#include <dx8fvf.h>
Definition at line 124 of file dx8fvf.h.
◆ diffuse
| unsigned VertexFormatXYZNDUV1::diffuse |
◆ nx
| float VertexFormatXYZNDUV1::nx |
◆ ny
| float VertexFormatXYZNDUV1::ny |
◆ nz
| float VertexFormatXYZNDUV1::nz |
◆ u1
| float VertexFormatXYZNDUV1::u1 |
◆ v1
| float VertexFormatXYZNDUV1::v1 |
| float VertexFormatXYZNDUV1::x |
| float VertexFormatXYZNDUV1::y |
| float VertexFormatXYZNDUV1::z |
The documentation for this struct was generated from the following file:
- Code/Libraries/Source/WWVegas/WW3D2/dx8fvf.h