#include <boneicon.h>
Public Attributes | |
| int | V0 |
| int | V1 |
| int | V2 |
| uint32 | MaxVidx [3] |
| uint32 | OurVidx [3] |
| uint32 | MaterialIdx |
| uint32 | SmGroup |
| Point3 | Normal |
| float32 | Dist |
| uint32 | Attributes |
Definition at line 47 of file boneicon.h.
| uint32 FaceStruct::Attributes |
Definition at line 94 of file meshsave.h.
| float32 FaceStruct::Dist |
Definition at line 93 of file meshsave.h.
| uint32 FaceStruct::MaterialIdx |
Definition at line 90 of file meshsave.h.
| uint32 FaceStruct::MaxVidx[3] |
Definition at line 88 of file meshsave.h.
| Point3 FaceStruct::Normal |
Definition at line 92 of file meshsave.h.
| uint32 FaceStruct::OurVidx[3] |
Definition at line 89 of file meshsave.h.
| uint32 FaceStruct::SmGroup |
Definition at line 91 of file meshsave.h.
| int FaceStruct::V0 |
Definition at line 49 of file boneicon.h.
| int FaceStruct::V1 |
Definition at line 49 of file boneicon.h.
| int FaceStruct::V2 |
Definition at line 49 of file boneicon.h.