#include <rendobj.h>
Definition at line 185 of file rendobj.h.
◆ Material_Override()
| RenderObjClass::Material_Override::Material_Override |
( |
void | | ) |
|
|
inline |
◆ customUVOffset
| Vector2 RenderObjClass::Material_Override::customUVOffset |
◆ Struct_ID
| int RenderObjClass::Material_Override::Struct_ID |
The documentation for this struct was generated from the following file:
- Code/Libraries/Source/WWVegas/WW3D2/rendobj.h