Here is a list of all variables with links to the classes they belong to:
- p -
- P : scanstruct
- P0 : BoxTestStruct, LineSegClass
- P1 : LineSegClass
- PACK : ManglerData
- packbits : BTreeEncodeContext, HuffEncodeContext
- packed : GINFO
- PacketClass : FieldClass
- PacketID : ManglerData
- Pad : W3dMaterial2Struct, W3dVertInfStruct
- pad : CODEXABOUT, CompHeaderType, GABOUT, LOCALEFILE_INDEXCHUNK, PacketType, W3dAnimChannelStruct, W3dCollectionHeaderStruct, W3dNullObjectStruct, W3dPS2ShaderStruct, W3dRGBStruct, W3dShaderStruct
- Pad0 : ShdDef_ChunkStruct
- Pad1 : ShdDef_ChunkStruct
- Pad2 : ShdDef_ChunkStruct
- pad2 : GABOUT
- pad_chunk : IFF_FILE
- pad_form : IFF_FILE
- Padding : ExportInfoAppDataChunkStruct, ManglerData, W3dEmitterExtraInfoStruct, W3dMeshAABTreeHeader, W3dSoundRObjHeaderStruct
- padding : TTriggerInfo
- Page : GameMtlPassDlg
- pageOn : IChatVtbl
- Palette : PaletteClass
- palette_type : PCX_HEADER
- PaletteChanges : RenderStatistics
- paneBorder : _TabControlData
- Params : TCBSpline3DClass
- Parent : AABTreeNodeClass, DecalMeshClass, PivotClass, WWProfileHierachyInfoClass, WWProfileHierachyNodeClass
- parentEmail : INetUtilVtbl
- ParentHwnd : LogDataDialogClass
- ParentIdx : W3dPivotStruct
- parentLabel : DataChunkInfo, UserParser
- ParentVertexIndices : SkinDecalMeshClass
- parkingOrientation : ParkingPlaceBehaviorInterface::PPInfo
- parkingSpace : ParkingPlaceBehaviorInterface::PPInfo
- parse : BlockParse, FieldParse, GameWindowParse, LayoutScriptParse
- parser : UserParser
- particleSysTemplate : BoneParticleSystemInfo, FXDamageParticleSystemInfo
- particleSystemTemplate : FXBoneInfo, ParticleSysBoneInfo
- pass : IChatVtbl, INetUtilEventVtbl, INetUtilVtbl
- Pass_0_Vertex_Shader : Shd7BumpDiffClass, Shd7BumpSpecClass
- Pass_1_Vertex_Shader : Shd7BumpDiffClass, Shd7BumpSpecClass
- PassCount : MeshMatDescClass, MeshMtlParamsClass, Shd6LegacyW3DClass, VertexClass, W3dMaterialClass, W3dMaterialInfoStruct
- PassDialog : GameMtlDlg
- passes : DX8FVFCategoryContainer
- PassIndex : GameMtlFormClass, GameMtlPassDlg
- password : BuddyRequest, IChatVtbl, IDownloadVtbl, PeerRequest, PSRequest, QueuedDownload, Server, Update
- patchfile : Update
- patchpath : Update
- pathDiameter : GroundCellsStruct
- pathname : GFUNCTIONS
- patternarray : HuffEncodeContext
- pause : AudioStreamerTag, PopupMessageData
- paused : AudioEventTag
- pauseMusic : PopupMessageData
- pBank : LOCALE_INSTANCE
- pblock : AlphaModifierClass
- pcm_pos : AudioDriverChannelTag
- pData : CachedChunk
- PeakAllocation : MemoryCounterClass
- peerRequestType : PeerRequest
- peerResponseType : PeerResponse
- pending : _transfer
- pending_bytes : AudioStreamerTag
- Percentage : Animatable3DObjClass
- percentClock : _PushButtonData
- percentComplete : PeerResponse
- PermutationArray : ParticleBufferClass
- Phi : CameraShakeSystemClass::CameraShakerClass
- PhysicalCollision : GenNamesDialogClass::OptionsStruct
- PI_1 : cMathUtil
- PI_2 : cMathUtil
- pIndex : LOCALE_INSTANCE
- PingPongPosition : ParticleBufferClass
- pings : PeerRequest
- Pitch : LegacyDDSURFACEDESC2
- Pivot : HierarchyNodeStruct, W3dAdaptiveDeltaAnimChannelStruct, W3dAnimChannelStruct, W3dBitChannelStruct, W3dTimeCodedAnimChannelStruct, W3dTimeCodedBitChannelStruct
- PivotChannel : HMorphAnimClass
- PivotID : HmdlNodeDefStruct
- PivotIdx : W3dHModelNodeStruct
- pixel : GameMessageArgumentType
- Pixel_Shader : DX8Wrapper, Shd8BumpDiffClass, Shd8BumpSpecClass
- Pixel_Shader_Constants : DX8Wrapper
- PixelCostPerArea : HLodClass::ModelArrayClass
- PixelCounter : IDBufferClass
- PixelDepth : _TGAHeader
- pixelDepth : TTargaHeader
- PixelFormat : DSurface, LegacyDDSURFACEDESC2
- pixelRegion : GameMessageArgumentType
- PixelsDrawn : RenderStatistics
- pixelsize : PCX_HEADER
- PixelsRejected : RenderStatistics
- PlainBlitter : ConvertClass
- Plane : AABTreeNodeClass::SplitChoiceStruct, BSPClass, PolygonClass
- PlaneEq : MeshGeometryClass
- Planes : FrustumClass
- player : PeerResponse, PlayerObjectFindInfo, PSRequest, PSResponse
- playerDiscons : RecorderClass::ReplayHeader
- playerIndex : ThreatValueParms
- PlayerInfo : LANMessage
- playerIP : LANMessage
- playerName : LANMessage
- playersPerTeam : LadderInfo
- plen : BTreeEncodeContext, HuffEncodeContext
- pnew_texture : AggregateDefClass::_TEXTURE_INFO
- Point : BTCollisionStruct, Curve1DClass::KeyClass, Curve3DClass::KeyClass
- point_angle : VehicleCurveClass::_ArcInfoStruct
- point_in : VehicleCurveClass::_ArcInfoStruct
- point_out : VehicleCurveClass::_ArcInfoStruct
- PointCount : PointGroupClass
- PointDiffuse : PointGroupClass
- PointerRemapper : SaveLoadSystemClass
- PointFrame : PointGroupClass
- PointGroup : ParticleBufferClass
- PointLoc : PointGroupClass
- PointMode : PointGroupClass
- PointOrientation : PointGroupClass
- points : GeneralsUser, Highscore, Ladder, PeerRequest
- PointSize : PointGroupClass
- pointSize : GameFont
- poll_interval : AudioDriverChannelTag
- Poly : MeshGeometryClass
- PolyCount : DynamicMeshClass, MeshGeometryClass, MeshMatDescClass, W3dMeshAABTreeHeader
- polygon_count : SortingNodeStruct
- polygon_index : SideIndexInfo
- PolygonCount : SRMeshClass
- PolygonEquations : SRMeshClass
- PolygonRendererList : MeshModelClass
- polygonTriggersInLayer : Layer
- PolygonVertices : SRMeshClass
- PolyRenderMode : SceneClass
- Polys : RigidDecalMeshClass, SkinDecalMeshClass
- PolySurfaceType : MeshGeometryClass
- PoolCount : MultiFixedPoolDecalSystemClass
- poolName : PoolInitRec
- Pools : MultiFixedPoolDecalSystemClass
- poolSize : PeerResponse
- port : GameResultsRequest, GameResultsResponse, INetUtilVtbl, LadderInfo, LadderPref, ManglerMessage, SpareSocketStruct, TransportMessage
- Pos : vertexstruct
- pos : _RightClickStruct, InGameUI::MoveHintStruct, MouseIO, Smudge::smudgeVertex
- PoseData : HMorphAnimClass
- PoseFrame : W3dMorphAnimKeyStruct
