Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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PopupMessageData Class Reference

#include <InGameUI.h>

Inherits MemoryPoolObject.

Public Attributes

UnicodeString message
 
Int x
 
Int y
 
Int width
 
Color textColor
 
Bool pause
 
Bool pauseMusic
 
WindowLayoutlayout
 

Additional Inherited Members

- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPoolgetObjectMemoryPool ()=0
 

Detailed Description

Definition at line 225 of file InGameUI.h.

Member Data Documentation

◆ layout

WindowLayout* PopupMessageData::layout

Definition at line 236 of file InGameUI.h.

◆ message

UnicodeString PopupMessageData::message

Definition at line 229 of file InGameUI.h.

◆ pause

Bool PopupMessageData::pause

Definition at line 234 of file InGameUI.h.

◆ pauseMusic

Bool PopupMessageData::pauseMusic

Definition at line 235 of file InGameUI.h.

◆ textColor

Color PopupMessageData::textColor

Definition at line 233 of file InGameUI.h.

◆ width

Int PopupMessageData::width

Definition at line 232 of file InGameUI.h.

◆ x

Int PopupMessageData::x

Definition at line 230 of file InGameUI.h.

◆ y

Int PopupMessageData::y

Definition at line 231 of file InGameUI.h.


The documentation for this class was generated from the following file: