#include <colmath.h>
Definition at line 207 of file colmath.h.
◆ ColmathStatsStruct()
| CollisionMath::ColmathStatsStruct::ColmathStatsStruct |
( |
void | | ) |
|
◆ Reset()
| void CollisionMath::ColmathStatsStruct::Reset |
( |
void | | ) |
|
◆ CollisionAABoxAABoxCount
| int CollisionMath::ColmathStatsStruct::CollisionAABoxAABoxCount |
◆ CollisionAABoxAABoxHitCount
| int CollisionMath::ColmathStatsStruct::CollisionAABoxAABoxHitCount |
◆ CollisionAABoxTriCount
| int CollisionMath::ColmathStatsStruct::CollisionAABoxTriCount |
◆ CollisionAABoxTriHitCount
| int CollisionMath::ColmathStatsStruct::CollisionAABoxTriHitCount |
◆ CollisionOBBoxAABoxCount
| int CollisionMath::ColmathStatsStruct::CollisionOBBoxAABoxCount |
◆ CollisionOBBoxAABoxHitCount
| int CollisionMath::ColmathStatsStruct::CollisionOBBoxAABoxHitCount |
◆ CollisionOBBoxOBBoxCount
| int CollisionMath::ColmathStatsStruct::CollisionOBBoxOBBoxCount |
◆ CollisionOBBoxOBBoxHitCount
| int CollisionMath::ColmathStatsStruct::CollisionOBBoxOBBoxHitCount |
◆ CollisionOBBoxTriCount
| int CollisionMath::ColmathStatsStruct::CollisionOBBoxTriCount |
◆ CollisionOBBoxTriHitCount
| int CollisionMath::ColmathStatsStruct::CollisionOBBoxTriHitCount |
◆ CollisionRayTriCount
| int CollisionMath::ColmathStatsStruct::CollisionRayTriCount |
◆ CollisionRayTriHitCount
| int CollisionMath::ColmathStatsStruct::CollisionRayTriHitCount |
◆ TotalCollisionCount
| int CollisionMath::ColmathStatsStruct::TotalCollisionCount |
◆ TotalCollisionHitCount
| int CollisionMath::ColmathStatsStruct::TotalCollisionHitCount |
The documentation for this struct was generated from the following files: