Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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PS2ShaderBlendSettingPreset Struct Reference

Public Attributes

int A
 
int B
 
int C
 
int D
 
bool DepthMask
 
bool AlphaTest
 

Detailed Description

Definition at line 65 of file PS2GameMtlShaderDlg.cpp.

Member Data Documentation

◆ A

int PS2ShaderBlendSettingPreset::A

Definition at line 67 of file PS2GameMtlShaderDlg.cpp.

◆ AlphaTest

bool PS2ShaderBlendSettingPreset::AlphaTest

Definition at line 72 of file PS2GameMtlShaderDlg.cpp.

◆ B

int PS2ShaderBlendSettingPreset::B

Definition at line 68 of file PS2GameMtlShaderDlg.cpp.

◆ C

int PS2ShaderBlendSettingPreset::C

Definition at line 69 of file PS2GameMtlShaderDlg.cpp.

◆ D

int PS2ShaderBlendSettingPreset::D

Definition at line 70 of file PS2GameMtlShaderDlg.cpp.

◆ DepthMask

bool PS2ShaderBlendSettingPreset::DepthMask

Definition at line 71 of file PS2GameMtlShaderDlg.cpp.


The documentation for this struct was generated from the following file: