Here is a list of all file members with links to the files they belong to:
- l -
- label : template.h
- LABEL_ALPHA : resource.h
- LABEL_COLOR1 : resource.h
- LABEL_COLOR2 : resource.h
- LABEL_COLOR3 : resource.h
- Ladder : wolapi.h
- LadderInfoList : LadderDefs.h
- LadderMap : generals.h
- LadderPrefMap : LadderPreferences.h
- ladderSelectedCallback() : PopupLadderSelect.cpp
- LADIP_KEY : PeerThread.cpp
- LADIP_STR : PeerThread.cpp
- LADPORT_KEY : PeerThread.cpp
- LADPORT_STR : PeerThread.cpp
- LANbuttonPushed : LanGameOptionsMenu.cpp, LanLobbyMenu.cpp, NetworkDirectConnect.cpp, LANAPI.cpp, LANAPICallbacks.cpp
- LAND_AND_EVAC : ChinookAIUpdate.cpp
- LAND_AND_EVAC_AND_EXIT : ChinookAIUpdate.cpp
- LANDING : ChinookAIUpdate.cpp, JetAIUpdate.cpp
- LANDING_AWAIT_CLEARANCE : JetAIUpdate.cpp
- LANDisplayGameList() : LANGameInfo.h, LANGameInfo.cpp
- LANDisplayGameOptions() : LANGameInfo.h
- LANDisplaySlotList() : LANGameInfo.h
- LANEnableStartButton() : LANGameInfo.h, LanGameOptionsMenu.cpp
- LANG_CHI : autorun.h
- LANG_DUT : autorun.h
- LANG_FRE : autorun.h
- LANG_GER : autorun.h
- LANG_ITA : autorun.h
- LANG_JAP : autorun.h
- LANG_KOR : autorun.h
- LANG_NUM : autorun.h
- LANG_SCA : autorun.h
- LANG_SPA : autorun.h
- LANG_UK : autorun.h
- LANG_USA : autorun.h
- LanGameOptionsMenuInit() : GUICallbacks.h, LanGameOptionsMenu.cpp
- LanGameOptionsMenuInput() : GUICallbacks.h, LanGameOptionsMenu.cpp
- LanGameOptionsMenuShutdown() : GUICallbacks.h, LanGameOptionsMenu.cpp
- LanGameOptionsMenuSystem() : GUICallbacks.h, LanGameOptionsMenu.cpp
- LanGameOptionsMenuUpdate() : GUICallbacks.h, LanGameOptionsMenu.cpp
- LangID : TransDB.h
- LANGID_CHINESE : TransDB.h
- LANGID_FRENCH : TransDB.h
- LANGID_GERMAN : TransDB.h
- LANGID_ITALIAN : TransDB.h
- LANGID_JABBER : TransDB.h
- LANGID_JAPANESE : TransDB.h
- LANGID_KOREAN : TransDB.h
- LANGID_SPANISH : TransDB.h
- LANGID_UK : TransDB.h
- LANGID_UNKNOWN : TransDB.h
- LANGID_US : TransDB.h
- LangMap : LanguageFilter.h
- LangMapIter : LanguageFilter.h
- Language : autorun.cpp, autorun.h
- LANGUAGE_ID_FRENCH : Language.h
- LANGUAGE_ID_GERMAN : Language.h
- LANGUAGE_ID_ITALIAN : Language.h
- LANGUAGE_ID_JABBER : Language.h
- LANGUAGE_ID_JAPANESE : Language.h
- LANGUAGE_ID_KOREAN : Language.h
- LANGUAGE_ID_SPANISH : Language.h
- LANGUAGE_ID_UK : Language.h
- LANGUAGE_ID_UNKNOWN : Language.h
- LANGUAGE_ID_US : Language.h
- LANGUAGE_IS_DBCS : Locale_API.cpp
- LANGUAGE_SUBKEY : autorun.h
- LanguageFile : Locale_API.cpp, Locale_API.h
- LanguageID : Language.h, Locale_API.cpp, Locale_API.h
- LanguageToUse : autorun.cpp
- LanguageType : autorun.h
- LANisShuttingDown : LanGameOptionsMenu.cpp, LanLobbyMenu.cpp, NetworkDirectConnect.cpp
- LanLobbyMenuInit() : GUICallbacks.h, LanLobbyMenu.cpp
- LanLobbyMenuInput() : GUICallbacks.h, LanLobbyMenu.cpp
- LanLobbyMenuShutdown() : GUICallbacks.h, LanLobbyMenu.cpp
- LanLobbyMenuSystem() : GUICallbacks.h, LanLobbyMenu.cpp
- LanLobbyMenuUpdate() : GUICallbacks.h, LanLobbyMenu.cpp
- LanMapSelectMenuInit() : GUICallbacks.h, LanMapSelectMenu.cpp
- LanMapSelectMenuInput() : GUICallbacks.h, LanMapSelectMenu.cpp
- LanMapSelectMenuShutdown() : GUICallbacks.h, LanMapSelectMenu.cpp
- LanMapSelectMenuSystem() : GUICallbacks.h, LanMapSelectMenu.cpp
- LanMapSelectMenuUpdate() : GUICallbacks.h, LanMapSelectMenu.cpp
- LANnextScreen : LanGameOptionsMenu.cpp, LanLobbyMenu.cpp
- LanPositionStartSpots() : LanGameOptionsMenu.cpp
- LANSocketErrorDetected : LanLobbyMenu.cpp, LANAPI.cpp
- lanUpdateSlotList() : LANAPICallbacks.h, LanGameOptionsMenu.cpp
- LARGE_BUFFER : Debug.cpp, debug.cpp
- LaserStatus : ParticleUplinkCannonUpdate.h
- LASERSTATUS_BORN : ParticleUplinkCannonUpdate.h
- LASERSTATUS_DEAD : ParticleUplinkCannonUpdate.h
- LASERSTATUS_DECAYING : ParticleUplinkCannonUpdate.h
- LASERSTATUS_NONE : ParticleUplinkCannonUpdate.h
- LAST_DRAWABLE_MODULE_TYPE : Module.h
- Last_Error_Text() : CDCNTRL.CPP
- lastHilitedIndex : ChallengeMenu.cpp
- lastPreviewSound : ChallengeMenu.cpp
- LastReplayFileName : PopupReplay.cpp, ScoreScreen.cpp
- lastReplayFileName : Recorder.cpp
- lastSelectionSound : ChallengeMenu.cpp
- lastSlotlistTime : WOLGameSetupMenu.cpp
- LAUNCHER_FILENAME : autorun.h
- LaunchObject : autorun.cpp, autorun.h
- LaunchURL() : urllaunch.h, urllaunch.cpp
- LaunchWebBrowser() : LaunchWeb.cpp, LaunchWeb.h
- LAYER_GROUND : GameType.h
- LAYER_H : layer.h
- LAYER_INVALID : GameType.h
- LAYER_LAST : GameType.h
- LAYER_WALL : GameType.h
- LAYER_Z_CLOSE_ENOUGH_F : AIPathfind.h
- LayerListClass : layer.h
- LayerNodeClass : layer.h
- LAYERS_LIST_BREAK_1 : LayersList.cpp
- LAYERS_LIST_BREAK_2 : LayersList.cpp
- LAYERS_LIST_DELETE_CURRENT_LAYER : LayersList.cpp
- LAYERS_LIST_HIDE_CURRENT_LAYER : LayersList.cpp
- LAYERS_LIST_INSERT_NEW_LAYER : LayersList.cpp
- LAYERS_LIST_MERGE_LAYER_INTO : LayersList.cpp
- LAYERS_LIST_MERGE_OBJECT_INTO : LayersList.cpp
- LAYERS_LIST_MERGE_VIEW_SELECTION_INTO : LayersList.cpp
- LAYERS_LIST_SELECT_ACTIVE_LAYER : LayersList.cpp
- LAYERS_LIST_SELECT_OBJECT : LayersList.cpp
- LayersListMenuSelectionsEnum : LayersList.cpp
- LAYOUT_SCHEME_DIALOG : resource.h
- LAZR_SPECIAL_PARTICLE_UPLINK_CANNON : SpecialPowerType.h
- LBC_GENERIC_FAILURE : BuildAssistant.h
- LBC_NO_CLEAR_PATH : BuildAssistant.h
- LBC_NOT_FLAT_ENOUGH : BuildAssistant.h
- LBC_OBJECTS_IN_THE_WAY : BuildAssistant.h
- LBC_OK : BuildAssistant.h
- LBC_RESTRICTED_TERRAIN : BuildAssistant.h
- LBC_SHROUD : BuildAssistant.h
- LBC_TOO_CLOSE_TO_SUPPLIES : BuildAssistant.h
- LCW : IFF.H
- LCW_Comp() : LCW.H
- LCW_Compress() : IFF.H
- LCW_H : LCW.H
- LCW_Uncomp() : lcw.cpp, LCW.H
- LCW_Uncompress() : IFF.H
- LEAN_AND_MEAN : leanAndMeanAutorun.h
- LEAPS_THRU_END_OF : xtime.cpp
- Least_Common_Multiple() : gcd_lcm.cpp, gcd_lcm.h
- LEFT : vxllayer.cpp
- LEFT_JUSTIFY : resource.h
- LEFT_SIDE : resource.h
- LeftHUDInput() : GUICallbacks.h, ControlBarCallback.cpp
- LegalBuildCode : BuildAssistant.h
- legalRadarPoint() : W3DRadar.cpp
- LENSFLARE_LIST_STRING : dazzle.cpp
- LENSFLARE_TEXTURE_STRING : dazzle.cpp
- Lerp() : vector4.h, matrix3d.cpp, matrix3d.h, vector3.h, vector4.h
- LETTER_BOX_FADE_TIME : W3DDisplay.cpp
- LEVEL_COUNT : GameCommon.h
- LEVEL_ELITE : GameCommon.h
- LEVEL_FIRST : GameCommon.h
- LEVEL_HEROIC : GameCommon.h
- LEVEL_INVALID : GameCommon.h
- LEVEL_LAST : GameCommon.h
- LEVEL_REGULAR : GameCommon.h
- LEVEL_VETERAN : GameCommon.h
- LibClassDesc() : dllmain.cpp
- LibDescription() : dllmain.cpp
- LIBID_WOLAPILib : wolapi.h, wolapi_i.c
- LibNumberClasses() : dllmain.cpp
- LibVersion() : dllmain.cpp
- LIGHT_0 : shd6bumpdiff_constants.h, shd6bumpspec_constants.h, shd7bumpdiff_constants.h, shd7bumpspec_constants.h, shd8bumpdiff_constants.h, shd8bumpspec_constants.h
- LIGHT_1 : shd6bumpdiff_constants.h, shd6bumpspec_constants.h, shd7bumpdiff_constants.h, shd7bumpspec_constants.h, shd8bumpdiff_constants.h, shd8bumpspec_constants.h
- LIGHT_2 : shd6bumpdiff_constants.h, shd6bumpspec_constants.h, shd7bumpdiff_constants.h, shd7bumpspec_constants.h, shd8bumpdiff_constants.h, shd8bumpspec_constants.h
- LIGHT_3 : shd6bumpdiff_constants.h, shd6bumpspec_constants.h, shd7bumpdiff_constants.h, shd7bumpspec_constants.h, shd8bumpdiff_constants.h, shd8bumpspec_constants.h
- LIGHT_CHUNK_VARIABLES : light.cpp
- LIGHT_CHUNK_W3DFILE : light.cpp
- LIGHT_H : light.h
- LIGHT_LOCAL : shd6bumpdiff_constants.h, shd6bumpspec_constants.h, shd7bumpdiff_constants.h, shd7bumpspec_constants.h, shd8bumpdiff_constants.h, shd8bumpspec_constants.h
- LIGHT_VARIABLE_TRANSFORM : light.cpp
- LIGHTENVIRONMENT_H : lightenvironment.h
- LIGHTGLARESAVE_H : LightGlareSave.h
- LIGHTMAP_DEBUG_SHADER_BITS : ww3d.cpp
- LightPosWorld : W3DShadow.cpp
- LIKE_EXISTING : ObjectCreationList.cpp
- LINE3D_H : line3d.h
- LINE_LEN : UserPreferences.cpp
- LINE_THICKNESS : DrawObject.cpp
- LINEARCURVE1D_CHUNK_CURVE1D : curve.cpp
- LINEARCURVE3D_CHUNK_CURVE3D : curve.cpp
- LINEGRP_H : linegrp.h
- LineInRegion() : TerrainLogic.h, TerrainLogic.cpp
- LINESEG_H : lineseg.h
- LINESIZE : CRCDiff.cpp
- LIST_DIR : Resource.h
- LIST_FOLDERS : Resource.h
- LIST_IMAGES : Resource.h
- LIST_PAGES : Resource.h
- LIST_WINDOWS : resource.h
- ListAddNode() : AUD_List.cpp
- ListAddNodeAfter() : AUD_List.cpp
- ListAddNodeSortAscending() : AUD_List.cpp
- ListAsciiString : ScriptEngine.h
- ListAsciiStringCoord3D : ScriptEngine.h
- ListAsciiStringCoord3DIt : ScriptEngine.h
- ListAsciiStringIt : ScriptEngine.h
- ListAsciiStringObjectID : ScriptEngine.h
- ListAsciiStringObjectIDIt : ScriptEngine.h
- ListAsciiStringUINT : ScriptEngine.h
- ListAsciiStringUINTIt : ScriptEngine.h
- LISTBOX_DISABLED : Properties.h
- LISTBOX_DISABLED_SELECTED_ITEM_CENTER : Properties.h
- LISTBOX_DISABLED_SELECTED_ITEM_LEFT : Properties.h
- LISTBOX_DISABLED_SELECTED_ITEM_RIGHT : Properties.h
- LISTBOX_DISABLED_SELECTED_ITEM_SMALL_CENTER : Properties.h
- LISTBOX_DOWN_BUTTON_DISABLED : Properties.h
- LISTBOX_DOWN_BUTTON_DISABLED_PUSHED : Properties.h
- LISTBOX_DOWN_BUTTON_ENABLED : Properties.h
- LISTBOX_DOWN_BUTTON_ENABLED_PUSHED : Properties.h
- LISTBOX_DOWN_BUTTON_HILITE : Properties.h
- LISTBOX_DOWN_BUTTON_HILITE_PUSHED : Properties.h
- LISTBOX_ENABLED : Properties.h
- LISTBOX_ENABLED_SELECTED_ITEM_CENTER : Properties.h
- LISTBOX_ENABLED_SELECTED_ITEM_LEFT : Properties.h
- LISTBOX_ENABLED_SELECTED_ITEM_RIGHT : Properties.h
- LISTBOX_ENABLED_SELECTED_ITEM_SMALL_CENTER : Properties.h
- LISTBOX_HILITE : Properties.h
- LISTBOX_HILITE_SELECTED_ITEM_CENTER : Properties.h
- LISTBOX_HILITE_SELECTED_ITEM_LEFT : Properties.h
- LISTBOX_HILITE_SELECTED_ITEM_RIGHT : Properties.h
- LISTBOX_HILITE_SELECTED_ITEM_SMALL_CENTER : Properties.h
- LISTBOX_IMAGE : Gadget.h
- LISTBOX_PROPERTIES_DIALOG : resource.h
- LISTBOX_SLIDER_DISABLED_BOTTOM : Properties.h
- LISTBOX_SLIDER_DISABLED_CENTER : Properties.h
- LISTBOX_SLIDER_DISABLED_SMALL_CENTER : Properties.h
- LISTBOX_SLIDER_DISABLED_TOP : Properties.h
- LISTBOX_SLIDER_ENABLED_BOTTOM : Properties.h
- LISTBOX_SLIDER_ENABLED_CENTER : Properties.h
- LISTBOX_SLIDER_ENABLED_SMALL_CENTER : Properties.h
- LISTBOX_SLIDER_ENABLED_TOP : Properties.h
- LISTBOX_SLIDER_HILITE_BOTTOM : Properties.h
- LISTBOX_SLIDER_HILITE_CENTER : Properties.h
- LISTBOX_SLIDER_HILITE_SMALL_CENTER : Properties.h
- LISTBOX_SLIDER_HILITE_TOP : Properties.h
- LISTBOX_SLIDER_THUMB_DISABLED : Properties.h
- LISTBOX_SLIDER_THUMB_DISABLED_PUSHED : Properties.h
- LISTBOX_SLIDER_THUMB_ENABLED : Properties.h
- LISTBOX_SLIDER_THUMB_ENABLED_PUSHED : Properties.h
- LISTBOX_SLIDER_THUMB_HILITE : Properties.h
- LISTBOX_SLIDER_THUMB_HILITE_PUSHED : Properties.h
- LISTBOX_TEXT : Gadget.h
- LISTBOX_UP_BUTTON_DISABLED : Properties.h
- LISTBOX_UP_BUTTON_DISABLED_PUSHED : Properties.h
- LISTBOX_UP_BUTTON_ENABLED : Properties.h
- LISTBOX_UP_BUTTON_ENABLED_PUSHED : Properties.h
- LISTBOX_UP_BUTTON_HILITE : Properties.h
- LISTBOX_UP_BUTTON_HILITE_PUSHED : Properties.h
- listboxAcademyWindowScoreScreen : ScoreScreen.cpp
- listboxAcademyWindowScoreScreenID : ScoreScreen.cpp
- listboxChatWindow : LANAPICallbacks.h, LanLobbyMenu.cpp
- listboxChatWindowID : LANAPICallbacks.h, LanLobbyMenu.cpp
- listboxChatWindowLanGame : LANAPICallbacks.h, LanGameOptionsMenu.cpp
- listboxChatWindowLanGameID : LANAPICallbacks.h, LanGameOptionsMenu.cpp
- listboxChatWindowScoreScreen : LANAPICallbacks.h, ScoreScreen.cpp
- listboxChatWindowScoreScreenID : LANAPICallbacks.h, ScoreScreen.cpp
- ListboxData : Gadget.h
- listboxGames : LANAPICallbacks.h, LanLobbyMenu.cpp
- listboxGameSetupChat : GameSpyChat.h, WOLGameSetupMenu.cpp
- listboxGameSetupChatID : WOLGameSetupMenu.cpp
- listboxGamesID : LANAPICallbacks.h, LanLobbyMenu.cpp
- listboxLobbyChat : GameSpyChat.h
- listboxLobbyChatChannels : GameSpyChat.h
- listboxLobbyGames : GameSpyChat.h
- listboxLobbyGamesLarge : LobbyUtils.cpp
- listboxLobbyPlayers : GameSpyChat.h
- ListboxMsg : Gadget.h
- ListboxMsgStruct : Gadget.h
- listboxPlayers : LANAPICallbacks.h, LanLobbyMenu.cpp
- ListCountItems() : AUD_List.cpp
- ListEntryCell : Gadget.h
- ListEntryRow : Gadget.h
- ListFirstItem() : AUD_List.cpp
- ListGetItem() : AUD_List.cpp
- ListInit() : AUD_List.cpp
- ListLayer : LayersList.h
- ListLayerIt : LayersList.h
- ListMapObjectPtr : LayersList.h
- ListMapObjectPtrIt : LayersList.h
- ListMerge() : AUD_List.cpp
- ListNextItem() : AUD_List.cpp
- LISTNODE_H : LISTNODE.H
- ListNodeAppend() : AUD_List.cpp
- ListNodeInit() : AUD_List.cpp
- ListNodeInsert() : AUD_List.cpp
- ListNodeLoopNext() : AUD_List.cpp
- ListNodeLoopPrev() : AUD_List.cpp
- ListNodeNext() : AUD_List.cpp
- ListNodePrev() : AUD_List.cpp
- ListNodeRemove() : AUD_List.cpp
- ListObjectPtr : AI.h
- ListObjectPtrIt : AI.h
- ListPolygonTriggerPtr : LayersList.h
- ListPolygonTriggerPtrIt : LayersList.h
- Load_Alloc_Data() : data.cpp, data.h, Utils.cpp, Utils.h
- Load_Compressed_Texture() : textureloader.cpp
- Load_Data() : IFF.H
- Load_File() : Utils.cpp, Utils.h
- LOAD_MICRO_CHUNK : chunkio.h
- LOAD_MICRO_CHUNK_WIDESTRING : chunkio.h
- LOAD_MICRO_CHUNK_WWSTRING : chunkio.h
- Load_Picture() : data.cpp, data.h
- LOAD_PROGRESS_END : GameLogic.cpp
- LOAD_PROGRESS_LOOP_ALL_THE_FREAKN_OBJECTS : GameLogic.cpp
- LOAD_PROGRESS_LOOP_INITIAL_NETWORK_BUILDINGS : GameLogic.cpp
- LOAD_PROGRESS_MAX_ALL_THE_FREAKN_OBJECTS : GameLogic.cpp
- LOAD_PROGRESS_POST_BRIDGE_LOAD : GameLogic.cpp
- LOAD_PROGRESS_POST_GHOST_OBJECT_MANAGER_RESET : GameLogic.cpp
- LOAD_PROGRESS_POST_INITIAL_NETWORK_BUILDINGS : GameLogic.cpp
- LOAD_PROGRESS_POST_LOAD_MAP : GameLogic.cpp
- LOAD_PROGRESS_POST_PARTICLE_INI_LOAD : GameLogic.cpp
- LOAD_PROGRESS_POST_PATHFINDER_NEW_MAP : GameLogic.cpp
- LOAD_PROGRESS_POST_PLAYER_LIST_RESET : GameLogic.cpp
- LOAD_PROGRESS_POST_PRELOAD_ASSETS : GameLogic.cpp
- LOAD_PROGRESS_POST_SCRIPT_ENGINE_NEW_MAP : GameLogic.cpp
- LOAD_PROGRESS_POST_SIDE_LIST_INIT : GameLogic.cpp
- LOAD_PROGRESS_POST_STARTING_CAMERA : GameLogic.cpp
- LOAD_PROGRESS_POST_STARTING_CAMERA_2 : GameLogic.cpp
- LOAD_PROGRESS_POST_TERRAIN_LOGIC_NEW_MAP : GameLogic.cpp
- LOAD_PROGRESS_POST_VICTORY_CONDITION_SET_VICTORY_CONDITION : GameLogic.cpp
- LOAD_PROGRESS_POST_VICTORY_CONDITION_SETUP : GameLogic.cpp
- LOAD_PROGRESS_SIDE_POPULATION : GameLogic.cpp
- LOAD_PROGRESS_START : GameLogic.cpp
- LOAD_TEST_ASSETS : FileSystem.h
- Load_Texture() : texture.cpp, texture.h
- Load_Uncompress() : data.cpp, data.h, IFF.H
- LoadFontCombo() : Properties.h, Properties.cpp
- LoadHeaderTemplateListComboBox() : Properties.h, Properties.cpp
- LoadImageListComboBox() : Properties.h, Properties.cpp
- LoadMainDB() : loadsave.cpp, loadsave.h
- LoadResourceBitmap() : autorun.cpp
- LoadResourceButton() : autorun.cpp
- LoadStateCombo() : Properties.h, Properties.cpp
- LoadTextStateCombo() : Properties.h, Properties.cpp
- loadWolapi() : verchk.cpp, verchk.h
- LOC_ARGENTINA : wolapi.h
- LOC_AUSTRALIA : wolapi.h
- LOC_AUSTRIA : wolapi.h
- LOC_BELGIUM : wolapi.h
- LOC_BRAZIL : wolapi.h
- LOC_CANADA : wolapi.h
- LOC_CHINA : wolapi.h
- LOC_DENMARK : wolapi.h
- LOC_FINLAND : wolapi.h
- LOC_FRANCE : wolapi.h
- LOC_GERMANY : wolapi.h
- LOC_GREECE : wolapi.h
- LOC_IRELAND : wolapi.h
- LOC_ISRAEL : wolapi.h
- LOC_ITALY : wolapi.h
- LOC_JAPAN : wolapi.h
- LOC_MALAYSIA : wolapi.h
- LOC_MAX : PersistentStorageDefs.h
- LOC_MEXICO : wolapi.h
- LOC_MIN : PersistentStorageDefs.h
- LOC_NETHERLANDS : wolapi.h
- LOC_NEW_ZEALAND : wolapi.h
- LOC_NORWAY : wolapi.h
- LOC_OTHER : wolapi.h
- LOC_PHILIPPINES : wolapi.h
- LOC_POLAND : wolapi.h
- LOC_PORTUGAL : wolapi.h
- LOC_RUSSIA : wolapi.h
- LOC_SINGAPORE : wolapi.h
- LOC_SOUTH_AFRICA : wolapi.h
- LOC_SOUTH_KOREA : wolapi.h
- LOC_SPAIN : wolapi.h
- LOC_SWEDEN : wolapi.h
- LOC_SWITZERLAND : wolapi.h
- LOC_TAIWAN : wolapi.h
- LOC_THAILAND : wolapi.h
- LOC_TURKEY : wolapi.h
- LOC_UK : wolapi.h
- LOC_UNKNOWN : PersistentStorageDefs.h, wolapi.h
- LOC_USA : wolapi.h
- LOCAL_PLAYER : Scripts.h
- Locale : wolapi.h
- LOCALE_API_H : Locale_API.h
- LOCALE_BANK_COUNT : locale.h
- LOCALE_freetable() : locale.cpp, locale.h
- LOCALE_getbank() : locale.cpp, locale.h
- LOCALE_getbanklanguageid() : locale.cpp, locale.h
- LOCALE_getbankstringcount() : locale.cpp, locale.h
- LOCALE_getstr() : locale.cpp, locale.h
- LOCALE_getstring() : locale.cpp, locale.h
- Locale_GetString() : Locale_API.cpp, Locale_API.h
- LOCALE_init() : locale.cpp, locale.h
- Locale_Init() : Locale_API.cpp, Locale_API.h
- LOCALE_isinitialized() : locale.cpp
- LOCALE_loadtable() : locale.cpp, locale.h
- LOCALE_purgetable : locale.h
- LOCALE_restore() : locale.cpp, locale.h
- Locale_Restore() : Locale_API.cpp, Locale_API.h
- LOCALE_setbank() : locale.cpp, locale.h
- Locale_Use_Multi_Language_Files() : Locale_API.cpp, Locale_API.h
- LocaleFile : Locale_API.cpp, Locale_API.h
- LOCALEFILE_HEADERCHUNK_LANGUAGE_OFFSET : locale.cpp
- LOCALEFILE_HEADERCHUNKID : locale.cpp
- LOCALEFILE_INDEXCHUNK_STRINGID_OFFSET : locale.cpp
- LOCALEFILE_INDEXCHUNKID : locale.cpp
- LOCALEFILE_LANGUAGECHUNK_STRING_OFFSET : locale.cpp
- LOCALEFILE_LANGUAGECHUNKID : locale.cpp
- LOCALElanguageid : locale.cpp
- localeStringsMissing : Locale_API.cpp
- LocaleType : PersistentStorageDefs.h
- localIsHero() : Object.cpp
- localIsUnderwater() : GroveTool.cpp, MapPreview.cpp
- LocationHash : meshmdl.cpp
- Lock_Mem_Log_Mutex() : wwmemlog.cpp
- LOCK_RETRIES : CDCNTRL.H
- LOCK_TIMEOUT : CDCNTRL.H
- LOCKED_PERMANENTLY : WeaponSet.h
- LOCKED_TEMPORARILY : WeaponSet.h
- LOCO_CLIMBER : Locomotor.h
- LOCO_HOVER : Locomotor.h
- LOCO_LEGS_TWO : Locomotor.h
- LOCO_MOTORCYCLE : Locomotor.h
- LOCO_MOVES_BACK : Locomotor.h
- LOCO_MOVES_FRONT : Locomotor.h
- LOCO_MOVES_MIDDLE : Locomotor.h
- LOCO_OTHER : Locomotor.h
- LOCO_THRUST : Locomotor.h
- LOCO_TREADS : Locomotor.h
- LOCO_WHEELS_FOUR : Locomotor.h
- LOCO_WINGS : Locomotor.h
- LocomotorAppearance : Locomotor.h
- LocomotorBehaviorZ : Locomotor.h
- LocomotorPriority : Locomotor.h
- LOCOMOTORSET_COUNT : AIUpdate.h
- LOCOMOTORSET_FREEFALL : AIUpdate.h
- LOCOMOTORSET_INVALID : AIUpdate.h
- LOCOMOTORSET_NORMAL : AIUpdate.h
- LOCOMOTORSET_NORMAL_UPGRADED : AIUpdate.h
- LOCOMOTORSET_PANIC : AIUpdate.h
- LOCOMOTORSET_SLUGGISH : AIUpdate.h
- LOCOMOTORSET_SUPERSONIC : AIUpdate.h
- LOCOMOTORSET_TAXIING : AIUpdate.h
- LOCOMOTORSET_WANDER : AIUpdate.h
- LocomotorSetType : AIUpdate.h
- LOCOMOTORSURFACE_AIR : LocomotorSet.h
- LOCOMOTORSURFACE_CLIFF : LocomotorSet.h
- LOCOMOTORSURFACE_GROUND : LocomotorSet.h
- LOCOMOTORSURFACE_RUBBLE : LocomotorSet.h
- LOCOMOTORSURFACE_WATER : LocomotorSet.h
- LocomotorSurfaceType : LocomotorSet.h
- LocomotorSurfaceTypeMask : LocomotorSet.h
- LocomotorTemplateMap : AIUpdate.h
- LocomotorTemplateOverride : Locomotor.h
- LocomotorTemplateVector : AIUpdate.h
- LocomotorVector : LocomotorSet.h
- LOG : textureCompress.cpp
- Log_DX8_ErrorCode() : dx8wrapper.cpp, dx8wrapper.h
- LOG_MEMORY : wwmemlog.h
- LOG_UNITSIZE : MPMATH.H
- LOGBUFFER : networkutil.h
- LogFormat : BabylonDlg.h
- LOGICAL_LISTENER_LIST : SoundScene.h
- LOGICAL_SOUND_LIST : SoundScene.h
- LOGICFRAMES_PER_MSEC_REAL : GameCommon.h
- LOGICFRAMES_PER_SECOND : GameCommon.h
- LOGICFRAMES_PER_SECONDS_REAL : GameCommon.h
- logIt() : matcher.cpp
- logMonitor() : main.cpp
- LogMsg() : CHATAPI.CPP
- logN() : W3DControlBar.cpp
- LOLONGTOSHORT : GameWindow.h
- LOOK_FOR_TEST_ART : FileSystem.h
