Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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StructureToppleUpdateModuleData Class Reference

#include <StructureToppleUpdate.h>

Inherits UpdateModuleData.

Public Member Functions

 StructureToppleUpdateModuleData ()
 
- Public Member Functions inherited from BehaviorModuleData
 BehaviorModuleData ()
 
- Public Member Functions inherited from ModuleData
 ModuleData ()
 
virtual ~ModuleData ()
 
void setModuleTagNameKey (NameKeyType key)
 
NameKeyType getModuleTagNameKey () const
 
virtual Bool isAiModuleData () const
 
virtual const W3DModelDrawModuleDatagetAsW3DModelDrawModuleData () const
 
virtual const W3DTreeDrawModuleDatagetAsW3DTreeDrawModuleData () const
 
virtual StaticGameLODLevel getMinimumRequiredGameLOD () const
 
virtual void crc (Xfer *xfer)
 run the "light" crc check on this data structure
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from UpdateModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from BehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from ModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 

Public Attributes

DieMuxData m_dieMuxData
 
Int m_minToppleDelay
 
Int m_maxToppleDelay
 
Real m_structuralIntegrity
 
Real m_structuralDecay
 
DamageTypeFlags m_damageFXTypes
 flags used to play or not play the effects
 
FXListm_toppleStartFXList
 
FXListm_toppleDelayFXList
 
FXListm_toppleFXList
 
FXListm_toppleDoneFXList
 
FXListm_crushingFXList
 
AsciiString m_crushingWeaponName
 
Int m_minToppleBurstDelay
 
Int m_maxToppleBurstDelay
 
OCLVec m_ocls [ST_PHASE_COUNT]
 
UnsignedInt m_oclCount [ST_PHASE_COUNT]
 
FXBoneInfoVector fxbones
 Bone names and attached particle systems.
 
AngleFXInfoVector angleFX
 

Detailed Description

Definition at line 86 of file StructureToppleUpdate.h.

Constructor & Destructor Documentation

◆ StructureToppleUpdateModuleData()

StructureToppleUpdateModuleData::StructureToppleUpdateModuleData ( )
inline

Definition at line 109 of file StructureToppleUpdate.h.

Member Function Documentation

◆ buildFieldParse()

void StructureToppleUpdateModuleData::buildFieldParse ( MultiIniFieldParse & p)
static

Definition at line 114 of file StructureToppleUpdate.cpp.

Member Data Documentation

◆ angleFX

AngleFXInfoVector StructureToppleUpdateModuleData::angleFX

Definition at line 106 of file StructureToppleUpdate.h.

◆ fxbones

FXBoneInfoVector StructureToppleUpdateModuleData::fxbones

Bone names and attached particle systems.

Definition at line 105 of file StructureToppleUpdate.h.

◆ m_crushingFXList

FXList* StructureToppleUpdateModuleData::m_crushingFXList

Definition at line 99 of file StructureToppleUpdate.h.

◆ m_crushingWeaponName

AsciiString StructureToppleUpdateModuleData::m_crushingWeaponName

Definition at line 100 of file StructureToppleUpdate.h.

◆ m_damageFXTypes

DamageTypeFlags StructureToppleUpdateModuleData::m_damageFXTypes

flags used to play or not play the effects

Definition at line 94 of file StructureToppleUpdate.h.

◆ m_dieMuxData

DieMuxData StructureToppleUpdateModuleData::m_dieMuxData

Definition at line 89 of file StructureToppleUpdate.h.

◆ m_maxToppleBurstDelay

Int StructureToppleUpdateModuleData::m_maxToppleBurstDelay

Definition at line 102 of file StructureToppleUpdate.h.

◆ m_maxToppleDelay

Int StructureToppleUpdateModuleData::m_maxToppleDelay

Definition at line 91 of file StructureToppleUpdate.h.

◆ m_minToppleBurstDelay

Int StructureToppleUpdateModuleData::m_minToppleBurstDelay

Definition at line 101 of file StructureToppleUpdate.h.

◆ m_minToppleDelay

Int StructureToppleUpdateModuleData::m_minToppleDelay

Definition at line 90 of file StructureToppleUpdate.h.

◆ m_oclCount

UnsignedInt StructureToppleUpdateModuleData::m_oclCount[ST_PHASE_COUNT]

Definition at line 104 of file StructureToppleUpdate.h.

◆ m_ocls

OCLVec StructureToppleUpdateModuleData::m_ocls[ST_PHASE_COUNT]

Definition at line 103 of file StructureToppleUpdate.h.

◆ m_structuralDecay

Real StructureToppleUpdateModuleData::m_structuralDecay

Definition at line 93 of file StructureToppleUpdate.h.

◆ m_structuralIntegrity

Real StructureToppleUpdateModuleData::m_structuralIntegrity

Definition at line 92 of file StructureToppleUpdate.h.

◆ m_toppleDelayFXList

FXList* StructureToppleUpdateModuleData::m_toppleDelayFXList

Definition at line 96 of file StructureToppleUpdate.h.

◆ m_toppleDoneFXList

FXList* StructureToppleUpdateModuleData::m_toppleDoneFXList

Definition at line 98 of file StructureToppleUpdate.h.

◆ m_toppleFXList

FXList* StructureToppleUpdateModuleData::m_toppleFXList

Definition at line 97 of file StructureToppleUpdate.h.

◆ m_toppleStartFXList

FXList* StructureToppleUpdateModuleData::m_toppleStartFXList

Definition at line 95 of file StructureToppleUpdate.h.


The documentation for this class was generated from the following files: