#include "light.h"#include "ww3d.h"#include "ww3dids.h"#include "w3d_file.h"#include "w3d_util.h"#include "w3derr.h"#include "chunkio.h"#include "rinfo.h"#include "scene.h"#include "persistfactory.h"#include "statistics.h"Go to the source code of this file.
Enumerations | |
| enum | { LIGHT_CHUNK_W3DFILE = 0x02157100 , LIGHT_CHUNK_VARIABLES , LIGHT_VARIABLE_TRANSFORM = 0x00 } |
Variables | |
| SimplePersistFactoryClass< LightClass, WW3D_PERSIST_CHUNKID_LIGHT > | _LightFactory |
| anonymous enum |
| SimplePersistFactoryClass<LightClass,WW3D_PERSIST_CHUNKID_LIGHT> _LightFactory |