#include <dazzle.h>
Definition at line 72 of file dazzle.h.
◆ LensflareInitClass() [1/2]
| LensflareInitClass::LensflareInitClass |
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◆ LensflareInitClass() [2/2]
◆ ~LensflareInitClass()
| LensflareInitClass::~LensflareInitClass |
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◆ flare_colors
| Vector3* LensflareInitClass::flare_colors |
◆ flare_count
| int LensflareInitClass::flare_count |
◆ flare_locations
| float* LensflareInitClass::flare_locations |
◆ flare_sizes
| float* LensflareInitClass::flare_sizes |
◆ flare_uv
| Vector4* LensflareInitClass::flare_uv |
◆ texture_name
◆ type
| unsigned LensflareInitClass::type |
The documentation for this class was generated from the following file:
- Code/Libraries/Source/WWVegas/WW3D2/dazzle.h