Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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W3dSphereStruct Struct Reference

#include <sphereobj.h>

Public Attributes

uint32 Version
 
uint32 Attributes
 
char Name [2 *W3D_NAME_LEN]
 
W3dVectorStruct Center
 
W3dVectorStruct Extent
 
float AnimDuration
 
W3dVectorStruct DefaultColor
 
float DefaultAlpha
 
W3dVectorStruct DefaultScale
 
AlphaVectorStruct DefaultVector
 
char TextureName [2 *W3D_NAME_LEN]
 
W3dShaderStruct Shader
 

Detailed Description

Definition at line 119 of file sphereobj.h.

Member Data Documentation

◆ AnimDuration

float W3dSphereStruct::AnimDuration

Definition at line 128 of file sphereobj.h.

◆ Attributes

uint32 W3dSphereStruct::Attributes

Definition at line 122 of file sphereobj.h.

◆ Center

W3dVectorStruct W3dSphereStruct::Center

Definition at line 125 of file sphereobj.h.

◆ DefaultAlpha

float W3dSphereStruct::DefaultAlpha

Definition at line 131 of file sphereobj.h.

◆ DefaultColor

W3dVectorStruct W3dSphereStruct::DefaultColor

Definition at line 130 of file sphereobj.h.

◆ DefaultScale

W3dVectorStruct W3dSphereStruct::DefaultScale

Definition at line 132 of file sphereobj.h.

◆ DefaultVector

AlphaVectorStruct W3dSphereStruct::DefaultVector

Definition at line 133 of file sphereobj.h.

◆ Extent

W3dVectorStruct W3dSphereStruct::Extent

Definition at line 126 of file sphereobj.h.

◆ Name

char W3dSphereStruct::Name[2 *W3D_NAME_LEN]

Definition at line 123 of file sphereobj.h.

◆ Shader

W3dShaderStruct W3dSphereStruct::Shader

Definition at line 136 of file sphereobj.h.

◆ TextureName

char W3dSphereStruct::TextureName[2 *W3D_NAME_LEN]

Definition at line 135 of file sphereobj.h.

◆ Version

uint32 W3dSphereStruct::Version

Definition at line 121 of file sphereobj.h.


The documentation for this struct was generated from the following file: