#include <tchar.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "ttfont.h"
Go to the source code of this file.
|
| enum | LanguageType {
LANG_USA
, LANG_UK
, LANG_GER
, LANG_FRE
,
LANG_DUT
, LANG_ITA
, LANG_JAP
, LANG_SPA
,
LANG_SCA
, LANG_KOR
, LANG_CHI
, LANG_NUM
} |
| |
◆ BUTTON_REG
| #define BUTTON_REG "BUTTON_REG" |
◆ BUTTON_SEL
| #define BUTTON_SEL "BUTTON_SEL" |
◆ COMMON_PROGRAMS_SUBKEY
| #define COMMON_PROGRAMS_SUBKEY "Common Programs" |
◆ DDHELP
| #define DDHELP "DDHELP.EXE" |
◆ DDRAW
| #define DDRAW "DDRAW.DLL" |
◆ DSOUND
| #define DSOUND "DSOUND.DLL" |
◆ EAGAMES_ERGC_KEY
| #define EAGAMES_ERGC_KEY "Software\\Electronic Arts\\EA Games\\Command and Conquer Generals Zero Hour\\ergc" |
◆ EAGAMES_GENERALS_KEY
| #define EAGAMES_GENERALS_KEY "Software\\Electronic Arts\\EA Games\\Command and Conquer Generals Zero Hour" |
◆ EAGAMES_SUBKEY
| #define EAGAMES_SUBKEY "EA Games" |
◆ ELECTRONICARTS_SUBKEY
| #define ELECTRONICARTS_SUBKEY "Electronic Arts" |
◆ EXPLORER_NAME
| #define EXPLORER_NAME "EXPLORER.EXE" |
◆ FOCUSED
| #define FOCUSED "Focused" |
◆ GENERALS_SUBKEY
| #define GENERALS_SUBKEY "Command and Conquer Generals Zero Hour" |
◆ INSTALL_PATH_KEY
| #define INSTALL_PATH_KEY "InstallPath" |
◆ INSTALLPATH_SUBKEY
| #define INSTALLPATH_SUBKEY "InstallPath" |
◆ INTERNET_PATH_KEY
| #define INTERNET_PATH_KEY "InternetPath" |
◆ IS_CODEPAGE_DBCS
| #define IS_CODEPAGE_DBCS |
( |
| C | ) |
|
Value:((C==949)||(C==950)||(C==932))
Definition at line 72 of file autorun.h.
◆ IS_LANGUAGE_DBCS
| #define IS_LANGUAGE_DBCS |
( |
| l | ) |
|
◆ LANGUAGE_SUBKEY
| #define LANGUAGE_SUBKEY "Language" |
◆ LAUNCHER_FILENAME
| #define LAUNCHER_FILENAME "Generals.exe" |
◆ MAPPACKVERSION_SUBKEY
| #define MAPPACKVERSION_SUBKEY "MapPackVersion" |
◆ MAX
Value:(((a) > (b)) ? (a) : (b))
Definition at line 81 of file autorun.h.
◆ MAX_ARGUMENT_LENGTH
| #define MAX_ARGUMENT_LENGTH 80 |
◆ MAX_COMMAND_LINE_ARGUMENTS
| #define MAX_COMMAND_LINE_ARGUMENTS 10 |
◆ MIN
Value:(((a) < (b)) ? (a) : (b))
Definition at line 80 of file autorun.h.
◆ NORMAL
◆ PATCHGET_FILENAME
| #define PATCHGET_FILENAME "patchget.dat" |
◆ PRESSED
| #define PRESSED "Pressed" |
◆ PROGRAMS_SUBKEY
| #define PROGRAMS_SUBKEY "Programs" |
◆ SETUP_NAME
| #define SETUP_NAME "Setup.exe" |
◆ SHELL_APP_PATHS_KEY
| #define SHELL_APP_PATHS_KEY "Software\\Microsoft\\Windows\\CurrentVersion\\App Paths" |
◆ SHELL_UNINSTALL_KEY
| #define SHELL_UNINSTALL_KEY "Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\InstallShield_{F3E9C243-122E-4D6B-ACC1-E1FEC02F6CA1}" |
◆ SOFTWARE_EAGAMES_KEY
| #define SOFTWARE_EAGAMES_KEY "Software\\Electronic Arts\\EA Games\\" |
◆ SOFTWARE_SUBKEY
| #define SOFTWARE_SUBKEY "Software" |
◆ UNINSTALL_NAME
| #define UNINSTALL_NAME "Uninst.exe" |
◆ UNINSTALL_STRING_SUBKEY
| #define UNINSTALL_STRING_SUBKEY "UninstallString" |
◆ VERSION_SUBKEY
| #define VERSION_SUBKEY "Version" |
◆ WM_GO
| #define WM_GO (WM_USER)+1 |
◆ WM_USERSTAT
| #define WM_USERSTAT (WM_USER + 100) |
◆ WORLDBUILDER_FILENAME
| #define WORLDBUILDER_FILENAME "WorldBuilder.exe" |
◆ LanguageType
| Enumerator |
|---|
| LANG_USA | |
| LANG_UK | |
| LANG_GER | |
| LANG_FRE | |
| LANG_DUT | |
| LANG_ITA | |
| LANG_JAP | |
| LANG_SPA | |
| LANG_SCA | |
| LANG_KOR | |
| LANG_CHI | |
| LANG_NUM | |
Definition at line 56 of file autorun.h.
◆ Language
◆ LaunchObject