Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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ControlBar::QueueEntry Struct Reference

#include <ControlBar.h>

Public Attributes

GameWindowcontrol
 window that the GUI control is tied to
 
ProductionType type
 type of queue data
 
union { 
 
   ProductionID   productionID 
 production id for unit productions More...
 
   const UpgradeTemplate *   upgradeToResearch 
 upgrade template for upgrade productions More...
 
};  
 

Detailed Description

Definition at line 941 of file ControlBar.h.

Member Data Documentation

◆ [union]

union { ... } ControlBar::QueueEntry

◆ control

GameWindow* ControlBar::QueueEntry::control

window that the GUI control is tied to

Definition at line 943 of file ControlBar.h.

◆ productionID

ProductionID ControlBar::QueueEntry::productionID

production id for unit productions

Definition at line 947 of file ControlBar.h.

◆ type

ProductionType ControlBar::QueueEntry::type

type of queue data

Definition at line 944 of file ControlBar.h.

◆ upgradeToResearch

const UpgradeTemplate* ControlBar::QueueEntry::upgradeToResearch

upgrade template for upgrade productions

Definition at line 948 of file ControlBar.h.


The documentation for this struct was generated from the following file: