Here is a list of all class members with links to the classes they belong to:
- n -
- N : AABTIntersectStruct, BTCollisionStruct, BTIntersectStruct, PlaneClass, TriClass
- Name() : BabylonLabel, BoxRenderObjClass, CollectionDefClass, CompositeRenderObjClass, DefinitionMgrClass, DistLODNodeDefStruct, DynamicAudioSaveLoadClass, Font3DDataClass, GeometryExportTaskClass, HMorphAnimClass, LookupTableClass, Null3DObjClass, PivotClass, ProxyRecordClass, RingRenderObjClass, SaveLoadSubSystemClass, ShdMeshClass, SphereRenderObjClass, StaticAudioSaveLoadClass, TransDB, W3dAggregateHeaderStruct, W3dAnimHeaderStruct, W3dBoxStruct, W3dCollectionHeaderStruct, W3dCompressedAnimHeaderStruct, W3dEmitterHeaderStruct, W3dHierarchyStruct, W3dHLodHeaderStruct, W3dHLodSubObjectStruct, W3dHModelHeaderStruct, W3dLODModelHeaderStruct, W3dMorphAnimHeaderStruct, W3dNullObjectStruct, W3dPivotStruct, W3dRingStruct, W3dSoundRObjHeaderStruct, W3dSphereStruct, WWMemoryAndTimeLog, WWProfileHierachyInfoClass, WWProfileHierachyNodeClass
- name : _aud_thread, AudioEventClassTag, AudioStreamerTag, Channel, CommandLineParam, EnumParameterClass::_ENUM_VALUE, FontDesc, FunctionLexicon::TableEntry, GameWindowParse, Group, IChat2Vtbl, IChatEventVtbl, IChatVtbl, IMEManager::MessageInfo, LadderInfo, LadderPref, LANGINFO, LANMessage, LayoutScriptParse, LookupListRec, Mapping, MobNexusContainModuleData::InitialPayload, MusicTrack, PoolSizeRec, ProviderInfo, Server, Speech, Squad, TCounter, TFlag, TGlobalTextureClass, TransportContainModuleData::InitialPayload, TXTextureClass, User, WWAudioClass::_DRIVER_INFO_STRUCT
- name_len : W3dPlaceholderStruct, W3dTransformNodeStruct
- NAME_MAX_LEN : BuildList, FenceOptions, ObjectOptions, PickUnitDialog, RoadOptions
- NAMED_ADD_SPECIAL_POWER_COUNTDOWN : ScriptAction
- NAMED_APPLY_ATTACK_PRIORITY_SET : ScriptAction
- NAMED_ATTACK_AREA : ScriptAction
- NAMED_ATTACK_NAMED : ScriptAction
- NAMED_ATTACK_TEAM : ScriptAction
- NAMED_ATTACKED_BY_OBJECTTYPE : Condition
- NAMED_ATTACKED_BY_PLAYER : Condition
- NAMED_BUILDING_IS_EMPTY : Condition
- NAMED_CREATED : Condition
- NAMED_CUSTOM_COLOR : ScriptAction
- NAMED_DAMAGE : ScriptAction
- NAMED_DELETE : ScriptAction
- NAMED_DESTROYED : Condition
- NAMED_DISCOVERED : Condition
- NAMED_DYING : Condition
- NAMED_ENTER_NAMED : ScriptAction
- NAMED_ENTERED_AREA : Condition
- NAMED_EXIT_ALL : ScriptAction
- NAMED_EXIT_BUILDING : ScriptAction
- NAMED_EXITED_AREA : Condition
- NAMED_FACE_NAMED : ScriptAction
- NAMED_FACE_WAYPOINT : ScriptAction
- NAMED_FIRE_SPECIAL_POWER_AT_NAMED : ScriptAction
- NAMED_FIRE_SPECIAL_POWER_AT_WAYPOINT : ScriptAction
- NAMED_FIRE_WEAPON_FOLLOWING_WAYPOINT_PATH : ScriptAction
- NAMED_FLASH : ScriptAction
- NAMED_FLASH_WHITE : ScriptAction
- NAMED_FOLLOW_WAYPOINTS : ScriptAction
- NAMED_FOLLOW_WAYPOINTS_EXACT : ScriptAction
- NAMED_GARRISON_NEAREST_BUILDING : ScriptAction
- NAMED_GARRISON_SPECIFIC_BUILDING : ScriptAction
- NAMED_GUARD : ScriptAction
- NAMED_HAS_FREE_CONTAINER_SLOTS : Condition
- NAMED_HIDE_SPECIAL_POWER_DISPLAY : ScriptAction
- NAMED_HUNT : ScriptAction
- NAMED_INSIDE_AREA : Condition
- NAMED_KILL : ScriptAction
- NAMED_NOT_DESTROYED : Condition
- NAMED_OUTSIDE_AREA : Condition
- NAMED_OWNED_BY_PLAYER : Condition
- NAMED_REACHED_WAYPOINTS_END : Condition
- NAMED_RECEIVE_UPGRADE : ScriptAction
- NAMED_SEL_BITS_CHUNK : NamedSelSetList
- NAMED_SEL_NAME_CHUNK : NamedSelSetList
- NAMED_SEL_SET_CHUNK : NamedSelSetList
- NAMED_SEL_SETS_CHUNK : SkinDataClass
- NAMED_SELECTED : Condition
- NAMED_SET_ATTITUDE : ScriptAction
- NAMED_SET_BOOBYTRAPPED : ScriptAction
- NAMED_SET_EMOTICON : ScriptAction
- NAMED_SET_EVAC_LEFT_OR_RIGHT : ScriptAction
- NAMED_SET_HELD : ScriptAction
- NAMED_SET_REPULSOR : ScriptAction
- NAMED_SET_SPECIAL_POWER_COUNTDOWN : ScriptAction
- NAMED_SET_STEALTH_ENABLED : ScriptAction
- NAMED_SET_STOPPING_DISTANCE : ScriptAction
- NAMED_SET_TOPPLE_DIRECTION : ScriptAction
- NAMED_SET_UNMANNED_STATUS : ScriptAction
- NAMED_SHOW_SPECIAL_POWER_DISPLAY : ScriptAction
- NAMED_START_SPECIAL_POWER_COUNTDOWN : ScriptAction
- NAMED_STOP : ScriptAction
- NAMED_STOP_SPECIAL_POWER_COUNTDOWN : ScriptAction
- NAMED_TOTALLY_DEAD : Condition
- NAMED_TRANSFER_OWNERSHIP_PLAYER : ScriptAction
- NAMED_USE_COMMANDBUTTON_ABILITY : ScriptAction
- NAMED_USE_COMMANDBUTTON_ABILITY_AT_WAYPOINT : ScriptAction
- NAMED_USE_COMMANDBUTTON_ABILITY_ON_NAMED : ScriptAction
- NAMED_USE_COMMANDBUTTON_ABILITY_USING_WAYPOINT_PATH : ScriptAction
- NameDirty : MeshGeometryExportTaskClass
- NameHash : W3DExclusionListClass
- NameIndex : GenMtlNamesDialogClass::OptionsStruct, GenNamesDialogClass::OptionsStruct
- NameKeyGenerator() : NameKeyGenerator
- NameOptions : W3DUtilityClass
- Names : NamedSelSetList, W3DExclusionListClass
- names : AggregateDefClass::_TEXTURE_INFO
- names_offset : MIXFILE_HEADER
- NameSB() : BabylonLabel
- nameString : GameFont
- nameToKey() : NameKeyGenerator
- nameToLowercaseKey() : NameKeyGenerator
- nameToMessage() : Eva
- NAT : GeneralsUser, NAT, PeerRequest
- nat : PeerResponse
- NativeScreenSize : RenderObjClass
- Navigate() : DX8WebBrowser
- NavigateArrow() : Range
- nCmdShow : Main
- nd : AudioAttribsNode, AudioEventClassTag, AudioEventTag, AudioStreamerTag, SpeechItem
- NEAR_ATTENUATION : LightClass
- NearAttenEnd : LightClass
- NearAttenStart : LightClass
- NearClipBBox : CameraClass
- needAutoSave() : CWorldBuilderDoc
- Needs_Normals() : ClassicEnvironmentMapperClass, EdgeMapperClass, EnvironmentMapperClass, GridClassicEnvironmentMapperClass, GridEnvironmentMapperClass, GridWSEnvMapperClass, TextureMapperClass, WSEnvMapperClass
- Needs_Render_Target() : TexProjectClass
- Needs_Vertex_Normals() : MeshModelClass
- needsToFinish() : AnimateWindow
- needToCalculateZones() : PathfindZoneManager
- needToDraw() : W3DTreeBuffer
- needToFace() : SpecialAbilityUpdate
- needToPack() : SpecialAbilityUpdate
- needToRotate() : AIUpdateInterface
- needToUnpack() : SpecialAbilityUpdate
- NeedUseSubselButton() : MeshDeformClass
- NEG : CollisionMath
- Negate() : Int< PRECISION >
- NEGATIVE : Wtime
- neighbor : PolyNeighbor
- neighborEdgeIndex : _NeighborEdge
- neighborIndex : _NeighborEdge
- Net_To_Host() : FieldClass
- NetAckBothCommandMsg() : NetAckBothCommandMsg
- NetAckStage1CommandMsg() : NetAckStage1CommandMsg
- NetAckStage2CommandMsg() : NetAckStage2CommandMsg
- NetChatCommandMsg() : NetChatCommandMsg
- NetCommandList() : NetCommandList
- NetCommandMsg() : NetCommandMsg
- NetCommandRef() : NetCommandRef
- NetCommandType : ManglerData
- NetCommandWrapperList() : NetCommandWrapperList
- NetCommandWrapperListNode() : NetCommandWrapperListNode
- NetDestroyPlayerCommandMsg() : NetDestroyPlayerCommandMsg
- NetDisconnectChatCommandMsg() : NetDisconnectChatCommandMsg
- NetDisconnectFrameCommandMsg() : NetDisconnectFrameCommandMsg
- NetDisconnectKeepAliveCommandMsg() : NetDisconnectKeepAliveCommandMsg
- NetDisconnectPlayerCommandMsg() : NetDisconnectPlayerCommandMsg
- NetDisconnectScreenOffCommandMsg() : NetDisconnectScreenOffCommandMsg
- NetDisconnectVoteCommandMsg() : NetDisconnectVoteCommandMsg
- NetFileAnnounceCommandMsg() : NetFileAnnounceCommandMsg
- NetFileCommandMsg() : NetFileCommandMsg
- NetFileProgressCommandMsg() : NetFileProgressCommandMsg
- NetFPSAverages : W3DDisplay
- NetFrameCommandMsg() : NetFrameCommandMsg
- NetFrameResendRequestCommandMsg() : NetFrameResendRequestCommandMsg
- NetGameCommandMsg() : NetGameCommandMsg
- NetIncoming : W3DDisplay
- NetKeepAliveCommandMsg() : NetKeepAliveCommandMsg
- NetOutgoing : W3DDisplay
- NetPacket() : NetPacket
- NetPacketRouterAckCommandMsg() : NetPacketRouterAckCommandMsg
- NetPacketRouterQueryCommandMsg() : NetPacketRouterQueryCommandMsg
- NetPlayerLeaveCommandMsg() : NetPlayerLeaveCommandMsg
- NetProgressCommandMsg() : NetProgressCommandMsg
- NetRunAheadCommandMsg() : NetRunAheadCommandMsg
- NetRunAheadMetricsCommandMsg() : NetRunAheadMetricsCommandMsg
- NetStats : W3DDisplay
- Network() : Network
- NetWrapperCommandMsg() : NetWrapperCommandMsg
- NeutronBlastBehavior() : NeutronBlastBehavior
- NeutronBlastBehaviorModuleData() : NeutronBlastBehaviorModuleData
- NeutronMissileSlowDeathBehavior() : NeutronMissileSlowDeathBehavior
- NeutronMissileSlowDeathBehaviorModuleData() : NeutronMissileSlowDeathBehaviorModuleData
- NeutronMissileUpdate() : NeutronMissileUpdate
- NeutronMissileUpdateModuleData() : NeutronMissileUpdateModuleData
- NEW : File
- New() : PopupSlider, StackAllocator< T, nStackCount, bConstruct >
- new_labels : UPDATEINFO
- new_standard_material() : W3DUtilityClass
- new_strings : UPDATEINFO
- newAudioEventInfo() : AudioManager
- newBenchProfile() : GameLODManager
- newBridge() : TerrainRoadCollection
- newbuddy : IChatVtbl
- newCampaign() : CampaignManager
- newCheckBox() : GUIEdit
- NewColor : W3dMeshDamageColorStruct
- newComboBox() : GUIEdit
- newCommandButton() : ControlBar
- newCommandButtonOverride() : ControlBar
- newCommandSet() : ControlBar
- newCommandSetOverride() : ControlBar
- newControlBarScheme() : ControlBarSchemeManager
- newCountCivilians : SelectionInfo
- newCountCrates : SelectionInfo
- newCountEnemies : SelectionInfo
- newCountFriends : SelectionInfo
- newCountGarrisonableBuildings : SelectionInfo
- newCountMine : SelectionInfo
- newCountMineBuildings : SelectionInfo
- newCrateTemplate() : CrateSystem
- newCrateTemplateOverride() : CrateSystem
- newDisplayString() : DisplayStringManager, W3DDisplayStringManager
- newDrawable() : ThingFactory
- newDrive() : CDManager, CDManagerInterface
- NewEnd : ParticleBufferClass
- newEvaCheckInfo() : Eva
- newGame() : PlayerList
- newHeaderTemplate() : HeaderTemplateManager
- newHorizontalSlider() : GUIEdit
- NewID() : TransDB
- NewInList : HashNodeClass< T, U >
- newLayout() : GUIEdit
- newListbox() : GUIEdit
- newlocale : IChatEventVtbl
- newLocomotor() : LocomotorStore
- newLODPreset() : GameLODManager
- newlySelectedDrawables : KindOfSelectionData, MatchingUnitSelectionData
- newMap() : AIPlayer, AISkirmishPlayer, Pathfinder, Player, PlayerList, Radar, ScriptEngine, TerrainLogic, W3DRadar, W3DTerrainLogic
- newMission() : Campaign
- newModule() : ModuleFactory
- newModuleDataFromINI() : ModuleFactory
- newMultiplayerColorDefinition() : MultiplayerSettings
- NewNum : ParticleBufferClass
- newObject() : ThingFactory
- newOverride() : AI, LocomotorStore, WeaponStore
- NewParticleQueue : ParticleBufferClass
- NewParticleQueueCount : ParticleBufferClass
- NewParticleQueueEnd : ParticleBufferClass
- NewParticleQueueStart : ParticleBufferClass
- newProgressBar() : GUIEdit
- newProjectileFired() : Weapon
- newPushButton() : GUIEdit
- newRadioButton() : GUIEdit
- NewRecord : HashNodeClass< T, U >
- newResizerWindow() : ControlBarResizer
- newRoad() : TerrainRoadCollection
- NewSetFromCurSel() : SkinModifierClass
- newShellMenuScheme() : ShellMenuSchemeManager
- newsletter : INetUtilVtbl
- newStaticText() : GUIEdit
- newTabControl() : GUIEdit
- newTask() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- newteam : IChatEventVtbl
- newTemplate() : Anim2DCollection, ParticleSystemManager, ThingFactory
- newTerrain() : TerrainTypeCollection
- newtext : RetranslateDlg
- newTextEntry() : GUIEdit
- NewTextureName : W3dTextureReplacerStruct
- newUpgrade() : UpgradeCenter
- newUserWindow() : GUIEdit
- NewVertex : W3dMeshDamageVertexStruct
- newVerticalSlider() : GUIEdit
- newWeaponTemplate() : WeaponStore
- NewWindow() : _Workbook
- newWindow() : GUIEdit
- newWorkerRespawnProcess() : RebuildHoleBehavior
- Next() : ArgvClass, AssetIterator, DataNode< T >, Font3DDataIterator, GenericMultiListIterator, GenericNode, GridLinkClass, GridListIterator, HAnimIterator, HashNodeClass< T, U >, HashTableIteratorClass, HashTemplateIterator< KeyType, ValueType >, INodeListEntryClass, ListNode, ListSearch, LNode< T >, MultiListNodeClass, Node< T >, SceneIterator, SimpleSceneIterator, SLNode< T >, TextureLoadTaskListNodeClass, TransDB, VertStruct, WWProfileInOrderIterator, WWProfileIterator
- next : AvailableGameInfo, BezFwdIterator, Channel, DisplayString, FastFixedAllocator::Chunk, FastFixedAllocator::Link, GameFont, GameMessage, Group, Highscore, InputChunk, Ladder, LListNode, Mapping, ModalWindow, MusicTrack, NoString, ObjectIterator, ObjectTracker, OutputChunk, Server, SimpleObjectIterator, Squad, Update, User, UserParser, VideoStream, VideoStreamInterface, WAVEHDR_LIST, WindowSelectionEntry, XferBlockData
- next_byte : IFF_FILE
- NEXT_CHECK_NOW : EvaCheck
- next_frame_called : AudioDriverChannelTag
- next_id : DBINFO
- next_state : _transfer
- Next_Valid() : DataNode< T >, GenericNode, HashNodeClass< T, U >, Node< T >
- nextBridge() : TerrainRoadCollection
- NextFactory : ShdDefFactoryClass
- nextFont() : FontLibrary
- nextFrame() : DisconnectManager
- NextHash : MeshBuilderClass::VertClass
- nextInPartition : TTree
- nextItem() : Speaker
- NextLabel() : TransDB
- NextLetter() : _Application
- nextLine() : File, LocalFile, RAMFile, StreamingArchiveFile
- NextList : MultiListNodeClass
- NextLoop() : ListNode
- nextMusicTrack() : AudioManager, MilesAudioManager
- NextNode : GenericNode
- NextObject : AABTreeLinkClass
- NextObsolete() : TransDB
- nextProduction() : ProductionUpdate, ProductionUpdateInterface
- nextRoad() : TerrainRoadCollection
- nextState : AudioEventTag
- nextTerrain() : TerrainTypeCollection
- NextText() : BabylonLabel
- nextToken() : AsciiString, UnicodeString
- nextTrackName() : AudioManager
- NextTranslation() : BabylonText
- NextVisible : DecalMeshClass, PolyRenderTaskClass
- NextVisibleSkin : MeshClass
- nextWithNumeric() : SimpleObjectIterator
- nick : BuddyRequest, BuddyResponse, IChatVtbl, INetUtilEventVtbl, INetUtilVtbl, PeerRequest, PeerResponse, PSRequest
- nickErrorCallback() : PeerThreadClass
- nicknum : IChatVtbl
- nightCount : AudioEventClassTag
- NIL : HashTemplateClass< KeyType, ValueType >
- NO_ATTACK : Pathfinder
- NO_ENEMY_OBJECT_OVERLAP : BuildAssistant
- NO_OBJECT_OVERLAP : BuildAssistant
- NO_OP : ScriptAction
- NO_TEXTURE_DATA : TexturePage
- NO_UNITS : PathfindCell
- noCallback : WindowExMessageBoxData, WindowMessageBoxData
- Node : AABTreeLinkClass, Font3DDataIterator, GeometryExportTaskClass, INodeListEntryClass, LNode< T >
- NODE_ACCEPTED() : AABTreeCullSystemClass
- Node_Count() : AABTreeBuilderClass
- NODE_REF : SkinModifierClass
- NODE_REJECTED() : AABTreeCullSystemClass
- NODE_TRIVIALLY_ACCEPTED() : AABTreeCullSystemClass
- NodeCompressedMotionStruct() : NodeCompressedMotionStruct
- NodeCount : AABTreeCullSystemClass, AABTreeCullSystemClass::StatsStruct, GridCullSystemClass::StatsStruct, W3dMeshAABTreeHeader
- nodeCount() : LList
- NodeMotionStruct() : NodeMotionStruct
- NodesAccepted : AABTreeCullSystemClass::StatsStruct, GridCullSystemClass::StatsStruct
- NodesRejected : AABTreeCullSystemClass::StatsStruct, GridCullSystemClass::StatsStruct
- NodesTriviallyAccepted : AABTreeCullSystemClass::StatsStruct, GridCullSystemClass::StatsStruct
- nodeVol : AudioEventClassTag
- NoGridList : GridCullSystemClass
- NoiseAmplitude : W3dEmitterLinePropertiesStruct
- NON_OCCLUDER_MODE : IDBufferClass
- NONE : Animatable3DObjClass, File, IntersectionResultClass, Mouse, W3DUtilityClass
- noneInside() : Team
- NonNewNum : ParticleBufferClass
- NonPixelCost : HLodClass::ModelArrayClass
- NORMAL : MonoClass, Mouse, TeamTemplateInfo
- Normal : AAPlaneClass, CastResultStruct, DebugCmdInterface, DynamicMeshClass, FaceStruct, MeshBuilderClass::FaceClass, MeshBuilderClass::VertClass, VertexClass, VertStruct, W3dSurrenderTriStruct, W3dTriStruct
- normal : CollideLocAndNormal, ParticleSystemInfo
- NORMAL_DRAW_HEIGHT : WorldHeightMap
- NORMAL_DRAW_WIDTH : WorldHeightMap
- NORMAL_GRADIENT : MatrixMapperClass
- NORMAL_STATE : DrawButton
- NormalBitmap : DrawButton
- NormalCone() : NormalCone
- Normalize() : Quaternion, TPoint2D< T >, TPoint3D< T >, Vector2, Vector3, Vector4, VectorProcessorClass
- normalize() : Coord2D, Coord3D, Xtime
- Normalize_Coordinates() : WW3D
- Normalize_Filename() : ParticleEmitterDefClass
- Normalize_Weights() : HAnimComboClass
- Normalized_Cross_Product() : Vector3
- normalizeRegion() : GUIEdit
- normalizeWindowRegion() : GameWindow
- NormalMap : Shd7BumpDiffClass, Shd7BumpSpecClass, Shd8BumpDiffClass, Shd8BumpSpecClass
- Normals : VertexStreamStruct
- NOT_EQUAL : Parameter
- NotChanged() : DBAttribs
- NoteText() : Range
- nothing : PCX_HEADER
- NotificationEnded() : Observer< Event >
- Notifier() : Notifier< Event >
- Notifier< Event > : Observer< Event >
- NotifierColl : Observer< Event >
- Notify_Added() : BaseHeightMapRenderObjClass, CompositeRenderObjClass, HLodClass, LightClass, ParticleBufferClass, ParticleEmitterClass, RenderObjClass
- Notify_Changed() : GameMtl
- Notify_Removed() : CompositeRenderObjClass, HLodClass, LightClass, ParticleBufferClass, ParticleEmitterClass, RenderObjClass
- notifyCrate() : AIUpdateInterface
- notifyDrawableDependencyCleared() : Drawable
- notifyDrawModuleDependencyCleared() : ObjectDrawInterface, W3DDependencyModelDraw, W3DModelDraw
- notifyFired() : AIAttackState, NotifyWeaponFiredInterface, TurretAI
- notifyFiringTrackerShotFired() : Object
- NotifyInputChanged() : AlphaModifierClass, SkinModifierClass
- NotifyMe() : Observer< Event >
- notifyNewVictimChosen() : AIAttackState, NotifyWeaponFiredInterface, TurretAI
- notifyNewWindow() : GUIEdit
- NotifyObservers() : Notifier< Event >
- notifyOf2DSampleCompletion() : SoundManager
- notifyOf2DSampleStart() : SoundManager
- notifyOf3DSampleCompletion() : SoundManager
- notifyOf3DSampleStart() : SoundManager
- notifyOfAcquiredScience() : ScriptEngine
- notifyOfAudioCompletion() : AudioManager, MilesAudioManager
- notifyOfCompletedSpecialPower() : ScriptEngine
- notifyOfCompletedUpgrade() : ScriptEngine
- notifyOfCompletedVideo() : ScriptEngine
- notifyOfMidwaySpecialPower() : ScriptEngine
- notifyOfObjectCreationOrDestruction() : ScriptEngine
- notifyOfObjectDestruction() : ScriptEngine
- notifyOfTeamDestruction() : ScriptEngine
- notifyOfTriggeredSpecialPower() : ScriptEngine
- notifyOthersOfCurrentFrame() : ConnectionManager, Network, NetworkInterface
- notifyOthersOfNewFrame() : ConnectionManager, Network, NetworkInterface
- NotifyRefChanged() : AlphaModifierClass, GameMapsClass, GameMtl, MaterialReferenceMaker, MeshDeformClass, SkinModifierClass, SkinWSMObjectClass
- notifyScriptEngine() : SpecialPowerCompletionDie
- notifyShroudChanged() : BaseHeightMapRenderObjClass, W3DPropBuffer
- notifySubdualDamage() : Object, SubdualDamageHelper
- notifyTargetOfProbe() : NAT
- notifyTeamOfObjectDeath() : Team
- notifyTerrainObjectMoved() : GameClient, W3DGameClient
- notifyTextChanged() : DisplayString, W3DDisplayString
- notifyUsersOfConnectionDone() : NAT
- notifyUsersOfConnectionFailed() : NAT
- notifyVictimIsDead() : AIUpdateInterface, JetAIUpdate
- notifyVideoPlayerOfNewProvider() : BinkVideoPlayer, VideoPlayer, VideoPlayerInterface
- notifyWindowDeleted() : EditWindow
- NotMatched() : DBAttribs
- NotProcessed() : DBAttribs
- NOTSOCK : TCP, UDP
- NPATCH_DISABLE : ShaderClass
- NPATCH_ENABLE : ShaderClass
- NPATCH_TYPE_MAX : ShaderClass
- NPatchEnableType : ShaderClass
- NPATCHES_GAP_FILLING_DISABLED : WW3D
- NPATCHES_GAP_FILLING_ENABLED : WW3D
- NPATCHES_GAP_FILLING_FORCE : WW3D
- NPatchesGapFillingModeEnum : WW3D
- NTreeClass() : NTreeClass< T >
- NTreeLeafClass() : NTreeLeafClass< T >
- Null3DObjClass() : Null3DObjClass
- NullCount : W3dHModelAuxDataStruct
- NullGeometryExportTaskClass() : NullGeometryExportTaskClass
- NULLOBJ : GeometryExportTaskClass
- NullPrototypeClass() : NullPrototypeClass
- NullSaveClass() : NullSaveClass
- NullShader : MeshMatDescClass
- num : IChatVtbl
- NUM_ACTIONTYPES : InGameUI
- NUM_ATTACK_STATES : AttackStateMachine
- Num_Bones() : SkinWSMObjectClass
- NUM_BONES_CHUNK : SkinWSMObjectClass
- NUM_COLORS : DebugDisplayInterface
- NUM_FEEDBACK_INDEX : DrawObject
- NUM_FEEDBACK_VERTEX : DrawObject
- NUM_FRAMES_INVALID : Anim2DTemplate
- Num_Hash_Bits() : FaceHasherClass, HashCalculatorClass< T >
- Num_Hash_Values() : FaceHasherClass, HashCalculatorClass< T >
- NUM_HINT_TYPES : InGameUI
- NUM_ITEMS : Condition, Parameter, ScriptAction
- NUM_KEYS : Keyboard
- num_labels : CSF_HEADER, CSF_HEADER_V1, CSFHeader, DBINFO
- Num_Layers() : VoxelClass
- NUM_MOUSE_CURSORS : Mouse
- NUM_MOUSE_EVENTS : Mouse
- Num_Nodes() : HierarchySaveClass, INodeListClass
- Num_Pivots() : HTreeClass
- Num_Records() : HashListClass< T, U, NumHashValues >
- Num_Refs() : RefCountClass
- num_strings : CSF_HEADER, CSF_HEADER_V1, CSFHeader
- num_sub_objects : HLodSaveClass::HLodArrayEntry
- Num_Trees() : HTreeManagerClass
- NUM_TYPES : VideoBuffer
- Num_Used_Values() : HashListClass< T, U, NumHashValues >
- NUM_VIEW_TOOLS : CWorldBuilderApp
- NUM_VOLUME_TYPES : AudioManager
- NumAlphaKeyFrames : ParticleBufferClass
- Number : _TGA2SoftVer
- number : INetUtilVtbl
- NumBlocks : TagBlockFile::FileHeader
- NumBlurTimeKeyFrames : ParticleBufferClass
- NumColorKeyFrames : ParticleBufferClass
- numcolours : GINFO
- NumConnections : W3dHModelHeaderStruct
- NumDamageColors : W3dMeshDamageStruct
- NumDamageMaterials : W3dMeshDamageStruct
- NumDamageStages : W3dMeshHeader3Struct, W3dMeshHeaderStruct
- NumDamageVerts : W3dMeshDamageStruct
- numdialog : DLGREPORT
- numDirections : CursorInfo
- Numer : _TGA2Ratio
- numericalOnly : _EntryData
- NumFrameKeyFrames : ParticleBufferClass
- NumFrames : W3dAdaptiveDeltaAnimChannelStruct, W3dAnimHeaderStruct, W3dCompressedAnimHeaderStruct
- numFrames : CursorInfo, TPitchCameraInfo, TRotateCameraInfo, TZoomCameraInfo
- numframes : GFUNCTIONS
- numGames : PeerResponse
- numHoldFrames : TRotateCameraInfo
- numhotspots : GINFO
- numHouseColors : GeometryExportContextClass
- NumItems() : List< T >
- numItems : AudioEventTag
- NumKeyFrames : ParticlePropertyStruct< T >
- NumLabels() : TransDB
- numlabels : TRNREPORT
- NumLabelsChanged() : TransDB
- numLists : TScriptListReadInfo
- numLoadSequence : AudioEventTag
- NumLODs : W3dLODModelHeaderStruct
- numMaterialColors : GeometryExportContextClass
- NumMaterials : W3dMeshHeader3Struct, W3dMeshHeaderStruct
- NumNodes : HMorphAnimClass
- NumNormals : W3dMeshHeaderStruct
- numObservers : PeerRequest, PeerResponse
- NumObsolete() : TransDB
- NumOpenHandles : TagBlockFile
- NumParamBlocks() : AlphaModifierClass, GridSnapModifierClass
- NumPivots : W3dHierarchyStruct
- numPlayers : GeneralsUser, PeerRequest, PeerResponse
- numPlaying : PeerResponse
- NumPovQuads : W3dMeshHeaderStruct
- NumPovTris : W3dMeshHeaderStruct
- NumQuads : W3dMeshHeaderStruct
- NumRandomAlphaEntriesMinus1 : ParticleBufferClass
- NumRandomBlurTimeEntriesMinus1 : ParticleBufferClass
- NumRandomColorEntriesMinus1 : ParticleBufferClass
- NumRandomFrameEntriesMinus1 : ParticleBufferClass
- NumRandomOrientationEntriesMinus1 : ParticleBufferClass
- NumRandomRotationEntriesMinus1 : ParticleBufferClass
- NumRandomSizeEntriesMinus1 : ParticleBufferClass
- numReady : PlayerObjectFindInfo
- NumRecords : HashListClass< T, U, NumHashValues >
- NumRefs() : AlphaModifierClass, GameMapsClass, GameMtl, MaterialReferenceMaker, SkinModifierClass, SkinWSMObjectClass
- NumRotationKeyFrames : ParticleBufferClass
- numSamples : AudioEventClassTag
- numSequence : AudioEventTag
- NumSizeKeyFrames : ParticleBufferClass
- NumSkyboxTextures : TerrainVisual
- numSpeeches() : SpeechManager
- NumSrNormals : W3dMeshHeaderStruct
- NumSrTris : W3dMeshHeaderStruct
- NumStrings() : BabylonLabel
- numstrings : TRNREPORT
- NumSubMeshes : W3dShdMeshHeaderStruct
- NumSubs() : AlphaModifierClass, GameMapsClass, GameMtl
- NumSubTexmaps() : GameMtl
- NumTexCoords : W3dMeshHeaderStruct
- numTicks : _SliderData
- numTiles : BaseHeightMapRenderObjClass::shoreLineTileSortInfo, TGlobalTextureClass, TXTextureClass
- NumTimeCodes : W3dTimeCodedAnimChannelStruct, W3dTimeCodedBitChannelStruct
- numTips : AcademyAdviceInfo
- NumTris : W3dMeshHeader3Struct, W3dMeshHeaderStruct, W3dShdMeshHeaderStruct, W3dShdSubMeshHeaderStruct
- NumVertColors : W3dMeshHeaderStruct
- NumVertexColors : DeformChunkSetInfo
- NumVertices : W3dMeshHeader3Struct, W3dMeshHeaderStruct, W3dShdMeshHeaderStruct, W3dShdSubMeshHeaderStruct
- NumVerticies : DeformChunkSetInfo
- NumVertInfluences : W3dMeshHeaderStruct
- NumVerts : PolygonClass
- numWaiting : PeerResponse
- numWaypoints : TMoveAlongWaypointPathInfo
- nx : VertexFormatXYZN, VertexFormatXYZNDCUBEMAP, VertexFormatXYZNDUV1, VertexFormatXYZNDUV1TG3, VertexFormatXYZNDUV2, VertexFormatXYZNUV1, VertexFormatXYZNUV2, VertexFormatXYZNUV2DMAP
- ny : VertexFormatXYZN, VertexFormatXYZNDCUBEMAP, VertexFormatXYZNDUV1, VertexFormatXYZNDUV1TG3, VertexFormatXYZNDUV2, VertexFormatXYZNUV1, VertexFormatXYZNUV2, VertexFormatXYZNUV2DMAP
- nz : VertexFormatXYZN, VertexFormatXYZNDCUBEMAP, VertexFormatXYZNDUV1, VertexFormatXYZNDUV1TG3, VertexFormatXYZNDUV2, VertexFormatXYZNUV1, VertexFormatXYZNUV2, VertexFormatXYZNUV2DMAP