlobalData.h.
| Real GlobalData::m_waterPositionZ |
Definition at line 133 of file GlobalData.h.
| Int GlobalData::m_waterType |
Definition at line 136 of file GlobalData.h.
| WeaponBonusSet* GlobalData::m_weaponBonusSet |
Definition at line 332 of file GlobalData.h.
| Weather GlobalData::m_weather |
Definition at line 208 of file GlobalData.h.
| Bool GlobalData::m_winCursors |
Should we force use of windows cursors?
Definition at line 259 of file GlobalData.h.
| Bool GlobalData::m_windowed |
Definition at line 103 of file GlobalData.h.
| Int GlobalData::m_xResolution |
Definition at line 104 of file GlobalData.h.
| Int GlobalData::m_yResolution |
Definition at line 105 of file GlobalData.h.