#include <dx8fvf.h>
Definition at line 162 of file dx8fvf.h.
◆ diffuse
| unsigned VertexFormatXYZDUV2::diffuse |
◆ u1
| float VertexFormatXYZDUV2::u1 |
◆ u2
| float VertexFormatXYZDUV2::u2 |
◆ v1
| float VertexFormatXYZDUV2::v1 |
◆ v2
| float VertexFormatXYZDUV2::v2 |
| float VertexFormatXYZDUV2::x |
| float VertexFormatXYZDUV2::y |
| float VertexFormatXYZDUV2::z |
The documentation for this struct was generated from the following file:
- Code/Libraries/Source/WWVegas/WW3D2/dx8fvf.h