#include <w3d_file.h>
Public Attributes | |
| uint8 | DepthCompare |
| uint8 | DepthMask |
| uint8 | PriGradient |
| uint8 | Texturing |
| uint8 | AlphaTest |
| uint8 | AParam |
| uint8 | BParam |
| uint8 | CParam |
| uint8 | DParam |
| uint8 | pad [3] |
Definition at line 911 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::AlphaTest |
Definition at line 917 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::AParam |
Definition at line 918 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::BParam |
Definition at line 919 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::CParam |
Definition at line 920 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::DepthCompare |
Definition at line 913 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::DepthMask |
Definition at line 914 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::DParam |
Definition at line 921 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::pad |
Definition at line 922 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::PriGradient |
Definition at line 915 of file w3d_file.h.
| uint8 W3dPS2ShaderStruct::Texturing |
Definition at line 916 of file w3d_file.h.