#include <InGameUI.h>
Public Attributes | |
| UnicodeString | fullText |
| the whole text message | |
| DisplayString * | displayString |
| display string used to render the message | |
| UnsignedInt | timestamp |
| logic frame message was created on | |
| Color | color |
| color to render this in | |
Definition at line 639 of file InGameUI.h.
| Color InGameUI::UIMessage::color |
color to render this in
Definition at line 644 of file InGameUI.h.
| DisplayString* InGameUI::UIMessage::displayString |
display string used to render the message
Definition at line 642 of file InGameUI.h.
| UnicodeString InGameUI::UIMessage::fullText |
the whole text message
Definition at line 641 of file InGameUI.h.
| UnsignedInt InGameUI::UIMessage::timestamp |
logic frame message was created on
Definition at line 643 of file InGameUI.h.