#include <InGameUI.h>
Public Attributes | |
| Coord3D | pos |
| World coords of destination point. | |
| UnsignedInt | sourceID |
| id of who will move to this point | |
| UnsignedInt | frame |
| frame the command was issued on | |
Definition at line 632 of file InGameUI.h.
| UnsignedInt InGameUI::MoveHintStruct::frame |
frame the command was issued on
Definition at line 636 of file InGameUI.h.
| Coord3D InGameUI::MoveHintStruct::pos |
World coords of destination point.
Definition at line 634 of file InGameUI.h.
| UnsignedInt InGameUI::MoveHintStruct::sourceID |
id of who will move to this point
Definition at line 635 of file InGameUI.h.