#include <AudibleSound.h>
Inherits DefinitionClass.
Definition at line 382 of file AudibleSound.h.
◆ AudibleSoundDefinitionClass()
| AudibleSoundDefinitionClass::AudibleSoundDefinitionClass |
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void | | ) |
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◆ ~AudibleSoundDefinitionClass()
| virtual AudibleSoundDefinitionClass::~AudibleSoundDefinitionClass |
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void | | ) |
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inlinevirtual |
◆ Create()
| PersistClass * AudibleSoundDefinitionClass::Create |
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void | | ) |
const |
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virtual |
◆ Create_Logical()
◆ Create_Sound()
| AudibleSoundClass * AudibleSoundDefinitionClass::Create_Sound |
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int | classid_hint | ) |
const |
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◆ DECLARE_EDITABLE()
◆ Get_Class_ID()
| uint32 AudibleSoundDefinitionClass::Get_Class_ID |
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void | | ) |
const |
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◆ Get_Display_Text()
| virtual const StringClass & AudibleSoundDefinitionClass::Get_Display_Text |
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void | | ) |
const |
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inlinevirtual |
◆ Get_DropOff_Radius()
| virtual float AudibleSoundDefinitionClass::Get_DropOff_Radius |
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void | | ) |
const |
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inlinevirtual |
◆ Get_Factory()
◆ Get_Filename()
| virtual const StringClass & AudibleSoundDefinitionClass::Get_Filename |
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void | | ) |
const |
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◆ Get_Max_Vol_Radius()
| virtual float AudibleSoundDefinitionClass::Get_Max_Vol_Radius |
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void | | ) |
const |
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inlinevirtual |
◆ Get_Pitch_Factor()
| virtual float AudibleSoundDefinitionClass::Get_Pitch_Factor |
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void | | ) |
const |
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inlinevirtual |
◆ Get_Sphere_Color()
| virtual const Vector3 & AudibleSoundDefinitionClass::Get_Sphere_Color |
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void | | ) |
const |
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inlinevirtual |
◆ Get_Start_Offset()
| virtual float AudibleSoundDefinitionClass::Get_Start_Offset |
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void | | ) |
const |
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inlinevirtual |
◆ Get_Volume()
| virtual float AudibleSoundDefinitionClass::Get_Volume |
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void | | ) |
const |
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inlinevirtual |
◆ Initialize_From_Sound()
◆ Load()
◆ Load_Variables()
◆ Save()
◆ Save_Variables()
◆ Set_DropOff_Radius()
| virtual void AudibleSoundDefinitionClass::Set_DropOff_Radius |
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float | radius | ) |
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inlinevirtual |
◆ Set_Max_Vol_Radius()
| virtual void AudibleSoundDefinitionClass::Set_Max_Vol_Radius |
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float | radius | ) |
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inlinevirtual |
◆ Set_Pitch_Factor()
| virtual void AudibleSoundDefinitionClass::Set_Pitch_Factor |
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float | factor | ) |
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inlinevirtual |
◆ Set_Start_Offset()
| virtual void AudibleSoundDefinitionClass::Set_Start_Offset |
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float | offset | ) |
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inlinevirtual |
◆ Set_Volume()
| virtual void AudibleSoundDefinitionClass::Set_Volume |
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float | volume | ) |
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inlinevirtual |
◆ m_AttenuationSphereColor
| Vector3 AudibleSoundDefinitionClass::m_AttenuationSphereColor |
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protected |
◆ m_CreateLogical
| bool AudibleSoundDefinitionClass::m_CreateLogical |
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protected |
◆ m_DisplayText
◆ m_DropOffRadius
| float AudibleSoundDefinitionClass::m_DropOffRadius |
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◆ m_Filename
◆ m_Is3D
| bool AudibleSoundDefinitionClass::m_Is3D |
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◆ m_LogicalDropOffRadius
| float AudibleSoundDefinitionClass::m_LogicalDropOffRadius |
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◆ m_LogicalNotifyDelay
| float AudibleSoundDefinitionClass::m_LogicalNotifyDelay |
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◆ m_LogicalTypeMask
| int AudibleSoundDefinitionClass::m_LogicalTypeMask |
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◆ m_LoopCount
| int AudibleSoundDefinitionClass::m_LoopCount |
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◆ m_MaxVolRadius
| float AudibleSoundDefinitionClass::m_MaxVolRadius |
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◆ m_Pan
| float AudibleSoundDefinitionClass::m_Pan |
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◆ m_PitchFactor
| float AudibleSoundDefinitionClass::m_PitchFactor |
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◆ m_Priority
| float AudibleSoundDefinitionClass::m_Priority |
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◆ m_StartOffset
| float AudibleSoundDefinitionClass::m_StartOffset |
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◆ m_Type
| int AudibleSoundDefinitionClass::m_Type |
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◆ m_Volume
| float AudibleSoundDefinitionClass::m_Volume |
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protected |
The documentation for this class was generated from the following files: