Public Attributes | |
| char * | name |
| Bool(* | parse )(char *token, WinInstanceData *, char *, void *) |
used to match database fields to parsing functions
Definition at line 110 of file GameWindowManagerScript.cpp.
| char* GameWindowParse::name |
Definition at line 113 of file GameWindowManagerScript.cpp.
| Bool(* GameWindowParse::parse) (char *token, WinInstanceData *, char *, void *) |
Definition at line 114 of file GameWindowManagerScript.cpp.