#include <GameState.h>
Public Member Functions | |
| SaveGameInfo (void) | |
| ~SaveGameInfo (void) | |
Definition at line 95 of file GameState.h.
| SaveGameInfo::SaveGameInfo | ( | void | ) |
Definition at line 83 of file GameState.cpp.
| SaveGameInfo::~SaveGameInfo | ( | void | ) |
Definition at line 101 of file GameState.cpp.
| AsciiString SaveGameInfo::campaignSide |
Definition at line 107 of file GameState.h.
| SaveDate SaveGameInfo::date |
Definition at line 106 of file GameState.h.
| UnicodeString SaveGameInfo::description |
Definition at line 109 of file GameState.h.
| AsciiString SaveGameInfo::mapLabel |
Definition at line 105 of file GameState.h.
| AsciiString SaveGameInfo::missionMapName |
Definition at line 111 of file GameState.h.
| Int SaveGameInfo::missionNumber |
Definition at line 108 of file GameState.h.
| AsciiString SaveGameInfo::pristineMapName |
Definition at line 104 of file GameState.h.
| SaveFileType SaveGameInfo::saveFileType |
Definition at line 110 of file GameState.h.
| AsciiString SaveGameInfo::saveGameMapName |
Definition at line 103 of file GameState.h.