Here is a list of all variables with links to the classes they belong to:
- f -
- FaceChannels : W3dMeshHeader3Struct
- FaceCount : RigidDecalMeshClass::DecalStruct, SkinDecalMeshClass::DecalStruct
- FaceStartIndex : RigidDecalMeshClass::DecalStruct, SkinDecalMeshClass::DecalStruct
- facingDirectionUponDelivery : HeadOffMapState
- faction : PeerRequest, PeerResponse
- FactoryListHead : SaveLoadSystemClass
- fadeAttribs : AudioEventClassTag
- fadeFrame : Radar::RadarEvent
- fadeout_end : DazzleInitClass
- fadeout_start : DazzleInitClass
- FadeTime : W3dEmitterInfoStruct
- FanVertex : DynamicMeshClass
- FarAttenEnd : LightClass
- FarAttenStart : LightClass
- fatal : BuddyResponse
- File : ActiveRefStruct
- file : AudioStreamerTag, IDownloadVtbl, QueuedDownload
- file64 : GABOUT
- file_count : MIXFILE_DATA_HEADER
- file_pos : IFF_FILE
- file_size : IFF_FILE
- FileBytes : ResourceFileClass
- FileMapping : FileMappingClass
- Filename : FileMappingClass, FileOffsetStruct, FrameGrabClass, W3dMapClass
- filename : AvailableGameInfo, FileInfo, IRTPatcherEventVtbl, IRTPatcherVtbl, MusicTrack, RecorderClass::ReplayHeader, TOpenMapInfo, TSaveMapInfo
- filePath : TGlobalTextureClass
- filePos : XferBlockData
- filepos : OutputChunk
- FilePtr : ResourceFileClass
- FileSize : TagBlockFile::FileHeader
- filesize : FileInfo
- FileTime : TagBlockFile
- filler : PCX_HEADER
- FillIntensity : LightEnvironmentClass
- FillLight : LightEnvironmentClass
- Filter : TextureClass
- filter : IChatVtbl, TROPTIONS
- FinalD : BTCollisionStruct
- findOn : IChatVtbl
- firstextension : GABOUT
- FirstFrame : W3dAnimChannelStruct, W3dBitChannelStruct
- firstIndex : TTree
- FirstInTable : HashNodeClass< T, U >
- FirstNode : GenericList
- firstTile : TXTextureClass
- FirstVisiblePolygon : ShdSubMeshClass
- Fixup : HierarchyNodeStruct
- Flag : ArgvClass, HashNodeClass< T, U >
- flag : INetUtilVtbl
- Flags : ArgvClass, HashNodeClass< T, U >, ip_option_information, LegacyDDPIXELFORMAT, LegacyDDSURFACEDESC2, LightClass, LineGroupClass, LOCALEFILE_HEADERCHUNK, MatrixMapperClass, MeshGeometryClass, PointGroupClass, RingRenderObjClass, ShapeSet, ShapeSet::ShapeRecord, SphereRenderObjClass, TexProjectClass, W3dAdaptiveDeltaAnimChannelStruct, W3dAggregateMiscInfo, W3dAnimChannelStruct, W3dBitChannelStruct, W3dEmitterLinePropertiesStruct, W3dSoundRObjHeaderStruct, W3dTileMapPartitionStruct, W3dTimeCodedAnimChannelStruct, W3dTimeCodedBitChannelStruct
- flags : AudioDriverChannelTag, AudioEventTag, AudioStreamerTag, Channel, ConnectionMessage, DeformChunkSetInfo, FindPositionOptions, IChatEventVtbl, IFF_FILE, PeerResponse, SpeechItem, TTargaHeader, User, W3dDeformSetInfo
- flare_colors : LensflareInitClass
- flare_count : LensflareInitClass
- flare_locations : LensflareInitClass
- flare_sizes : LensflareInitClass
- flare_uv : LensflareInitClass
- Flavor : NodeCompressedMotionStruct, W3dCompressedAnimHeaderStruct
- flen : HuffEncodeContext
- Flip : SlerpInfoStruct
- flip : TCliffInfo
- FocusBitmap : DrawButton
- fog_end : RenderInfoClass
- fog_scale : RenderInfoClass
- fog_start : RenderInfoClass
- FogCoeff : GameMtlPostLoad, W3dMaterial3Struct
- FogColor : DX8Wrapper, SceneClass
- FogEnable : DX8Wrapper
