#include <dx8webbrowser.h>
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| static bool | Initialize (const char *badpageurl=0, const char *loadingpageurl=0, const char *mousefilename=0, const char *mousebusyfilename=0) |
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| static void | Shutdown (void) |
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| static void | Update (void) |
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| static void | Render (int backbufferindex) |
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| static void | CreateBrowser (const char *browsername, const char *url, int x, int y, int w, int h, int updateticks=0, LONG options=BROWSEROPTION_SCROLLBARS|BROWSEROPTION_3DBORDER, LPDISPATCH gamedispatch=0) |
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| static void | DestroyBrowser (const char *browsername) |
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| static bool | Is_Browser_Open (const char *browsername) |
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| static void | Navigate (const char *browsername, const char *url) |
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DX8WebBrowser
DX8 interface wrapper class. This encapsulates the BrowserEngine interface.
Definition at line 60 of file dx8webbrowser.h.
◆ CreateBrowser()
◆ DestroyBrowser()
| void DX8WebBrowser::DestroyBrowser |
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const char * | browsername | ) |
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◆ Initialize()
| bool DX8WebBrowser::Initialize |
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const char * | badpageurl = 0, |
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const char * | loadingpageurl = 0, |
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const char * | mousefilename = 0, |
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const char * | mousebusyfilename = 0 ) |
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◆ Is_Browser_Open()
| bool DX8WebBrowser::Is_Browser_Open |
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const char * | browsername | ) |
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◆ Navigate()
| void DX8WebBrowser::Navigate |
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const char * | browsername, |
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const char * | url ) |
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◆ Render()
| void DX8WebBrowser::Render |
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int | backbufferindex | ) |
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◆ Shutdown()
| void DX8WebBrowser::Shutdown |
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void | | ) |
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◆ Update()
| void DX8WebBrowser::Update |
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void | | ) |
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The documentation for this class was generated from the following files: