Here is a list of all variables with links to the classes they belong to:
- c -
- C : AABCollisionStruct, ObbCollisionStruct, ObbIntersectionStruct, PS2ShaderBlendSettingPreset
- c : _IID, Tri, WaterRenderObjClass::SEA_PATCH_VERTEX
- C0 : Int< PRECISION >
- C1 : Int< PRECISION >, PacketType
- C2 : Int< PRECISION >, PacketType
- C3 : Int< PRECISION >, PacketType
- CachedBoundingBox : RenderObjClass
- CachedBoundingSphere : RenderObjClass
- CachedBox : AABoxRenderObjClass, OBBoxRenderObjClass, RingRenderObjClass, SphereRenderObjClass
- callback_ptr : AUDIO_CALLBACK_STRUCT< T >
- callbackFilter : SeismicSimulationNode
- callCount : ProfileFuncLevelTracer::Profile
- caller : ProfileFuncLevelTracer::Profile
- Camera : LayerClass, RenderInfoClass, VisRasterizerClass
- camera : DX8MeshRendererClass
- cameraAngle : TMoveAlongWaypointPathInfo
- CameraCollision : GenNamesDialogClass::OptionsStruct
- CameraInvTransform : CameraClass
- CameraShakerList : CameraShakeSystemClass
- CameraTransform : FrustumClass
- campaignSide : SaveGameInfo
- cancelCallback : WindowExMessageBoxData, WindowMessageBoxData
- canexport : GABOUT
- canimport : GABOUT
- Caps : LegacyDDSCAPS2, LegacyDDSURFACEDESC2
- Caps2 : LegacyDDSCAPS2
- Caps3 : LegacyDDSCAPS2
- Caps4 : LegacyDDSCAPS2
- CapTransform : PivotClass
- Carry : Int< PRECISION >
- CaseSensitive : ArgvClass
- CastShadows : LightClass
- Category : MemoryLogStruct
- CColorAlphaDialog : GameClientRandomVariable, GameLogicRandomVariable
- CDCount : GetCDClass
- CDDrives : GetCDClass
- CDIndex : GetCDClass
- cdkey : PSRequest
- cell : _ListEntryRow, TCheckMovementInfo
- CellCount : GridCullSystemClass, IOGridParametersStruct
- CellDim : GridCullSystemClass, IOGridParametersStruct
- Cells : GridCullSystemClass
- cellType : _ListEntryCell
- Center : AABoxClass, IOAABNodeStruct, OBBoxClass, RandomTextureMapperClass, SphereClass, W3dBoxStruct, W3dHierarchyStruct, W3dRingStruct, W3dSphereStruct
- center : TightenPathStruct, VehicleCurveClass::_ArcInfoStruct
- centered : _TextData
- centeredVertically : _TextData
- centerInCell : ExamineCellsStruct, GroundCellsStruct, LinePassableStruct, TCheckMovementInfo
- centerx : GINFO
- centery : GINFO
- ChainFrom : Pipe, Straw
- ChainTo : Pipe, Straw
- chainused : HuffEncodeContext
- challengeMedals : PSPlayerStats
- chan : AudioDriverChannelTag, IChat2EventVtbl, IChat2Vtbl, IChatEventVtbl
- change_count : TextureStatisticsStruct
- changePerFrame : TerrainLogic::DynamicWaterEntry
- changes : UPDATEINFO
- channel : AudioEventTag, AudioStreamerTag, IChatEventVtbl, IChatVtbl
- ChannelCount : HMorphAnimClass, W3dMorphAnimHeaderStruct
- channels : _transfer, IChatEventVtbl
- channelType : IChatVtbl
- Char : Int< PRECISION >, PacketType
- character : LANGINFO
- charPos : _EntryData
- Chat : LANMessage
- chatType : LANMessage
- chattype : Server
- CheckHidden : RayCollisionTestClass
- CheckTranslucent : RayCollisionTestClass
- Child : WWProfileHierachyInfoClass, WWProfileHierachyNodeClass
- chunk_size_pos : IFF_FILE
- ChunkID : IFF_FILE, LOCALEFILE_HEADERCHUNK, LOCALEFILE_INDEXCHUNK, LOCALEFILE_LANGUAGECHUNK
- chunks : FastFixedAllocator
- ChunkSize : ChunkHeader, IFF_FILE, LOCALEFILE_HEADERCHUNK, LOCALEFILE_INDEXCHUNK, LOCALEFILE_LANGUAGECHUNK, MicroChunkHeader, W3dChunkHeader
- chunkStart : InputChunk
- ChunkType : ChunkHeader, MicroChunkHeader, W3dChunkHeader
- CKDestBlt : LegacyDDSURFACEDESC2
- CKDestOverlay : LegacyDDSURFACEDESC2
- CKSrcBlt : LegacyDDSURFACEDESC2
- CKSrcOverlay : LegacyDDSURFACEDESC2
- ClampFix : LinearOffsetTextureMapperClass
- ClassID : ShdInterfaceClass, W3dVolumeRandomizerStruct
- Clear : LayerClass
- ClearColor : LayerClass
- ClearZ : LayerClass
- Client : GameMapsClass
- clientList : TCP
- Clipper : DSurface
- clue : HuffEncodeContext
- clueq : BTreeEncodeContext
- clues : HuffEncodeContext
- cluetbl : BTreeDecodeContext
- CMapDepth : _TGAHeader
- CMapLength : _TGAHeader
- CMapStart : _TGAHeader
- cmd : IChat2Vtbl
- Code : OSInfoStruct
- code : _aud_thread
- codes : HuffEncodeContext
- ColDef : CollectionPrototypeClass
- CollectionHead : CullSystemClass
- CollidedRenderObj : CollisionTestClass
- CollisionAABoxAABoxCount : CollisionMath::ColmathStatsStruct
- CollisionAABoxAABoxHitCount : CollisionMath::ColmathStatsStruct
- CollisionAABoxTriCount : CollisionMath::ColmathStatsStruct
- CollisionAABoxTriHitCount : CollisionMath::ColmathStatsStruct
- CollisionCamera : W3DUtilityClass::NodeStatesStruct
- CollisionCount : W3dHModelAuxDataStruct
- CollisionFlags : W3DAppData2Struct
- CollisionOBBoxAABoxCount : CollisionMath::ColmathStatsStruct
- CollisionOBBoxAABoxHitCount : CollisionMath::ColmathStatsStruct
- CollisionOBBoxOBBoxCount : CollisionMath::ColmathStatsStruct
- CollisionOBBoxOBBoxHitCount : CollisionMath::ColmathStatsStruct
- CollisionOBBoxTriCount : CollisionMath::ColmathStatsStruct
- CollisionOBBoxTriHitCount : CollisionMath::ColmathStatsStruct
- CollisionPhysical : W3DUtilityClass::NodeStatesStruct
- CollisionProjectile : W3DUtilityClass::NodeStatesStruct
- CollisionRayTriCount : CollisionMath::ColmathStatsStruct
- CollisionRayTriHitCount : CollisionMath::ColmathStatsStruct
- CollisionType : CollisionTestClass, IntersectionResultClass, IntersectionTestClass
- CollisionVehicle : W3DUtilityClass::NodeStatesStruct
- CollisionVis : W3DUtilityClass::NodeStatesStruct
- Color : BoxRenderObjClass, Line3DClass, ParticleBufferClass, RingRenderObjClass, VertStruct, W3dBoxStruct, W3dDeformData, W3dEmitterColorKeyframeStruct
- color : _ListEntryCell, _TextAndColor, ColorControl, GeneralsUser, ImageAndColorInfo, InGameUI::MilitarySubtitleData, InGameUI::UIMessage, MeshDeformSaveSetClass::_DEFORM_DATA, NamedTimerInfo, PeerRequest, PeerResponse, RGBColorKeyframe, TextDrawData, WinDrawData
- color1 : Radar::RadarEvent, RadarColorLookup, Squad
- color2 : Radar::RadarEvent, RadarColorLookup, Squad
- color3 : Squad
- color_index : _VERT_INFO
- color_planes : PCX_HEADER
- ColorArray : MeshMatDescClass
- colorBorder : _PushButtonData
- ColorChannel : RingRenderObjClass, SphereRenderObjClass
- colorClock : _PushButtonData
- ColorCor : _TGA2Extension
- ColorCount : DeformChunkKeyframeInfo
- ColorIndex : DeformDataChunk
- ColorKeyFrameDeltas : ParticleBufferClass
- ColorKeyframes : W3dEmitterPropertyStruct
- ColorKeyFrameTimes : ParticleBufferClass
- ColorKeyFrameValues : ParticleBufferClass
- colorMapInfo : TTargaHeader
- ColorMapType : _TGAHeader
- colorMapType : TTargaHeader
- ColorMask : W3dShaderStruct
- ColorRandom : ParticleBufferClass, W3dEmitterPropertyStruct
- Colors : Render2DClass
- ColorSpaceHighValue : LegacyDDCOLORKEY
- ColorSpaceLowValue : LegacyDDCOLORKEY
- colourtbl : GINFO
- column : _AddMessageStruct
- columns : _ListboxData
- columnWidth : _ListboxData
- columnWidthPercentage : _ListboxData
- command : PeerResponse, Process
- commandOptions : PeerResponse
- comment : GINFO, INFO
- CompCount : LCWPipe, LZOPipe, LZOStraw
- CompiledExpr : RegularExpressionClass::DataStruct
- Composite : CRCEngine, fixed
- CompressAnimation : W3dExportOptionsStruct
- CompressAnimationFlavor : W3dExportOptionsStruct
- CompressAnimationRotationError : W3dExportOptionsStruct
- CompressAnimationTranslationError : W3dExportOptionsStruct
- ComputeContactPoint : CastResultStruct
- conCharPos : _EntryData
- cond : INetUtilVtbl
- conductorPullInfo : RailroadBehavior
- config : GlobalClass
- conndata : Server
- connlabel : Server
- consent : INetUtilEventVtbl
- considerTransient : TCheckMovementInfo
- constructList : _EntryData
- constructText : _EntryData
- ContactPoint : CastResultStruct
- Container : RenderObjClass
- container : DropData
- ContainerName : GeometryExportTaskClass, W3dMeshHeader3Struct
- context : INFO
- Continuity : TCBSpline3DClass::TCBClass