- FogEnabled : SceneClass
- FogEnd : SceneClass
- FogFunc : W3dShaderStruct
- FogStart : SceneClass
- font : GABOUT
- Font3DDatas : WW3DAssetManager
- FontCharsList : WW3DAssetManager
- fontData : GameFont
- forceAttackMode : PickDrawableStruct
- forceSelect : _ListboxData
- form_size_pos : IFF_FILE
- Format : SurfaceClass::SurfaceDescription, TextureLoadTaskClass
- format : AudioDriverChannelTag, AudioStreamerTag, GNOPTIONS
- FormID : IFF_FILE
- FormSize : IFF_FILE
- forPlayback : RecorderClass::ReplayHeader
- forResize : TNewHeightInfo
- found : DroneInfo
- foundDest : TightenPathStruct
- FourCC : LegacyDDPIXELFORMAT
- fp : IFF_FILE
- FPMS : RandomTextureMapperClass
- fps : CursorInfo, GINFO
- Fraction : BoxTestStruct, CastResultStruct, fixed
- Frame : Animatable3DObjClass, ParticleBufferClass, W3dEmitterFrameKeyframeStruct
- frame : AudioDriverChannelTag, DisconnectVoteStruct, HistoricWeaponDamageInfo, InGameUI::MoveHintStruct, Keyframe, ParticleSystemInfo::RandomKeyframe, ProfileFuncLevelTracer::Function, RGBColorKeyframe
- Frame0 : Animatable3DObjClass
- Frame1 : Animatable3DObjClass
- frame_bytes : AudioDriverChannelTag
- frame_size : AudioStreamerTag
- framebuffer : GABOUT
- FrameCount : DX8Wrapper, HMorphAnimClass, W3dMap3Struct, W3dMorphAnimHeaderStruct, W3dTextureInfoStruct
- framecountflag : GFUNCTIONS
- frameDuration : RecorderClass::ReplayHeader
- FrameKeyFrameDeltas : ParticleBufferClass
- FrameKeyFrameTimes : ParticleBufferClass
- FrameKeyFrameValues : ParticleBufferClass
- FrameMode : ParticleBufferClass, W3dEmitterInfoStructV2
- framename : GINFO
- framenum : GINFO, GINSTANCE
- FrameRandom : ParticleBufferClass
- FrameRate : FrameGrabClass, HMorphAnimClass, W3dAnimHeaderStruct, W3dCompressedAnimHeaderStruct, W3dMap3Struct, W3dMorphAnimHeaderStruct, W3dTextureInfoStruct
- frameRateMultiplier : Animatable3DObjClass
- FrameRowColumnCountLog2 : PointGroupClass
- frames : GINSTANCE
- frames_played : AudioDriverChannelTag
- framesize : GINFO
- FramesRendered : RenderStatistics
- FreeListHead : ObjectPoolClass< T, BLOCK_SIZE >
- FreeObjectCount : ObjectPoolClass< T, BLOCK_SIZE >
- from : BridgeInfo
- fromLeft : BridgeInfo
- fromRight : BridgeInfo
- Front : AABTreeNodeClass, BSPClass
- FrontBox : AABTreeNodeClass::SplitChoiceStruct
- FrontCount : AABTreeNodeClass::SplitChoiceStruct
- FrontfaceID : IDBufferClass
- FrontLeafIndex : BSPClass
- FrontOrPoly0 : W3dMeshAABTreeNode
- Frustum : CameraClass
- FrustumValid : CameraClass
- fshift : AudioEventTag
- fullText : InGameUI::UIMessage
- func : Blend, CommandLineParam, FunctionLexicon::TableEntry
- funcLine : ProfileFuncLevelTracer::Function
- funcName : ProfileFuncLevelTracer::Function
- funcSource : ProfileFuncLevelTracer::Function
- FutureCounts : W3dHModelAuxDataStruct, W3dMeshHeader3Struct, W3dMeshHeaderStruct, W3dShdMeshHeaderStruct, W3dShdSubMeshHeaderStruct
- FutureStartTime : ParticleBufferClass, W3dEmitterExtraInfoStruct
- FutureUse : W3dHModelAuxDataStruct, W3dMeshDamageStruct, W3dMeshHeaderStruct
- FVF : DX8FVFCategoryContainer, Shd6LegacyW3DClass
- fvf_info : VertexBufferClass
- fx : BoneFXListInfo, BridgeFXInfo, FXDamageFXListInfo
- fxbones : StructureToppleUpdateModuleData
- fxList : AngleFXInfo