Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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W3dMaterial2Struct Struct Reference

#include <w3d_obsolete.h>

Public Attributes

char MaterialName [W3D_NAME_LEN]
 
char PrimaryName [W3D_NAME_LEN]
 
char SecondaryName [W3D_NAME_LEN]
 
uint32 RenderFlags
 
uint8 Red
 
uint8 Green
 
uint8 Blue
 
uint8 Alpha
 
uint16 PrimaryNumFrames
 
uint16 SecondaryNumFrames
 
char Pad [12]
 

Detailed Description

Definition at line 102 of file w3d_obsolete.h.

Member Data Documentation

◆ Alpha

uint8 W3dMaterial2Struct::Alpha

Definition at line 111 of file w3d_obsolete.h.

◆ Blue

uint8 W3dMaterial2Struct::Blue

Definition at line 110 of file w3d_obsolete.h.

◆ Green

uint8 W3dMaterial2Struct::Green

Definition at line 109 of file w3d_obsolete.h.

◆ MaterialName

char W3dMaterial2Struct::MaterialName

Definition at line 104 of file w3d_obsolete.h.

◆ Pad

char W3dMaterial2Struct::Pad

Definition at line 116 of file w3d_obsolete.h.

◆ PrimaryName

char W3dMaterial2Struct::PrimaryName

Definition at line 105 of file w3d_obsolete.h.

◆ PrimaryNumFrames

uint16 W3dMaterial2Struct::PrimaryNumFrames

Definition at line 113 of file w3d_obsolete.h.

◆ Red

uint8 W3dMaterial2Struct::Red

Definition at line 108 of file w3d_obsolete.h.

◆ RenderFlags

uint32 W3dMaterial2Struct::RenderFlags

Definition at line 107 of file w3d_obsolete.h.

◆ SecondaryName

char W3dMaterial2Struct::SecondaryName

Definition at line 106 of file w3d_obsolete.h.

◆ SecondaryNumFrames

uint16 W3dMaterial2Struct::SecondaryNumFrames

Definition at line 114 of file w3d_obsolete.h.


The documentation for this struct was generated from the following files: