#include <font3d.h>
Inherits RefCountClass.
Definition at line 74 of file font3d.h.
◆ Font3DDataClass()
| Font3DDataClass::Font3DDataClass |
( |
const char * | filename | ) |
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◆ ~Font3DDataClass()
| Font3DDataClass::~Font3DDataClass |
( |
void | | ) |
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◆ Char_Height()
| unsigned char Font3DDataClass::Char_Height |
( |
WCHAR | | ) |
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inline |
◆ Char_U_Offset()
| float Font3DDataClass::Char_U_Offset |
( |
WCHAR | ch = (WCHAR)'H' | ) |
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inline |
◆ Char_U_Width()
| float Font3DDataClass::Char_U_Width |
( |
WCHAR | ch = (WCHAR)'H' | ) |
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inline |
◆ Char_UV_Corners()
| Vector4 Font3DDataClass::Char_UV_Corners |
( |
WCHAR | ch = (WCHAR)'H' | ) |
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inline |
◆ Char_V_Height()
| float Font3DDataClass::Char_V_Height |
( |
WCHAR | | ) |
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inline |
◆ Char_V_Offset()
| float Font3DDataClass::Char_V_Offset |
( |
WCHAR | ch = (WCHAR)'H' | ) |
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inline |
◆ Char_Width()
| unsigned char Font3DDataClass::Char_Width |
( |
WCHAR | ch = (WCHAR)'H' | ) |
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inline |
◆ Peek_Texture()
◆ Name
| char* Font3DDataClass::Name |
The documentation for this class was generated from the following files:
- Code/Libraries/Source/WWVegas/WW3D2/font3d.h
- Code/Libraries/Source/WWVegas/WW3D2/font3d.cpp