- control : AudioEventClassTag, ControlBar::ContainEntry, ControlBar::QueueEntry
- controlID : ColorControl
- controls : PopulateInvButtonData
- ConvexTest : IntersectionClass
- CoordinateOffset : Render2DClass
- CoordinateScale : Render2DClass
- Copy : BooleanVectorClass
- Corners : FrustumClass
- corners : TRoadSegInfo
- cos : TTree
- Cost : AABTreeNodeClass::SplitChoiceStruct, HLodClass, ParticleBufferClass
- Count : ActiveCategoryClass, ActiveCategoryStackClass, ShapeSet, ShareBufferClass< T >
- count : _aud_thread, AudioEventClassTag, GarrisonContainModuleData::InitialRoster, HuffEncodeContext, IChatVtbl, MD5_CTX, MobNexusContainModuleData::InitialPayload, TransportContainModuleData::InitialPayload, TRoadPt
- Counter : FrameGrabClass
- country : GeneralsUser
- countrycode : BuddyResponse
- CParam : W3dPS2ShaderStruct
- cpu : _aud_thread
- crateChance : crateCreationEntry
- crateName : crateCreationEntry
- CRC : CRCEngine, CRCPipe, CRCStraw, ManglerData
- crc : TransportMessageHeader
- createFrame : Radar::RadarEvent
- CreateHandle : TagBlockFile
- createStagingRoom : PeerResponse
- createTeamMsg : SFWRec
- creationTime : FileInfo
- CreationVolume : W3dEmitterInfoStructV2
- CriticalSections : FastAllocatorGeneral
- crusher : GroundCellsStruct, GroundPathPassableStruct
- cryptedPassword : LadderInfo
- CSave : GeometryExportContextClass
- csum : HuffEncodeContext
- CullTree : MeshGeometryClass
- CullVolume : MaterialPassClass
- cur : ProfileFuncLevelTracer::Function
- curDamageState : BridgeInfo
- curFrame : TPitchCameraInfo, TRotateCameraInfo, TZoomCameraInfo
- CurID : IDBufferClass
- CurLod : HLodClass
- CurMatDesc : MeshModelClass
- CurMotionMode : Animatable3DObjClass
- CurNode : GenericMultiListIterator
- CurPage : GameMtlPassDlg
- CurPass : MeshSaveContextClass
- CurRenderDevice : DX8Wrapper
- Current : MonoClass
- current_version : IChatVtbl
- CurrentAdapterIdentifier : DX8Wrapper
- CurrentAllocation : MemoryCounterClass
- CurrentAlpha : SphereRenderObjClass
- CurrentAngle : BumpEnvTextureMapperClass, RandomTextureMapperClass
- CurrentCaps : DX8Wrapper
- CurrentChild : WWProfileIterator
- CurrentColor : SphereRenderObjClass
- currentCountCivilians : SelectionInfo
- currentCountEnemies : SelectionInfo
- currentCountFriends : SelectionInfo
- currentCountMine : SelectionInfo
- currentCountMineBuildings : SelectionInfo
- currentCountMineInfantry : SelectionInfo
- CurrentDepthBuffer : DX8Wrapper
- currentDisplayString : InGameUI::MilitarySubtitleData
- CurrentDX8LightEnables : DX8Wrapper
- CurrentExportPath : W3dExportClass
- CurrentFrame : GridTextureMapperClass
- CurrentGroupID : ParticleBufferClass
- currentHeight : TerrainLogic::DynamicWaterEntry
- currentItem : AudioEventTag
- CurrentLOD : RingRenderObjClass, SphereRenderObjClass
- CurrentNode : WWProfileInOrderIterator
- CurrentParent : WWProfileIterator
- currentPlayers : IChatVtbl
- CurrentPos : ArgvClass
- CurrentRenderTarget : DX8Wrapper
- CurrentScale : SphereRenderObjClass
- CurrentScenePath : W3dExportClass
- CurrentShader : ShaderClass
- currentUsers : Channel
- CurrentUVOffset : LinearOffsetTextureMapperClass
- CurrentVector : SphereRenderObjClass
- currentWaypoint : RailroadBehavior::PullInfo
- currIndex : PopulateInvButtonData
- curSegDistance : TMoveAlongWaypointPathInfo
- curSegment : TMoveAlongWaypointPathInfo
- curShutter : TMoveAlongWaypointPathInfo
- cursorName : CursorInfo
- cursorText : CursorInfo
- cursorTextColor : CursorInfo
- cursorTextDropColor : CursorInfo
- CurStage : MeshSaveContextClass
- CurTime : GameMtlDlg, GeometryExportContextClass, GeometryExportTaskClass
- CurVertexColor : DynamicMeshClass
- customBlendEdgeClass : TBlendTileInfo
- customGames : PSPlayerStats
- customUVOffset : RenderObjClass::Material_Override
- cylinder : ParticleSystemInfo::emissionVolumeUnion
- cylindrical : ParticleSystemInfo