Here is a list of all functions with links to the classes they belong to:
- n -
- Name() : BabylonLabel, DefinitionMgrClass, DynamicAudioSaveLoadClass, SaveLoadSubSystemClass, StaticAudioSaveLoadClass, TransDB
- NameKeyGenerator() : NameKeyGenerator
- NameSB() : BabylonLabel
- nameToKey() : NameKeyGenerator
- nameToLowercaseKey() : NameKeyGenerator
- nameToMessage() : Eva
- NAT() : NAT
- Navigate() : DX8WebBrowser
- NavigateArrow() : Range
- needAutoSave() : CWorldBuilderDoc
- Needs_Normals() : ClassicEnvironmentMapperClass, EdgeMapperClass, EnvironmentMapperClass, GridClassicEnvironmentMapperClass, GridEnvironmentMapperClass, GridWSEnvMapperClass, TextureMapperClass, WSEnvMapperClass
- Needs_Render_Target() : TexProjectClass
- Needs_Vertex_Normals() : MeshModelClass
- needsToFinish() : AnimateWindow
- needToCalculateZones() : PathfindZoneManager
- needToDraw() : W3DTreeBuffer
- needToFace() : SpecialAbilityUpdate
- needToPack() : SpecialAbilityUpdate
- needToRotate() : AIUpdateInterface
- needToUnpack() : SpecialAbilityUpdate
- NeedUseSubselButton() : MeshDeformClass
- Negate() : Int< PRECISION >
- Net_To_Host() : FieldClass
- NetAckBothCommandMsg() : NetAckBothCommandMsg
- NetAckStage1CommandMsg() : NetAckStage1CommandMsg
- NetAckStage2CommandMsg() : NetAckStage2CommandMsg
- NetChatCommandMsg() : NetChatCommandMsg
- NetCommandList() : NetCommandList
- NetCommandMsg() : NetCommandMsg
- NetCommandRef() : NetCommandRef
- NetCommandWrapperList() : NetCommandWrapperList
- NetCommandWrapperListNode() : NetCommandWrapperListNode
- NetDestroyPlayerCommandMsg() : NetDestroyPlayerCommandMsg
- NetDisconnectChatCommandMsg() : NetDisconnectChatCommandMsg
- NetDisconnectFrameCommandMsg() : NetDisconnectFrameCommandMsg
- NetDisconnectKeepAliveCommandMsg() : NetDisconnectKeepAliveCommandMsg
- NetDisconnectPlayerCommandMsg() : NetDisconnectPlayerCommandMsg
- NetDisconnectScreenOffCommandMsg() : NetDisconnectScreenOffCommandMsg
- NetDisconnectVoteCommandMsg() : NetDisconnectVoteCommandMsg
- NetFileAnnounceCommandMsg() : NetFileAnnounceCommandMsg
- NetFileCommandMsg() : NetFileCommandMsg
- NetFileProgressCommandMsg() : NetFileProgressCommandMsg
- NetFrameCommandMsg() : NetFrameCommandMsg
- NetFrameResendRequestCommandMsg() : NetFrameResendRequestCommandMsg
- NetGameCommandMsg() : NetGameCommandMsg
- NetKeepAliveCommandMsg() : NetKeepAliveCommandMsg
- NetPacket() : NetPacket
- NetPacketRouterAckCommandMsg() : NetPacketRouterAckCommandMsg
- NetPacketRouterQueryCommandMsg() : NetPacketRouterQueryCommandMsg
- NetPlayerLeaveCommandMsg() : NetPlayerLeaveCommandMsg
- NetProgressCommandMsg() : NetProgressCommandMsg
- NetRunAheadCommandMsg() : NetRunAheadCommandMsg
- NetRunAheadMetricsCommandMsg() : NetRunAheadMetricsCommandMsg
- Network() : Network
- NetWrapperCommandMsg() : NetWrapperCommandMsg
- NeutronBlastBehavior() : NeutronBlastBehavior
- NeutronBlastBehaviorModuleData() : NeutronBlastBehaviorModuleData
- NeutronMissileSlowDeathBehavior() : NeutronMissileSlowDeathBehavior
- NeutronMissileSlowDeathBehaviorModuleData() : NeutronMissileSlowDeathBehaviorModuleData
- NeutronMissileUpdate() : NeutronMissileUpdate
- NeutronMissileUpdateModuleData() : NeutronMissileUpdateModuleData
- New() : PopupSlider, StackAllocator< T, nStackCount, bConstruct >
- new_standard_material() : W3DUtilityClass
- newAudioEventInfo() : AudioManager
- newBenchProfile() : GameLODManager
- newBridge() : TerrainRoadCollection
- newCampaign() : CampaignManager
- newCheckBox() : GUIEdit
- newComboBox() : GUIEdit
- newCommandButton() : ControlBar
- newCommandButtonOverride() : ControlBar
- newCommandSet() : ControlBar
- newCommandSetOverride() : ControlBar
- newControlBarScheme() : ControlBarSchemeManager
- newCrateTemplate() : CrateSystem
- newCrateTemplateOverride() : CrateSystem
- newDisplayString() : DisplayStringManager, W3DDisplayStringManager
- newDrawable() : ThingFactory
- newDrive() : CDManager, CDManagerInterface
- newEvaCheckInfo() : Eva
- newGame() : PlayerList
- newHeaderTemplate() : HeaderTemplateManager
- newHorizontalSlider() : GUIEdit
- NewID() : TransDB
- newLayout() : GUIEdit
- newListbox() : GUIEdit
- newLocomotor() : LocomotorStore
- newLODPreset() : GameLODManager
- newMap() : AIPlayer, AISkirmishPlayer, Pathfinder, Player, PlayerList, Radar, ScriptEngine, TerrainLogic, W3DRadar, W3DTerrainLogic
- newMission() : Campaign
- newModule() : ModuleFactory
- newModuleDataFromINI() : ModuleFactory
- newMultiplayerColorDefinition() : MultiplayerSettings
- newObject() : ThingFactory
- newOverride() : AI, LocomotorStore, WeaponStore
- newProgressBar() : GUIEdit
- newProjectileFired() : Weapon
- newPushButton() : GUIEdit
- newRadioButton() : GUIEdit
- newResizerWindow() : ControlBarResizer
- newRoad() : TerrainRoadCollection
- NewSetFromCurSel() : SkinModifierClass
- newShellMenuScheme() : ShellMenuSchemeManager
- newStaticText() : GUIEdit
- newTabControl() : GUIEdit
- newTask() : DozerAIInterface, DozerAIUpdate, WorkerAIUpdate
- newTemplate() : Anim2DCollection, ParticleSystemManager, ThingFactory
- newTerrain() : TerrainTypeCollection
- newTextEntry() : GUIEdit
- newUpgrade() : UpgradeCenter
- newUserWindow() : GUIEdit
- newVerticalSlider() : GUIEdit
- newWeaponTemplate() : WeaponStore
- NewWindow() : _Workbook
- newWindow() : GUIEdit
- newWorkerRespawnProcess() : RebuildHoleBehavior
- Next() : ArgvClass, AssetIterator, DataNode< T >, Font3DDataIterator, GenericMultiListIterator, GenericNode, GridListIterator, HAnimIterator, HashNodeClass< T, U >, HashTableIteratorClass, HashTemplateIterator< KeyType, ValueType >, ListNode, ListSearch, Node< T >, SceneIterator, SimpleSceneIterator, SLNode< T >, TransDB, WWProfileInOrderIterator, WWProfileIterator
- next() : BezFwdIterator, DisplayString, GameMessage, LListNode, ObjectIterator, SimpleObjectIterator, VideoStream, VideoStreamInterface
- Next_Valid() : DataNode< T >, GenericNode, HashNodeClass< T, U >, Node< T >
- nextBridge() : TerrainRoadCollection
- nextFont() : FontLibrary
- nextFrame() : DisconnectManager
- nextItem() : Speaker
- NextLabel() : TransDB
- NextLetter() : _Application
- nextLine() : File, LocalFile, RAMFile, StreamingArchiveFile
- NextLoop() : ListNode
- nextMusicTrack() : AudioManager, MilesAudioManager
- NextObsolete() : TransDB
- nextProduction() : ProductionUpdate, ProductionUpdateInterface
- nextRoad() : TerrainRoadCollection
- nextTerrain() : TerrainTypeCollection
- NextText() : BabylonLabel
- nextToken() : AsciiString, UnicodeString
- nextTrackName() : AudioManager
- NextTranslation() : BabylonText
- nextWithNumeric() : SimpleObjectIterator
- nickErrorCallback() : PeerThreadClass
- NODE_ACCEPTED() : AABTreeCullSystemClass
- Node_Count() : AABTreeBuilderClass
- NODE_REJECTED() : AABTreeCullSystemClass
- NODE_TRIVIALLY_ACCEPTED() : AABTreeCullSystemClass
- NodeCompressedMotionStruct() : NodeCompressedMotionStruct
- nodeCount() : LList
- NodeMotionStruct() : NodeMotionStruct
- noneInside() : Team
- Normal() : DynamicMeshClass
- NormalCone() : NormalCone
- Normalize() : Quaternion, TPoint2D< T >, TPoint3D< T >, Vector2, Vector3, Vector4, VectorProcessorClass
- normalize() : Coord2D, Coord3D, Xtime
- Normalize_Coordinates() : WW3D
- Normalize_Filename() : ParticleEmitterDefClass
- Normalize_Weights() : HAnimComboClass
- Normalized_Cross_Product() : Vector3
- normalizeRegion() : GUIEdit
- normalizeWindowRegion() : GameWindow
- NotChanged() : DBAttribs
- NoteText() : Range
- NotificationEnded() : Observer< Event >
- Notifier() : Notifier< Event >
- Notify_Added() : BaseHeightMapRenderObjClass, CompositeRenderObjClass, HLodClass, LightClass, ParticleBufferClass, ParticleEmitterClass, RenderObjClass
- Notify_Changed() : GameMtl
- Notify_Removed() : CompositeRenderObjClass, HLodClass, LightClass, ParticleBufferClass, ParticleEmitterClass, RenderObjClass
- notifyCrate() : AIUpdateInterface
- notifyDrawableDependencyCleared() : Drawable
- notifyDrawModuleDependencyCleared() : ObjectDrawInterface, W3DDependencyModelDraw, W3DModelDraw
- notifyFired() : AIAttackState, NotifyWeaponFiredInterface, TurretAI
- notifyFiringTrackerShotFired() : Object
- NotifyInputChanged() : AlphaModifierClass, SkinModifierClass
- NotifyMe() : Observer< Event >
- notifyNewVictimChosen() : AIAttackState, NotifyWeaponFiredInterface, TurretAI
- notifyNewWindow() : GUIEdit
- NotifyObservers() : Notifier< Event >
- notifyOf2DSampleCompletion() : SoundManager
- notifyOf2DSampleStart() : SoundManager
- notifyOf3DSampleCompletion() : SoundManager
- notifyOf3DSampleStart() : SoundManager
- notifyOfAcquiredScience() : ScriptEngine
- notifyOfAudioCompletion() : AudioManager, MilesAudioManager
- notifyOfCompletedSpecialPower() : ScriptEngine
- notifyOfCompletedUpgrade() : ScriptEngine
- notifyOfCompletedVideo() : ScriptEngine
- notifyOfMidwaySpecialPower() : ScriptEngine
- notifyOfObjectCreationOrDestruction() : ScriptEngine
- notifyOfObjectDestruction() : ScriptEngine
- notifyOfTeamDestruction() : ScriptEngine
- notifyOfTriggeredSpecialPower() : ScriptEngine
- notifyOthersOfCurrentFrame() : ConnectionManager, Network, NetworkInterface
- notifyOthersOfNewFrame() : ConnectionManager, Network, NetworkInterface
- NotifyRefChanged() : AlphaModifierClass, GameMapsClass, GameMtl, MaterialReferenceMaker, MeshDeformClass, SkinModifierClass, SkinWSMObjectClass
- notifyScriptEngine() : SpecialPowerCompletionDie
- notifyShroudChanged() : BaseHeightMapRenderObjClass, W3DPropBuffer
- notifySubdualDamage() : Object, SubdualDamageHelper
- notifyTargetOfProbe() : NAT
- notifyTeamOfObjectDeath() : Team
- notifyTerrainObjectMoved() : GameClient, W3DGameClient
- notifyTextChanged() : DisplayString, W3DDisplayString
- notifyUsersOfConnectionDone() : NAT
- notifyUsersOfConnectionFailed() : NAT
- notifyVictimIsDead() : AIUpdateInterface, JetAIUpdate
- notifyVideoPlayerOfNewProvider() : BinkVideoPlayer, VideoPlayer, VideoPlayerInterface
- notifyWindowDeleted() : EditWindow
- NotMatched() : DBAttribs
- NotProcessed() : DBAttribs
- NTreeClass() : NTreeClass< T >
- NTreeLeafClass() : NTreeLeafClass< T >
- Null3DObjClass() : Null3DObjClass
- NullGeometryExportTaskClass() : NullGeometryExportTaskClass
- NullPrototypeClass() : NullPrototypeClass
- NullSaveClass() : NullSaveClass
- Num_Bones() : SkinWSMObjectClass
- Num_Hash_Bits() : FaceHasherClass, HashCalculatorClass< T >
- Num_Hash_Values() : FaceHasherClass, HashCalculatorClass< T >
- Num_Layers() : VoxelClass
- Num_Nodes() : HierarchySaveClass, INodeListClass
- Num_Pivots() : HTreeClass
- Num_Records() : HashListClass< T, U, NumHashValues >
- Num_Refs() : RefCountClass
- Num_Trees() : HTreeManagerClass
- Num_Used_Values() : HashListClass< T, U, NumHashValues >
- NumItems() : List< T >
- NumLabels() : TransDB
- NumLabelsChanged() : TransDB
- NumObsolete() : TransDB
- NumParamBlocks() : AlphaModifierClass, GridSnapModifierClass
- NumRefs() : AlphaModifierClass, GameMapsClass, GameMtl, MaterialReferenceMaker, SkinModifierClass, SkinWSMObjectClass
- numSpeeches() : SpeechManager
- NumStrings() : BabylonLabel
- NumSubs() : AlphaModifierClass, GameMapsClass, GameMtl
- NumSubTexmaps() : GameMtl