- Position : CameraShakeSystemClass::CameraShakerClass, MeshBuilderClass::VertClass, NewParticleStruct, ParticleBufferClass, VertexClass, W3dDeformData, W3dTileInstanceStruct
- position : _ListboxMsg, _SliderData, _SliderMsg, CollideInfo, InGameUI::MilitarySubtitleData, MeshDeformSaveSetClass::_DEFORM_DATA
- positionInTexture : TXTextureClass
- PositionRandom : W3dEmitterInfoStruct
- positions : BuildAssistant::TileBuildInfo
- posOnPath : ClosestPointOnPathInfo
- PostDetailAlphaFunc : W3dShaderStruct
- PostDetailColorFunc : W3dShaderStruct
- PostLoadList : SaveLoadSystemClass
- PostStamp : _TGA2Extension
- ppvObject : IChat2EventVtbl, IChat2Vtbl, IChatEventVtbl, IChatVtbl, IDownloadEventVtbl, IDownloadVtbl, IIGROptionsVtbl, INetUtilEventVtbl, INetUtilVtbl, IRTPatcherEventVtbl, IRTPatcherVtbl
- pr : PolyRemover
- PreAllocatedColors : Render2DClass
- PreAllocatedIndices : Render2DClass
- PreAllocatedUVCoordinates : Render2DClass
- PreAllocatedVertices : Render2DClass
- preferredHeight : WaterRenderObjClass::WaterMeshData
- PrefixName : GenNamesDialogClass::OptionsStruct
- PrelitVersion : W3dMeshHeader3Struct
- preorder : PeerRequest, PeerResponse, PSResponse
- PressedBitmap : DrawButton
- Prev : GridLinkClass, LNode< T >, MultiListNodeClass, TextureLoadTaskListNodeClass
- prev : AvailableGameInfo, MusicTrack, WindowSelectionEntry
- PrevFactory : ShdDefFactoryClass
- PrevFrame : Animatable3DObjClass
- PrevFrame0 : Animatable3DObjClass
- PrevFrame1 : Animatable3DObjClass
- previousValue : IMA_DATA
- previousWaypoint : RailroadBehavior::PullInfo
- PrevNode : GenericNode
- PriGradient : W3dPS2ShaderStruct, W3dShaderStruct
- Primary : DoubleNode< PRIMARY, SECONDARY >
- primary_texture_name : DazzleInitClass
- PrimaryName : W3dMaterial2Struct, W3dMaterialStruct
- PrimaryNumFrames : W3dMaterial2Struct
- Priority : TextureLoadTaskClass
- priority : AudioEventClassTag, Speech, SpeechItem, TPriorityInfo
- pristineMapName : SaveGameInfo
- processedFlag : CWorldBuilderDoc
- productionID : ControlBar::QueueEntry
- profile : BuddyRequest, BuddyResponse
- profileID : PeerRequest, PeerResponse
- ProfileStringID : WWProfileHierachyNodeClass
- progress : IRTPatcherEventVtbl
- ProgressMeter : GeometryExportContextClass
- ProjectedArea : ParticleBufferClass
- ProjectileCollision : GenNamesDialogClass::OptionsStruct
- Projection : CameraClass, ProjectorClass
- ProjectionMatrix : DX8Wrapper
- ProjectionTransform : CameraClass
- propType : TProp
- Proto : PrimitivePrototypeClass
- PrototypeHashTable : WW3DAssetManager
- PrototypeLoaders : WW3DAssetManager
- Prototypes : WW3DAssetManager
- provisional : Ladder
- proxy_array : HLodSaveClass
- ProxyArray : HLodClass
- ProxyList : CollectionClass, CollectionDefClass
- pseudoPing : GeneralsUser
- ptr : BTREEMemStruct, HUFFMemStruct
- pTrigger : TTriggerInfo
- pushAside : TTree
- pushAsideCos : TTree
- pushAsideDelta : TTree
- pushAsideSin : TTree
- pushAsideSource : TTree
- pushForceMag : BlastInfo
- pwh : WAVEHDR_LIST