- LOOKUP_FAILED : MainMenuUtils.cpp
- LOOKUP_INPROGRESS : MainMenuUtils.cpp
- LOOKUP_SUCCEEDED : MainMenuUtils.cpp
- LookupSmallRankImage() : RankPointValue.h, WOLLobbyMenu.cpp
- LOOKUPTABLE_CHUNK_CURVE : lookuptable.cpp
- LOOKUPTABLE_CHUNK_EXTENTS : lookuptable.cpp
- LOOPLIMIT : PingThread.cpp
- LOS_TERRAIN : AIPathfind.cpp
- LOSSES__KEY : PeerThread.cpp
- LOSSES__STR : PeerThread.cpp
- LOTS_OF_SHOTS : SpectreGunshipUpdate.cpp
- LOWDETAIL : OptionsMenu.cpp
- LOWER_MASK : random.cpp
- LOWEST_PRIORITY : list.h
- LPCSTR : bittype.h
- LPFNEOSCALLBACK : AudioEvents.h
- LPFNHEARDCALLBACK : AudioEvents.h
- LPFNSOSCALLBACK : AudioEvents.h
- LPFNTEXTCALLBACK : AudioEvents.h
- LPICMPECHO : PingThread.cpp
- LPIPINFO : PingThread.cpp
- LPVOID() : StagingRoomGameInfo.cpp, GameSpyGameInfo.cpp
- LtEn16 : iff.h
- LtEn32 : iff.h
- LZH_EXTENSION : NoxCompress.h
- LZO1X : lzo1x_c.cpp, lzo1x_d.cpp
- lzo1x_1_compress() : lzo.h, lzo1x.h, lzo1x_c.cpp
- lzo1x_999_compress() : lzo1x.h
- LZO1X_999_MEM_COMPRESS : lzo1x.h
- lzo1x_decompress() : lzo.h, lzo1x.h, lzo1x_d.cpp
- lzo1x_decompress_x() : lzo1x.h
- LZO1X_MEM_COMPRESS : lzo1x.h
- LZO1X_MEM_DECOMPRESS : lzo1x.h
- lzo_adler32() : lzoconf.h
- LZO_ALIGN : lzoconf.h
- LZO_BIG_ENDIAN : lzo_conf.h
- LZO_BUFFER_SIZE : lzo.h
- LZO_BYTE : lzo_conf.h
- lzo_byte : lzoconf.h
- lzo_bytep : lzoconf.h
- lzo_bytepp : lzoconf.h
- LZO_CHECK_MPOS_DET : lzo_conf.h
- LZO_CHECK_MPOS_NON_DET : lzo_conf.h
- lzo_compress_t : lzoconf.h
- lzo_decompress_t : lzoconf.h
- LZO_DETERMINISTIC : lzo_conf.h
- LZO_E_EOF_NOT_FOUND : lzoconf.h
- LZO_E_ERROR : lzoconf.h
- LZO_E_INPUT_OVERRUN : lzoconf.h
- LZO_E_LOOKBEHIND_OVERRUN : lzoconf.h
- LZO_E_NOT_COMPRESSIBLE : lzoconf.h
- LZO_E_OK : lzoconf.h
- LZO_E_OUT_OF_MEMORY : lzoconf.h
- LZO_E_OUTPUT_OVERRUN : lzoconf.h
- LZO_EXTERN : lzoconf.h
- LZO_EXTERN_C : lzoconf.h
- LZO_HIGH : lzo_conf.h
- lzo_int : lzoconf.h
- lzo_intp : lzoconf.h
- LZO_LITTLE_ENDIAN : lzo_conf.h
- LZO_LMASK : lzo_conf.h
- LZO_LSIZE : lzo_conf.h
- LZO_MASK : lzo_conf.h
- LZO_MAX : lzo_conf.h
- lzo_memcmp() : lzoconf.h
- lzo_memcpy() : lzoconf.h
- lzo_memmove() : lzoconf.h
- lzo_memset() : lzoconf.h
- LZO_MIN : lzo_conf.h
- LZO_OPTIMIZE_GNUC_i386_IS_BUGGY : lzo_conf.h
- LZO_PDP_ENDIAN : lzo_conf.h
- lzo_progress_callback_t : lzoconf.h
- lzo_ptr_t : lzoconf.h
- lzo_ptrdiff_t : lzo_conf.h
- LZO_SIZE : lzo_conf.h
- lzo_sizeof : lzo_conf.h
- lzo_uint : lzoconf.h
- LZO_UINT_MAX : lzoconf.h
- lzo_uintp : lzoconf.h
- LZO_UMASK : lzo_conf.h
- LZO_UNUSED : lzo_conf.h
- LZO_USIZE : lzo_conf.h
- LZO_VERSION : lzoconf.h
- LZO_VERSION_DATE : lzoconf.h
- LZO_VERSION_STRING : lzoconf.h
- lzo_voidp : lzoconf.h
- lzo_voidpp : lzoconf.h
- LZW12 : IFF.H
- LZW14 : IFF.H
- LZW_SUPPORTED : IFF.H