#include "always.h"#include "refcount.h"#include "chunkio.h"#include "surfaceclass.h"#include "ww3dformat.h"#include "wwstring.h"#include "vector3.h"#include "texturefilter.h"Go to the source code of this file.
Classes | |
| class | TextureBaseClass |
| class | TextureClass |
| class | ZTextureClass |
| class | CubeTextureClass |
| class | VolumeTextureClass |
Macros | |
| #define | TEXTURE_H |
Functions | |
| TextureClass * | Load_Texture (ChunkLoadClass &cload) |
| void | Save_Texture (TextureClass *texture, ChunkSaveClass &csave) |
| TextureClass * Load_Texture | ( | ChunkLoadClass & | cload | ) |
Definition at line 1051 of file texture.cpp.
| void Save_Texture | ( | TextureClass * | texture, |
| ChunkSaveClass & | csave ) |
Definition at line 1184 of file texture.cpp.