Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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SegLineRendererClass Class Reference

#include <seglinerenderer.h>

Public Types

enum  TextureMapMode { UNIFORM_WIDTH_TEXTURE_MAP = 0x00000000 , UNIFORM_LENGTH_TEXTURE_MAP = 0x00000001 , TILED_TEXTURE_MAP = 0x00000002 }
 

Public Member Functions

 SegLineRendererClass (void)
 
 SegLineRendererClass (const SegLineRendererClass &that)
 
SegLineRendererClassoperator= (const SegLineRendererClass &that)
 
 ~SegLineRendererClass (void)
 
void Init (const W3dEmitterLinePropertiesStruct &props)
 
TextureClassGet_Texture (void) const
 
TextureClassPeek_Texture (void) const
 
ShaderClass Get_Shader (void) const
 
float Get_Width (void) const
 
const Vector3Get_Color (void) const
 
float Get_Opacity (void) const
 
float Get_Noise_Amplitude (void) const
 
float Get_Merge_Abort_Factor (void) const
 
unsigned int Get_Current_Subdivision_Level (void) const
 
TextureMapMode Get_Texture_Mapping_Mode (void) const
 
float Get_Texture_Tile_Factor (void) const
 
Vector2 Get_UV_Offset_Rate (void) const
 
int Is_Merge_Intersections (void) const
 
int Is_Freeze_Random (void) const
 
int Is_Sorting_Disabled (void) const
 
int Are_End_Caps_Enabled (void) const
 
void Set_Texture (TextureClass *texture)
 
void Set_Shader (ShaderClass shader)
 
void Set_Width (float width)
 
void Set_Color (const Vector3 &color)
 
void Set_Opacity (float opacity)
 
void Set_Noise_Amplitude (float amplitude)
 
void Set_Merge_Abort_Factor (float factor)
 
void Set_Current_Subdivision_Level (unsigned int lv)
 
void Set_Texture_Mapping_Mode (TextureMapMode mode)
 
void Set_Texture_Tile_Factor (float factor)
 
void Set_Current_UV_Offset (const Vector2 &offset)
 
void Set_UV_Offset_Rate (const Vector2 &rate)
 
void Set_Merge_Intersections (int onoff)
 
void Set_Freeze_Random (int onoff)
 
void Set_Disable_Sorting (int onoff)
 
void Set_End_Caps (int onoff)
 
void Render (RenderInfoClass &rinfo, const Matrix3D &transform, unsigned int point_count, Vector3 *points, const SphereClass &obj_sphere, Vector4 *rgbas=0)
 
void Reset_Line (void)
 
void Scale (float scale)
 

Friends

class SegmentedLineClass
 

Detailed Description

SegLineRendererClass This class implements the low-level line rendering functionality used by both SegmentedLineClass and ParticleBufferClass

Definition at line 65 of file seglinerenderer.h.

Member Enumeration Documentation

◆ TextureMapMode

Enumerator
UNIFORM_WIDTH_TEXTURE_MAP 
UNIFORM_LENGTH_TEXTURE_MAP 
TILED_TEXTURE_MAP 

Definition at line 74 of file seglinerenderer.h.

Constructor & Destructor Documentation

◆ SegLineRendererClass() [1/2]

SegLineRendererClass::SegLineRendererClass ( void )

Definition at line 76 of file seglinerenderer.cpp.

◆ SegLineRendererClass() [2/2]

SegLineRendererClass::SegLineRendererClass ( const SegLineRendererClass & that)

Definition at line 96 of file seglinerenderer.cpp.

◆ ~SegLineRendererClass()

SegLineRendererClass::~SegLineRendererClass ( void )

Definition at line 137 of file seglinerenderer.cpp.

Member Function Documentation

◆ Are_End_Caps_Enabled()

int SegLineRendererClass::Are_End_Caps_Enabled ( void ) const
inline

Definition at line 98 of file seglinerenderer.h.

◆ Get_Color()

const Vector3 & SegLineRendererClass::Get_Color ( void ) const
inline

Definition at line 87 of file seglinerenderer.h.

◆ Get_Current_Subdivision_Level()

unsigned int SegLineRendererClass::Get_Current_Subdivision_Level ( void ) const
inline

Definition at line 91 of file seglinerenderer.h.

◆ Get_Merge_Abort_Factor()

float SegLineRendererClass::Get_Merge_Abort_Factor ( void ) const
inline

Definition at line 90 of file seglinerenderer.h.

◆ Get_Noise_Amplitude()

float SegLineRendererClass::Get_Noise_Amplitude ( void ) const
inline

Definition at line 89 of file seglinerenderer.h.

◆ Get_Opacity()

float SegLineRendererClass::Get_Opacity ( void ) const
inline

Definition at line 88 of file seglinerenderer.h.

◆ Get_Shader()

ShaderClass SegLineRendererClass::Get_Shader ( void ) const
inline

Definition at line 85 of file seglinerenderer.h.

◆ Get_Texture()

TextureClass * SegLineRendererClass::Get_Texture ( void ) const

Definition at line 179 of file seglinerenderer.cpp.

◆ Get_Texture_Mapping_Mode()

SegLineRendererClass::TextureMapMode SegLineRendererClass::Get_Texture_Mapping_Mode ( void ) const
inline

Definition at line 189 of file seglinerenderer.h.

◆ Get_Texture_Tile_Factor()

float SegLineRendererClass::Get_Texture_Tile_Factor ( void ) const
inline

Definition at line 93 of file seglinerenderer.h.

◆ Get_UV_Offset_Rate()

Vector2 SegLineRendererClass::Get_UV_Offset_Rate ( void ) const
inline

Definition at line 200 of file seglinerenderer.h.

◆ Get_Width()

float SegLineRendererClass::Get_Width ( void ) const
inline

Definition at line 86 of file seglinerenderer.h.

◆ Init()

void SegLineRendererClass::Init ( const W3dEmitterLinePropertiesStruct & props)

Definition at line 143 of file seglinerenderer.cpp.

◆ Is_Freeze_Random()

int SegLineRendererClass::Is_Freeze_Random ( void ) const
inline

Definition at line 96 of file seglinerenderer.h.

◆ Is_Merge_Intersections()

int SegLineRendererClass::Is_Merge_Intersections ( void ) const
inline

Definition at line 95 of file seglinerenderer.h.

◆ Is_Sorting_Disabled()

int SegLineRendererClass::Is_Sorting_Disabled ( void ) const
inline

Definition at line 97 of file seglinerenderer.h.

◆ operator=()

SegLineRendererClass & SegLineRendererClass::operator= ( const SegLineRendererClass & that)

Definition at line 116 of file seglinerenderer.cpp.

◆ Peek_Texture()

TextureClass * SegLineRendererClass::Peek_Texture ( void ) const
inline

Definition at line 84 of file seglinerenderer.h.

◆ Render()

void SegLineRendererClass::Render ( RenderInfoClass & rinfo,
const Matrix3D & transform,
unsigned int point_count,
Vector3 * points,
const SphereClass & obj_sphere,
Vector4 * rgbas = 0 )

Definition at line 215 of file seglinerenderer.cpp.

◆ Reset_Line()

void SegLineRendererClass::Reset_Line ( void )

Definition at line 207 of file seglinerenderer.cpp.

◆ Scale()

void SegLineRendererClass::Scale ( float scale)

Definition at line 1307 of file seglinerenderer.cpp.

◆ Set_Color()

void SegLineRendererClass::Set_Color ( const Vector3 & color)
inline

Definition at line 104 of file seglinerenderer.h.

◆ Set_Current_Subdivision_Level()

void SegLineRendererClass::Set_Current_Subdivision_Level ( unsigned int lv)
inline

Definition at line 108 of file seglinerenderer.h.

◆ Set_Current_UV_Offset()

void SegLineRendererClass::Set_Current_UV_Offset ( const Vector2 & offset)

Definition at line 187 of file seglinerenderer.cpp.

◆ Set_Disable_Sorting()

void SegLineRendererClass::Set_Disable_Sorting ( int onoff)
inline

Definition at line 115 of file seglinerenderer.h.

◆ Set_End_Caps()

void SegLineRendererClass::Set_End_Caps ( int onoff)
inline

Definition at line 116 of file seglinerenderer.h.

◆ Set_Freeze_Random()

void SegLineRendererClass::Set_Freeze_Random ( int onoff)
inline

Definition at line 114 of file seglinerenderer.h.

◆ Set_Merge_Abort_Factor()

void SegLineRendererClass::Set_Merge_Abort_Factor ( float factor)
inline

Definition at line 107 of file seglinerenderer.h.

◆ Set_Merge_Intersections()

void SegLineRendererClass::Set_Merge_Intersections ( int onoff)
inline

Definition at line 113 of file seglinerenderer.h.

◆ Set_Noise_Amplitude()

void SegLineRendererClass::Set_Noise_Amplitude ( float amplitude)
inline

Definition at line 106 of file seglinerenderer.h.

◆ Set_Opacity()

void SegLineRendererClass::Set_Opacity ( float opacity)
inline

Definition at line 105 of file seglinerenderer.h.

◆ Set_Shader()

void SegLineRendererClass::Set_Shader ( ShaderClass shader)
inline

Definition at line 102 of file seglinerenderer.h.

◆ Set_Texture()

void SegLineRendererClass::Set_Texture ( TextureClass * texture)

Definition at line 174 of file seglinerenderer.cpp.

◆ Set_Texture_Mapping_Mode()

void SegLineRendererClass::Set_Texture_Mapping_Mode ( SegLineRendererClass::TextureMapMode mode)
inline

Definition at line 194 of file seglinerenderer.h.

◆ Set_Texture_Tile_Factor()

void SegLineRendererClass::Set_Texture_Tile_Factor ( float factor)
Todo
: I raised this number and didn't see much difference on our min-spec. -MW

Definition at line 192 of file seglinerenderer.cpp.

◆ Set_UV_Offset_Rate()

void SegLineRendererClass::Set_UV_Offset_Rate ( const Vector2 & rate)
inline

Definition at line 205 of file seglinerenderer.h.

◆ Set_Width()

void SegLineRendererClass::Set_Width ( float width)
inline

Definition at line 103 of file seglinerenderer.h.

Friends And Related Symbol Documentation

◆ SegmentedLineClass

friend class SegmentedLineClass
friend

Definition at line 180 of file seglinerenderer.h.


The documentation for this class was generated from the following files: