Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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BlastInfo Struct Reference

#include <NeutronMissileSlowDeathUpdate.h>

Public Attributes

Bool enabled
 this blast is enabled
 
Real delay
 delay after death to start the regular blast
 
Real scorchDelay
 delay after death to start a scorch blast
 
Real innerRadius
 inner radius of damage
 
Real outerRadius
 outer radius of damage
 
Real maxDamage
 max amount
 
Real minDamage
 any object in the outerradius will always have at least this much damage done
 
Real toppleSpeed
 speed to topple things at
 
Real pushForceMag
 magnitude of the physics force to push objects
 

Detailed Description

Definition at line 59 of file NeutronMissileSlowDeathUpdate.h.

Member Data Documentation

◆ delay

Real BlastInfo::delay

delay after death to start the regular blast

Definition at line 62 of file NeutronMissileSlowDeathUpdate.h.

◆ enabled

Bool BlastInfo::enabled

this blast is enabled

Definition at line 61 of file NeutronMissileSlowDeathUpdate.h.

◆ innerRadius

Real BlastInfo::innerRadius

inner radius of damage

Definition at line 64 of file NeutronMissileSlowDeathUpdate.h.

◆ maxDamage

Real BlastInfo::maxDamage

max amount

Definition at line 66 of file NeutronMissileSlowDeathUpdate.h.

◆ minDamage

Real BlastInfo::minDamage

any object in the outerradius will always have at least this much damage done

Definition at line 67 of file NeutronMissileSlowDeathUpdate.h.

◆ outerRadius

Real BlastInfo::outerRadius

outer radius of damage

Definition at line 65 of file NeutronMissileSlowDeathUpdate.h.

◆ pushForceMag

Real BlastInfo::pushForceMag

magnitude of the physics force to push objects

Definition at line 69 of file NeutronMissileSlowDeathUpdate.h.

◆ scorchDelay

Real BlastInfo::scorchDelay

delay after death to start a scorch blast

Definition at line 63 of file NeutronMissileSlowDeathUpdate.h.

◆ toppleSpeed

Real BlastInfo::toppleSpeed

speed to topple things at

Definition at line 68 of file NeutronMissileSlowDeathUpdate.h.


The documentation for this struct was generated from the following file: