Public Types | |
| enum | Flags { PAUSED = 0x00000001 } |
Public Attributes | |
| LListNode | nd |
| Flags | flags |
| Speech * | speech |
| What to say. | |
| Int | priority |
| Priority of this line. | |
| TimeStamp | timeout |
| Time when this event is stale in milliseconds. | |
This is an internal structure used by the SpeechManager. It holds information about the playback of a line of dialog.
Definition at line 115 of file GameSpeech.cpp.
| enum SpeechItem::Flags |
| Enumerator | |
|---|---|
| PAUSED | |
Definition at line 117 of file GameSpeech.cpp.
| Flags SpeechItem::flags |
Definition at line 124 of file GameSpeech.cpp.
| LListNode SpeechItem::nd |
Definition at line 123 of file GameSpeech.cpp.
| Int SpeechItem::priority |
Priority of this line.
Definition at line 126 of file GameSpeech.cpp.
| Speech* SpeechItem::speech |
What to say.
Definition at line 125 of file GameSpeech.cpp.
| TimeStamp SpeechItem::timeout |
Time when this event is stale in milliseconds.
Definition at line 127 of file GameSpeech.cpp.