Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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W3dAnimChannelStruct Struct Reference

#include <w3d_file.h>

Public Attributes

uint16 FirstFrame
 
uint16 LastFrame
 
uint16 VectorLen
 
uint16 Flags
 
uint16 Pivot
 
uint16 pad
 
float32 Data [1]
 

Detailed Description

Definition at line 1445 of file w3d_file.h.

Member Data Documentation

◆ Data

float32 W3dAnimChannelStruct::Data

Definition at line 1453 of file w3d_file.h.

◆ FirstFrame

uint16 W3dAnimChannelStruct::FirstFrame

Definition at line 1447 of file w3d_file.h.

◆ Flags

uint16 W3dAnimChannelStruct::Flags

Definition at line 1450 of file w3d_file.h.

◆ LastFrame

uint16 W3dAnimChannelStruct::LastFrame

Definition at line 1448 of file w3d_file.h.

◆ pad

uint16 W3dAnimChannelStruct::pad

Definition at line 1452 of file w3d_file.h.

◆ Pivot

uint16 W3dAnimChannelStruct::Pivot

Definition at line 1451 of file w3d_file.h.

◆ VectorLen

uint16 W3dAnimChannelStruct::VectorLen

Definition at line 1449 of file w3d_file.h.


The documentation for this struct was generated from the following files: