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Macros | |
| #define | CV_WORLD_VIEW_PROJECTION 1 |
| #define | CV_WORLD_VIEW_PROJECTION_0 1 |
| #define | CV_WORLD_VIEW_PROJECTION_1 2 |
| #define | CV_WORLD_VIEW_PROJECTION_2 3 |
| #define | CV_WORLD_VIEW_PROJECTION_3 4 |
| #define | CV_WORLD 12 |
| #define | CV_WORLD_0 12 |
| #define | CV_WORLD_1 13 |
| #define | CV_WORLD_2 14 |
| #define | CV_WORLD_3 15 |
| #define | CV_BUMPINESS 27 |
| #define | CV_EYE_WORLD 28 |
| #define | V_POSITION v0 |
| #define | V_NORMAL v1 |
| #define | V_DIFFUSE v2 |
| #define | V_TEXTURE v3 |
| #define | V_S v4 |
| #define | V_T v5 |
| #define | V_SxT v6 |
| #define | HALF_ANGLE r0 |
| #define | S_WORLD r1 |
| #define | T_WORLD r2 |
| #define | SxT_WORLD r3 |
| #define | LIGHT_LOCAL r4 |
| #define | LIGHT_0 r5 |
| #define | LIGHT_1 r6 |
| #define | LIGHT_2 r7 |
| #define | LIGHT_3 r8 |
| #define | COL r9 |
| #define | WORLD_VERTEX r10 |
| #define | EYE_VECTOR r11 |
| #define | WORLD_NORMAL r1 |
| #define | OUTPUT_REG r0 |
| #define | TEX_CUBEMAP t0 |
| #define COL r9 |
Definition at line 86 of file shd7bumpspec_constants.h.
| #define CV_BUMPINESS 27 |
Definition at line 61 of file shd7bumpspec_constants.h.
| #define CV_EYE_WORLD 28 |
Definition at line 63 of file shd7bumpspec_constants.h.
| #define CV_WORLD 12 |
Definition at line 52 of file shd7bumpspec_constants.h.
| #define CV_WORLD_0 12 |
Definition at line 54 of file shd7bumpspec_constants.h.
| #define CV_WORLD_1 13 |
Definition at line 55 of file shd7bumpspec_constants.h.
| #define CV_WORLD_2 14 |
Definition at line 56 of file shd7bumpspec_constants.h.
| #define CV_WORLD_3 15 |
Definition at line 57 of file shd7bumpspec_constants.h.
| #define CV_WORLD_VIEW_PROJECTION 1 |
Definition at line 28 of file shd7bumpspec_constants.h.
| #define CV_WORLD_VIEW_PROJECTION_0 1 |
Definition at line 30 of file shd7bumpspec_constants.h.
| #define CV_WORLD_VIEW_PROJECTION_1 2 |
Definition at line 31 of file shd7bumpspec_constants.h.
| #define CV_WORLD_VIEW_PROJECTION_2 3 |
Definition at line 32 of file shd7bumpspec_constants.h.
| #define CV_WORLD_VIEW_PROJECTION_3 4 |
Definition at line 33 of file shd7bumpspec_constants.h.
| #define EYE_VECTOR r11 |
Definition at line 88 of file shd7bumpspec_constants.h.
| #define HALF_ANGLE r0 |
Definition at line 77 of file shd7bumpspec_constants.h.
| #define LIGHT_0 r5 |
Definition at line 82 of file shd7bumpspec_constants.h.
| #define LIGHT_1 r6 |
Definition at line 83 of file shd7bumpspec_constants.h.
| #define LIGHT_2 r7 |
Definition at line 84 of file shd7bumpspec_constants.h.
| #define LIGHT_3 r8 |
Definition at line 85 of file shd7bumpspec_constants.h.
| #define LIGHT_LOCAL r4 |
Definition at line 81 of file shd7bumpspec_constants.h.
| #define OUTPUT_REG r0 |
Definition at line 93 of file shd7bumpspec_constants.h.
| #define S_WORLD r1 |
Definition at line 78 of file shd7bumpspec_constants.h.
| #define SxT_WORLD r3 |
Definition at line 80 of file shd7bumpspec_constants.h.
| #define T_WORLD r2 |
Definition at line 79 of file shd7bumpspec_constants.h.
| #define TEX_CUBEMAP t0 |
Definition at line 96 of file shd7bumpspec_constants.h.
| #define V_DIFFUSE v2 |
Definition at line 69 of file shd7bumpspec_constants.h.
| #define V_NORMAL v1 |
Definition at line 68 of file shd7bumpspec_constants.h.
| #define V_POSITION v0 |
Definition at line 67 of file shd7bumpspec_constants.h.
| #define V_S v4 |
Definition at line 71 of file shd7bumpspec_constants.h.
| #define V_SxT v6 |
Definition at line 73 of file shd7bumpspec_constants.h.
| #define V_T v5 |
Definition at line 72 of file shd7bumpspec_constants.h.
| #define V_TEXTURE v3 |
Definition at line 70 of file shd7bumpspec_constants.h.
| #define WORLD_NORMAL r1 |
Definition at line 90 of file shd7bumpspec_constants.h.
| #define WORLD_VERTEX r10 |
Definition at line 87 of file shd7bumpspec_constants.h.