Go to the source code of this file.
Classes | |
| class | WWMemoryLogClass |
| class | WWMemorySampleClass |
Macros | |
| #define | WWMEMLOG_H |
| #define | LOG_MEMORY |
| #define | WWMEMLOG(category) |
Enumerations | |
| enum | { MEM_UNKNOWN = 0 , MEM_GEOMETRY , MEM_ANIMATION , MEM_TEXTURE , MEM_PATHFIND , MEM_VIS , MEM_SOUND , MEM_CULLINGDATA , MEM_STRINGS , MEM_GAMEDATA , MEM_PHYSICSDATA , MEM_W3DDATA , MEM_STATICALLOCATION , MEM_GAMEINIT , MEM_RENDERER , MEM_NETWORK , MEM_BINK , MEM_COUNT } |
| #define LOG_MEMORY |
Definition at line 47 of file wwmemlog.h.
| #define WWMEMLOG | ( | category | ) |
Definition at line 183 of file wwmemlog.h.
| #define WWMEMLOG_H |
Definition at line 45 of file wwmemlog.h.
| anonymous enum |
Memory Log Categories You can cause memory allocations to be "counted" against any of the following categories. NOTE: if you add a new category here, be sure to add its name to the array in the .cpp file...
Definition at line 56 of file wwmemlog.h.