Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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SeismicSimulationNode Struct Reference

#include <TerrainVisual.h>

Public Member Functions

 SeismicSimulationNode ()
 
 SeismicSimulationNode (const SeismicSimulationNode &ssn)
 
 SeismicSimulationNode (const Coord3D *ctr, Real rad, Real mag, SeismicSimulationFilterBase *cbf=NULL)
 
SeismicSimulationFilterBase::SeismicSimStatusCode handleFilterCallback (WorldHeightMapInterfaceClass *heightMap)
 
Real applyGravity (Real velocityIn)
 

Public Attributes

IRegion2D m_region
 
ICoord2D m_center
 
Bool m_clean
 
Real m_magnitude
 
UnsignedInt m_radius
 
UnsignedInt m_life
 
SeismicSimulationFilterBasecallbackFilter
 

Detailed Description

Definition at line 75 of file TerrainVisual.h.

Constructor & Destructor Documentation

◆ SeismicSimulationNode() [1/3]

SeismicSimulationNode::SeismicSimulationNode ( )
inline

Definition at line 77 of file TerrainVisual.h.

◆ SeismicSimulationNode() [2/3]

SeismicSimulationNode::SeismicSimulationNode ( const SeismicSimulationNode & ssn)
inline

Definition at line 92 of file TerrainVisual.h.

◆ SeismicSimulationNode() [3/3]

SeismicSimulationNode::SeismicSimulationNode ( const Coord3D * ctr,
Real rad,
Real mag,
SeismicSimulationFilterBase * cbf = NULL )
inline

Definition at line 107 of file TerrainVisual.h.

Member Function Documentation

◆ applyGravity()

Real SeismicSimulationNode::applyGravity ( Real velocityIn)
inline

Definition at line 134 of file TerrainVisual.h.

◆ handleFilterCallback()

SeismicSimulationFilterBase::SeismicSimStatusCode SeismicSimulationNode::handleFilterCallback ( WorldHeightMapInterfaceClass * heightMap)
inline

Definition at line 124 of file TerrainVisual.h.

Member Data Documentation

◆ callbackFilter

SeismicSimulationFilterBase* SeismicSimulationNode::callbackFilter

Definition at line 152 of file TerrainVisual.h.

◆ m_center

ICoord2D SeismicSimulationNode::m_center

Definition at line 146 of file TerrainVisual.h.

◆ m_clean

Bool SeismicSimulationNode::m_clean

Definition at line 147 of file TerrainVisual.h.

◆ m_life

UnsignedInt SeismicSimulationNode::m_life

Definition at line 150 of file TerrainVisual.h.

◆ m_magnitude

Real SeismicSimulationNode::m_magnitude

Definition at line 148 of file TerrainVisual.h.

◆ m_radius

UnsignedInt SeismicSimulationNode::m_radius

Definition at line 149 of file TerrainVisual.h.

◆ m_region

IRegion2D SeismicSimulationNode::m_region

Definition at line 145 of file TerrainVisual.h.


The documentation for this struct was generated from the following file: