Here is a list of all variables with links to the classes they belong to:
- v -
- V : TriClass, Vector2, W3dTexCoordStruct
- v : POINTVERTEX, SHADOW_DECAL_VERTEX, Strip::Edge, Strip::Vector3i
- V0 : FaceStruct
- v0 : TCliffInfo
- V1 : FaceStruct
- v1 : TCliffInfo, VertexFormatXYZDUV1, VertexFormatXYZDUV2, VertexFormatXYZNDUV1, VertexFormatXYZNDUV1TG3, VertexFormatXYZNDUV2, VertexFormatXYZNUV1, VertexFormatXYZNUV2, VertexFormatXYZUV1, VertexFormatXYZUV2
- V2 : FaceStruct
- v2 : TCliffInfo, VertexFormatXYZDUV2, VertexFormatXYZNDUV2, VertexFormatXYZNUV2, VertexFormatXYZUV2
- v3 : TCliffInfo
- val : CommandCenterLocator
- Valid : GameMtlPassDlg, SkinDataClass
- valid : AudioEventClassTag, DozerAIUpdate::DozerDockPointInfo, Speech, WorkerAIUpdate::DozerDockPointInfo, WVINFO
- validCustom : LadderInfo
- validFactions : LadderInfo
- validMaps : LadderInfo
- validQM : LadderInfo
- Value : DeformDataChunk, FontCharsClassCharDataStruct, HLodClass, INIEntry, ParticleBufferClass, RingRenderObjClass, SphereRenderObjClass
- value : _VERT_INFO, DNode< K, V >, EnumParameterClass::_ENUM_VALUE, HSVColorReal, IChatVtbl, IMEManager::MessageInfo, Keyframe, LookupListRec, TCounter, TFlag
- Value1 : W3dVolumeRandomizerStruct
- Value2 : W3dVolumeRandomizerStruct
- Value3 : W3dVolumeRandomizerStruct
- valueRequired : CellValueProcParms
- Values : ParticlePropertyStruct< T >
- valueToRestore : LatchRestore< T >
- valueType : CellValueProcParms
- var : ParticleSystemInfo::RandomKeyframe
- vba_count : RenderStateStruct
- vba_offset : RenderStateStruct
- VBitMask : LegacyDDPIXELFORMAT
- vd : NodeCompressedMotionStruct
- Vector : SimpleVecClass< T >, VectorClass< T >
- VectorChannel : SphereRenderObjClass
- VectorClassPad : VectorClass< T >
- VectorLen : W3dAdaptiveDeltaAnimChannelStruct, W3dAnimChannelStruct, W3dTimeCodedAnimChannelStruct
- VectorMax : SimpleVecClass< T >, VectorClass< T >
- VehicleCollision : GenNamesDialogClass::OptionsStruct
- VelInherit : W3dEmitterInfoStructV2
- Velocity : NewParticleStruct, ParticleBufferClass, W3dEmitterInfoStruct
- velocity : WaterRenderObjClass::WaterMeshData
- VelocityRandom : W3dEmitterInfoStruct
- VelRandom : W3dEmitterInfoStructV2
- Version : TagBlockFile::FileHeader, W3dAggregateHeaderStruct, W3dAnimHeaderStruct, W3dBoxStruct, W3dCollectionHeaderStruct, W3dCompressedAnimHeaderStruct, W3dEmitterHeaderStruct, W3dHierarchyStruct, W3dHLodHeaderStruct, W3dHModelHeaderStruct, W3dLODModelHeaderStruct, W3dMeshHeader3Struct, W3dMeshHeaderStruct, W3dMorphAnimHeaderStruct, W3dNullObjectStruct, W3dRingStruct, W3dShdMeshHeaderStruct, W3dSoundRObjHeaderStruct, W3dSphereStruct, W3dTileMapHeaderStruct
- version : CODEXABOUT, CSF_HEADER, CSF_HEADER_V1, CSFHeader, DataChunkInfo, GABOUT, GINFO, IChatVtbl, InputChunk, PCX_HEADER, PeerResponse, Update, W3dPlaceholderStruct, W3dTransformNodeStruct, WindowLayoutInfo
- VersionMajor : OSInfoStruct
- VersionMinor : OSInfoStruct
- versionNumber : RecorderClass::ReplayHeader
- versionstr : CODEXABOUT, GABOUT
- VersionString : OSInfoStruct
- versionString : RecorderClass::ReplayHeader
- VersionSub : OSInfoStruct
- versionTimeString : RecorderClass::ReplayHeader
- vert : Line3DClass, TBlendTileInfo
- vert_index : MeshDeformSaveSetClass::_DEFORM_DATA
- VertCount : DynamicMeshClass, VertexArrayClass
- VertData : SkinDataClass
- Vertex : MeshGeometryClass, VertStruct
- vertex00Diffuse : MirrorRenderObjClass::skySetting, WaterRenderObjClass::Setting
- vertex01Diffuse : MirrorRenderObjClass::skySetting, WaterRenderObjClass::Setting
- vertex10Diffuse : MirrorRenderObjClass::skySetting, WaterRenderObjClass::Setting
- vertex11Diffuse : MirrorRenderObjClass::skySetting, WaterRenderObjClass::Setting
- vertex_buffer : DX8RigidFVFCategoryContainer
- vertex_buffer_changes : DX8Wrapper
- vertex_buffer_types : RenderStateStruct
- vertex_buffers : RenderStateStruct
- vertex_count : SortingNodeStruct
- Vertex_Processing_Behavior : DX8Wrapper
- Vertex_Shader : DX8Wrapper, Shd6BumpDiffClass, Shd6BumpSpecClass, Shd8BumpDiffClass, Shd8BumpSpecClass
- Vertex_Shader_Constants : DX8Wrapper
- VertexBoneLink : MeshGeometryClass
- VertexBuffer : DX8VertexBufferClass, VertexBufferLockClass
- VertexChannels : W3dMeshHeader3Struct
- VertexCount : DeformChunkKeyframeInfo, MeshGeometryClass, MeshMatDescClass, RigidDecalMeshClass::DecalStruct, SkinDecalMeshClass::DecalStruct, VertexBufferClass
- VertexIndex : DeformDataChunk, W3dDeformData, W3dMeshDamageColorStruct, W3dMeshDamageVertexStruct
- VertexLocations : SRMeshClass
- VertexMaterial : PolygonInfoClass
- VertexMaterialCount : W3dMaterialInfoStruct
- VertexMaterialIdx : DynamicMeshClass
- VertexMaterialIndex : MeshBuilderClass::VertClass
- VertexMaterials : MaterialCollectorClass, RigidDecalMeshClass, SkinDecalMeshClass
- VertexNorm : MeshGeometryClass
- VertexNormals : SRMeshClass
- VertexShadeIdx : MeshGeometryClass
- VertexStartIndex : RigidDecalMeshClass::DecalStruct, SkinDecalMeshClass::DecalStruct
- Vertices : Render2DClass, VertexBufferLockClass
- VerticesReceived : RenderStatistics
- VerticesSubmitted : RenderStatistics
- VertIdx : MeshBuilderClass::FaceClass
- VertNorms : DecalPolyClass, RigidDecalMeshClass
- Verts : ClipPolyClass, DecalPolyClass, MeshBuilderClass::FaceClass, PolygonClass, RigidDecalMeshClass, VertexArrayClass, VisPolyClass
- verts : BaseHeightMapRenderObjClass::shoreLineTileInfo
- VertSel : SkinDataClass
- VertSelSets : SkinDataClass
- VFov : TexProjectClass
- victim : ViewAttackBlockedStruct
- victimCell : ViewAttackBlockedStruct
- vidx1 : SideIndexInfo
- vidx2 : SideIndexInfo
- view : RenderStateStruct
- View_Projection_Matrix : Shd6BumpDiffClass, Shd6BumpSpecClass, Shd6CubeMapClass, Shd6GlossMaskClass, Shd6SimpleClass, Shd7BumpDiffClass, Shd7BumpSpecClass, Shd8BumpDiffClass, Shd8BumpSpecClass
- ViewPlane : CameraClass
- Viewport : CameraClass
- ViewSpaceFrustum : CameraClass
- ViewSpaceProjectionNormal : MatrixMapperClass
- ViewStateChanges : RenderStatistics
- ViewToPixel : MatrixMapperClass
- ViewToTexture : MatrixMapperClass
- Vindex : W3dSurrenderTriStruct, W3dTriStruct
- Vis : NodeCompressedMotionStruct, NodeMotionStruct
- VisCollision : GenNamesDialogClass::OptionsStruct
- Visibility_Checked : SimpleSceneClass
- visible : TProp, TTree
- visible_decal_meshes : DX8MeshRendererClass
- visible_matpass_head : DX8FVFCategoryContainer
- visible_matpass_tail : DX8FVFCategoryContainer
- visible_texture_category_list : DX8FVFCategoryContainer
- VisiblePolygonCount : ShdSubMeshClass
- VisRasterizer : SpecialRenderInfoClass
- VOffset : EdgeMapperClass
- vOffset : TRoadSegInfo
- Volume : W3dMeshHeaderStruct
- volume : MusicTrack, Speech
- volumeCompression : AudioEventClassTag
- vote : DisconnectVoteStruct
- VPerSec : W3dEmitterLinePropertiesStruct
- VPXMax : PointGroupClass
- VPXMin : PointGroupClass
- VPYMax : PointGroupClass
- VPYMin : PointGroupClass
- vScrollPerMs : MirrorRenderObjClass::skySetting, WaterRenderObjClass::Setting
- vShift : AudioEventClassTag
- vshift : AudioEventTag
- VSpeed : EdgeMapperClass