Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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AvailableGameInfo Struct Reference

#include <GameState.h>

Public Attributes

AsciiString filename
 
SaveGameInfo saveGameInfo
 
AvailableGameInfonext
 
AvailableGameInfoprev
 

Detailed Description

Definition at line 117 of file GameState.h.

Member Data Documentation

◆ filename

AsciiString AvailableGameInfo::filename

Definition at line 120 of file GameState.h.

◆ next

AvailableGameInfo* AvailableGameInfo::next

Definition at line 122 of file GameState.h.

◆ prev

AvailableGameInfo* AvailableGameInfo::prev

Definition at line 123 of file GameState.h.

◆ saveGameInfo

SaveGameInfo AvailableGameInfo::saveGameInfo

Definition at line 121 of file GameState.h.


The documentation for this struct was generated from the following file: