#include <StructureToppleUpdate.h>
Inherits UpdateModuleData.
Public Member Functions | |
| StructureToppleUpdateModuleData () | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from UpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| DieMuxData | m_dieMuxData |
| Int | m_minToppleDelay |
| Int | m_maxToppleDelay |
| Real | m_structuralIntegrity |
| Real | m_structuralDecay |
| DamageTypeFlags | m_damageFXTypes |
| flags used to play or not play the effects | |
| FXList * | m_toppleStartFXList |
| FXList * | m_toppleDelayFXList |
| FXList * | m_toppleFXList |
| FXList * | m_toppleDoneFXList |
| FXList * | m_crushingFXList |
| AsciiString | m_crushingWeaponName |
| Int | m_minToppleBurstDelay |
| Int | m_maxToppleBurstDelay |
| OCLVec | m_ocls [ST_PHASE_COUNT] |
| UnsignedInt | m_oclCount [ST_PHASE_COUNT] |
| FXBoneInfoVector | fxbones |
| Bone names and attached particle systems. | |
| AngleFXInfoVector | angleFX |
Definition at line 86 of file StructureToppleUpdate.h.
|
inline |
Definition at line 109 of file StructureToppleUpdate.h.
|
static |
Definition at line 114 of file StructureToppleUpdate.cpp.
| AngleFXInfoVector StructureToppleUpdateModuleData::angleFX |
Definition at line 106 of file StructureToppleUpdate.h.
| FXBoneInfoVector StructureToppleUpdateModuleData::fxbones |
Bone names and attached particle systems.
Definition at line 105 of file StructureToppleUpdate.h.
| FXList* StructureToppleUpdateModuleData::m_crushingFXList |
Definition at line 99 of file StructureToppleUpdate.h.
| AsciiString StructureToppleUpdateModuleData::m_crushingWeaponName |
Definition at line 100 of file StructureToppleUpdate.h.
| DamageTypeFlags StructureToppleUpdateModuleData::m_damageFXTypes |
flags used to play or not play the effects
Definition at line 94 of file StructureToppleUpdate.h.
| DieMuxData StructureToppleUpdateModuleData::m_dieMuxData |
Definition at line 89 of file StructureToppleUpdate.h.
| Int StructureToppleUpdateModuleData::m_maxToppleBurstDelay |
Definition at line 102 of file StructureToppleUpdate.h.
| Int StructureToppleUpdateModuleData::m_maxToppleDelay |
Definition at line 91 of file StructureToppleUpdate.h.
| Int StructureToppleUpdateModuleData::m_minToppleBurstDelay |
Definition at line 101 of file StructureToppleUpdate.h.
| Int StructureToppleUpdateModuleData::m_minToppleDelay |
Definition at line 90 of file StructureToppleUpdate.h.
| UnsignedInt StructureToppleUpdateModuleData::m_oclCount[ST_PHASE_COUNT] |
Definition at line 104 of file StructureToppleUpdate.h.
| OCLVec StructureToppleUpdateModuleData::m_ocls[ST_PHASE_COUNT] |
Definition at line 103 of file StructureToppleUpdate.h.
| Real StructureToppleUpdateModuleData::m_structuralDecay |
Definition at line 93 of file StructureToppleUpdate.h.
| Real StructureToppleUpdateModuleData::m_structuralIntegrity |
Definition at line 92 of file StructureToppleUpdate.h.
| FXList* StructureToppleUpdateModuleData::m_toppleDelayFXList |
Definition at line 96 of file StructureToppleUpdate.h.
| FXList* StructureToppleUpdateModuleData::m_toppleDoneFXList |
Definition at line 98 of file StructureToppleUpdate.h.
| FXList* StructureToppleUpdateModuleData::m_toppleFXList |
Definition at line 97 of file StructureToppleUpdate.h.
| FXList* StructureToppleUpdateModuleData::m_toppleStartFXList |
Definition at line 95 of file StructureToppleUpdate.h.