#include <ww3d.h>
Definition at line 406 of file ww3d.h.
◆ DeviceDriverCalls
| double RenderStatistics::DeviceDriverCalls |
◆ DrawCommands
| double RenderStatistics::DrawCommands |
◆ DrawStateChanges
| double RenderStatistics::DrawStateChanges |
◆ ElapsedSeconds
| double RenderStatistics::ElapsedSeconds |
◆ FramesRendered
| int RenderStatistics::FramesRendered |
◆ Hits
| long RenderStatistics::Hits |
◆ Insertions
| long RenderStatistics::Insertions |
◆ MaxMemory
| long RenderStatistics::MaxMemory |
◆ MemUsed
| long RenderStatistics::MemUsed |
◆ Misses
| long RenderStatistics::Misses |
◆ PaletteChanges
| double RenderStatistics::PaletteChanges |
◆ PixelsDrawn
| double RenderStatistics::PixelsDrawn |
◆ PixelsRejected
| double RenderStatistics::PixelsRejected |
◆ Removals
| long RenderStatistics::Removals |
◆ ShaderChanges
| double RenderStatistics::ShaderChanges |
◆ TextureChanges
| double RenderStatistics::TextureChanges |
◆ TextureParameterChanges
| double RenderStatistics::TextureParameterChanges |
◆ TexturesCreated
| double RenderStatistics::TexturesCreated |
◆ TextureTransfers
| double RenderStatistics::TextureTransfers |
◆ TrianglesClipCreated
| double RenderStatistics::TrianglesClipCreated |
◆ TrianglesClipRemoved
| double RenderStatistics::TrianglesClipRemoved |
◆ TrianglesReceived
| double RenderStatistics::TrianglesReceived |
◆ TrianglesSorted
| double RenderStatistics::TrianglesSorted |
◆ TrianglesSubmitted
| double RenderStatistics::TrianglesSubmitted |
◆ UserStat0
| long RenderStatistics::UserStat0 |
◆ UserStat1
| long RenderStatistics::UserStat1 |
◆ UserStat2
| long RenderStatistics::UserStat2 |
◆ VerticesReceived
| double RenderStatistics::VerticesReceived |
◆ VerticesSubmitted
| double RenderStatistics::VerticesSubmitted |
◆ ViewStateChanges
| double RenderStatistics::ViewStateChanges |
The documentation for this struct was generated from the following file:
- Code/Libraries/Source/WWVegas/WW3D2/ww3d.h