#include <GameFont.h>
Inherits MemoryPoolObject.
Public Attributes | |
| GameFont * | next |
| for library use | |
| AsciiString | nameString |
| Int | pointSize |
| point size of font | |
| Int | height |
| pixel height of font | |
| void * | fontData |
| font data to be filled out for device specific font | |
| Bool | bold |
| is this font bold | |
Additional Inherited Members | |
Public Member Functions inherited from MemoryPoolObject | |
| void | deleteInstance () |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
A font for use in the device independent game
Definition at line 43 of file GameFont.h.
| Bool GameFont::bold |
is this font bold
Definition at line 52 of file GameFont.h.
| void* GameFont::fontData |
font data to be filled out for device specific font
Definition at line 51 of file GameFont.h.
| Int GameFont::height |
pixel height of font
Definition at line 50 of file GameFont.h.
| AsciiString GameFont::nameString |
Definition at line 48 of file GameFont.h.
| GameFont* GameFont::next |
for library use
Definition at line 47 of file GameFont.h.
| Int GameFont::pointSize |
point size of font
Definition at line 49 of file GameFont.h.