#include <InGameUI.h>
Inherits MemoryPoolObject.
Public Attributes | |
| UnicodeString | message |
| Int | x |
| Int | y |
| Int | width |
| Color | textColor |
| Bool | pause |
| Bool | pauseMusic |
| WindowLayout * | layout |
Additional Inherited Members | |
Public Member Functions inherited from MemoryPoolObject | |
| void | deleteInstance () |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
Definition at line 225 of file InGameUI.h.
| WindowLayout* PopupMessageData::layout |
Definition at line 236 of file InGameUI.h.
| UnicodeString PopupMessageData::message |
Definition at line 229 of file InGameUI.h.
| Bool PopupMessageData::pause |
Definition at line 234 of file InGameUI.h.
| Bool PopupMessageData::pauseMusic |
Definition at line 235 of file InGameUI.h.
| Color PopupMessageData::textColor |
Definition at line 233 of file InGameUI.h.
| Int PopupMessageData::width |
Definition at line 232 of file InGameUI.h.
| Int PopupMessageData::x |
Definition at line 230 of file InGameUI.h.
| Int PopupMessageData::y |
Definition at line 231 of file InGameUI.h.