#include <W3DView.h>
Definition at line 102 of file W3DView.h.
◆ angle
| Real TPitchCameraInfo::angle |
◆ curFrame
| Int TPitchCameraInfo::curFrame |
◆ ease
◆ endPitch
| Real TPitchCameraInfo::endPitch |
◆ endTimeMultiplier
| Int TPitchCameraInfo::endTimeMultiplier |
◆ numFrames
| Int TPitchCameraInfo::numFrames |
Number of frames to pitch.
Definition at line 104 of file W3DView.h.
◆ startPitch
| Real TPitchCameraInfo::startPitch |
◆ startTimeMultiplier
| Int TPitchCameraInfo::startTimeMultiplier |
The documentation for this struct was generated from the following file:
- Code/GameEngineDevice/Include/W3DDevice/GameClient/W3DView.h