Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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SpeechItem Struct Reference

Public Types

enum  Flags { PAUSED = 0x00000001 }
 

Public Attributes

LListNode nd
 
Flags flags
 
Speechspeech
 What to say.
 
Int priority
 Priority of this line.
 
TimeStamp timeout
 Time when this event is stale in milliseconds.
 

Detailed Description

This is an internal structure used by the SpeechManager. It holds information about the playback of a line of dialog.

Definition at line 115 of file GameSpeech.cpp.

Member Enumeration Documentation

◆ Flags

Enumerator
PAUSED 

Definition at line 117 of file GameSpeech.cpp.

Member Data Documentation

◆ flags

Flags SpeechItem::flags

Definition at line 124 of file GameSpeech.cpp.

◆ nd

LListNode SpeechItem::nd

Definition at line 123 of file GameSpeech.cpp.

◆ priority

Int SpeechItem::priority

Priority of this line.

Definition at line 126 of file GameSpeech.cpp.

◆ speech

Speech* SpeechItem::speech

What to say.

Definition at line 125 of file GameSpeech.cpp.

◆ timeout

TimeStamp SpeechItem::timeout

Time when this event is stale in milliseconds.

Definition at line 127 of file GameSpeech.cpp.


The documentation for this struct was generated from the following file: